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  1. #201
    Player Mirage's Avatar
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    Quote Originally Posted by Sasaraixx View Post
    They cannot deny that fire weather is by far the least accessible weather in this game. If fire weather were more accessible, flame geode prices would be about the same price as breeze geodes.
    Yes and no. We can't ignore the fact that the accessories made from flame geodes are also in high demand, unlike the accessories made from breeze geodes.

    The price of flame geodes would probably decrease, but I doubt it would go as far down as breezes are. Using my server as an example (Sylph), flame geodes are 60-70k now, while breeze geodes are 15-20k, I think we can realistically expect a drop in flame geode prices to something like 30-35k a piece. However, if fire weather is changed, we will have a much more realistic option of actually going to one of the volcanoes and farm the geodes there ourselves, instead of camping the auction house.

    You could simply check a weather NPC and take note of when you've got 2-3 ingame days of "frequent heatwaves" or something coming near the volcanoes, then teleport out and knock yourself out.

    How you could call it "lazy" to want to do 3 hours of geode farming in one go rather than one hour of geode farming with 7 hours of waiting in between, I don't know. I also don't get how this would be more lazy than sitting at the AH with your wallet full of gil, waiting for the next geode to pop up.
    (6)
    Last edited by Mirage; 08-20-2012 at 11:36 AM.

  2. #202
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    Forget Alex & HMPs -_- I tried to point that out, thats not any part of importance. I tried to show that with requoting what I said, and Ill once again, and again I have removed the part about Alex or HMPs.

    Problem is someone in the world needs to get items in order for them to be sold. If I have 10 billion gil it matters nothing when no one is farming Flame Geodes. In other words, someone has to farm them, even if I have the money, so why is it the farming cant be done in a reasonable manner so that I can actually spend my money on them?
    Buying them is only possible so long as another player obtains them and is willing to sell them. The problem is in the rarity of the required weather or day, thats 1 time every 8 hours or so for day and weather is very random, mostly only during 1 time of the in game year, which is really 1 time of the real life week.

    Now to explain what I mean about something being "unable to be farmed" I mean that there is no reliable way to farm them, I could sit in Altepa for 6 hours and see not 1 fire weather, I could see 5 spits of weather 1 minute each, or I could see 1 weather that lasts for 40 minutes without going away, there is no real way of telling. The day has a low drop rate, I normally see 1~3 on most days, with 5 at most on lucky days, this is a very low rate of dropping, and not a reliable way to make money or farm them, so many players will probably avoid it, meaning there is lower supply for buyers and fewer people farming them for themselves.
    (1)

  3. #203
    Player Sp1cyryan's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    Now to explain what I mean about something being "unable to be farmed" I mean that there is no reliable way to farm them, I could sit in Altepa for 6 hours and see not 1 fire weather, I could see 5 spits of weather 1 minute each, or I could see 1 weather that lasts for 40 minutes without going away, there is no real way of telling. The day has a low drop rate, I normally see 1~3 on most days, with 5 at most on lucky days, this is a very low rate of dropping, and not a reliable way to make money or farm them, so many players will probably avoid it, meaning there is lower supply for buyers and fewer people farming them for themselves.
    Exactly why we need fire weather increases.

    I have been farming geodes by going about my business, doing VW and the sort. Then going to farm them on firesday and keeping ff11info.com up for fire weather. Unless I play all day long for days at a time then I will get a single fire weather every few days and even then it lasts for ~10 minutes. Which is two geodes if I am lucky, but generally just one.

    Just hit up a firesday and got two geodes by 5:00 game time, and then I did not see another one after almost 100 kills (pulled out my NPC to keep track and I was on THF with TH7/8 on the mobs) which is just dumb. Here I was thinking I might get three, but forget that! Thanks for nothing SE! To be fair this does mean I can farm them up, but it is really ridiculous compared to every other geode in the game, and still needs to be fixed.
    (2)

  4. #204
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    Quote Originally Posted by hiko View Post
    don't care about flame ring/earrin price, people need a maximum of 2rings/2earings TOTAL, but 55 geode PER WEAPON
    gem coming from geode is a problem because it increase demand of an item that is in too low supply
    Supply has little impact on prices. Demand drives prices. And there is WAY more demand for flame geodes because of flame gems.

    No one makes fire weapons because flame geodes are hard to get. No one needs flame geodes for weapons that no one is making.

    Go to Port jeuno right now. The people sitting next to the AH crafting the geodes into gems are the people buying all the geodes. The people selling the gems/rings are the people (and the mules of the people) who bought the geodes. It's listed in the sales history. There are none for you to buy, and they are so expensive, because the goldsmiths are buying them to make pyrosouls.

    Yes it takes 55 per weapon. It takes about 40~ to make 1 flame gem unless you get lucky. It's a 99% loss if you don't get a HQ freaking 3! So let's use your own logic. 55 for your weapon and then you're done. 2 earrings and 2 rings takes 160 geodes. And that's assuming they won't sell an infinite number of said rings and earrings, since they're doing it for money and not equipment. I wonder where they're all going...

    Almost all geodes go to the crafters and not the weapon makers. So if we changed flame gems to come from ifritites, almost all ifritites would go to the crafters too. So thenifritites would be just as expensive as the flame geodes because there would be the same demand for them as there currently is for geodes. (Or maybe even more, since this is SE we are talking about. A higher level ingredient would mean a higher level synth, and thus harder to HQ into a gem, thus driving the prices up.)

    SE does not change old game mechanics until you've bitched about them for almost a decade. Unless one of the new expansion zones has constant fire weather, you're screwed. Even if one does, good luck competing with everyone else for them. You will never be able to farm them easily. Your only option is to make them cheaper to buy, by getting rid of the demand for the geodes.

    It was stupid for geodes to be crafting materials to start with. You don't see any STR+8 rings made out of heavy metal plates, now do you? Do away with that and they will only be slightly more expensive than the other geodes.
    (3)
    Last edited by Louispv; 08-20-2012 at 02:46 PM.

  5. #205
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    Quote Originally Posted by Louispv View Post
    Almost all geodes go to the crafters and not the weapon makers. So if we changed flame gems to come from ifritites, almost all ifritites would go to the crafters too. So thenifritites would be just as expensive as the flame geodes because there would be the same demand for them as there currently is for geodes. (Or maybe even more, since this is SE we are talking about. A higher level ingredient would mean a higher level synth, and thus harder to HQ into a gem, thus driving the prices up.)
    If you are correct, at least it would be 15 items, not 55 items, that you have to buy at an outrageous price. Not only that but the price might be lower seeing as there would be a somewhat lower demand.
    (4)

  6. #206
    Player Komori's Avatar
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    Character
    Komori
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    Bismarck
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    Not to mention ifritites drop far more common in places like abyssea, due to the level of the mobs. While doing trials etc. I can easily get about 20/15 of the avatarites I need.
    (5)

  7. #207
    Player Sasaraixx's Avatar
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    Character
    Sasaraixx
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    Carbuncle
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    SMN Lv 99
    Quote Originally Posted by Mirage View Post
    Yes and no. We can't ignore the fact that the accessories made from flame geodes are also in high demand, unlike the accessories made from breeze geodes.

    The price of flame geodes would probably decrease, but I doubt it would go as far down as breezes are. Using my server as an example (Sylph), flame geodes are 60-70k now, while breeze geodes are 15-20k, I think we can realistically expect a drop in flame geode prices to something like 30-35k a piece. However, if fire weather is changed, we will have a much more realistic option of actually going to one of the volcanoes and farm the geodes there ourselves, instead of camping the auction house.
    I'm not ignoring it. That is why I said "about" the same price as breeze geodes. They would be slightly more expensive, but not by much. Breeze geodes are also in extremely high demand. And this was all predicated on them making fire weather as available as the others.
    (0)

  8. #208
    Player Tsukino_Kaji's Avatar
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    Character
    Tsukinokaji
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    Siren
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    WHM Lv 99
    Yup, but since wind weather is EXTREMELY plentiful, you see a more normal price increase on breeze geodes. Putting them at an average of 20k. Whereas fire weather is PAINFULLY rare, pushing flame to an average of 70k.

    Again, this is very easily fixed by simply adding geode drops to elementals. This would not only help the geode situation, but the crystal "situation" as well. Two birds with one stone as it were.
    (3)

  9. #209
    Player Hayward's Avatar
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    Quote Originally Posted by Tsukino_Kaji View Post
    Yup, but since wind weather is EXTREMELY plentiful, you see a more normal price increase on breeze geodes. Putting them at an average of 20k. Whereas fire weather is PAINFULLY rare, pushing flame to an average of 70k.

    Again, this is very easily fixed by simply adding geode drops to elementals. This would not only help the geode situation, but the crystal "situation" as well. Two birds with one stone as it were.
    *Clutches pearls* We cannot have that! The prestige I've earned in my mind will be no more if commoners are able to completely build Fire Magian weapons as easily as blasting Fire and Fusion Elementals! *collapses onto a fainting couch*

    *Ahem* This idea is probably the most beneficial for weapon builders, goldsmithers, and (provided said goldsmithers are honest) future buyers of -soul rings alike. Apart from changing the synth recipes away from geodes, it would be the best way to adress a situation the the developers should have seen coming in the first place.
    (3)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  10. #210
    Player Theytak's Avatar
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    Ok, I'm going to, again, emphasize something. How, in any way, would any fix to the obvious problem with flame geodes be a negative impact to anyone?

    Players who can't devote every waking second of their life to playing will have a realistic option to aim for, as far as good melee weapons. This means PUGs and Endgame Groups benefit from newer members being more likely to have better weapons, even if only slightly.

    Goldsmiths benefit from a drop in the price of flame geodes, and an increase in quantity, and the change wouldn't suddenly cause the flame gem recipe to change. You'd still need high level GS to make it reliably. Sure, the sales price of flame gems may sink a bit, but the profit would probably either not change, or increase a bit, depending on your server and how derpy your crafters are.

    Those with obscene levels of luck in obtaining flame geodes will continue to have said obscene levels of luck, if not more. It's not like any change is suddenly going to drop them to 1k a piece. The demand for them will still exceed breeze geodes, which sit comfortably around 20k, so even if they become more available, they'll still sell for ~30k+ depending on your server's general economy. Sure, you might make a bit less money farming geodes, but who honestly farms geodes for money, when there are other options that make better profit and result in less headache?

    It's not like this is some sort of heavily complicated internal issue with the spaghetti code. There's no way they'd lose more than a couple of hours fixing it, and it's something the vast majority of the playerbase would approve of, or be indifferent towards. The minority against it, while vocal, are a very small minority, whose logic has yet to be made clear.

    Again, I ask, why, exactly, are any you against this? How would it negatively impact you in any way? Your logic is simply not being conveyed, and your making yourself seem belligerent purely for the sake of belligerence.



    On a side note, the hell is up with all these galkas from siren making themselves into asses in this thread? C'mon guys, you've gotta represent better.
    (8)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

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