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  1. #11
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Hey! I have a WoE version of H2H that I completed before Verethragna!
    Back then we were spamming #8 and I ended up with a lot of coins without even wanting them.
    Thought I might as well upgrade hey!

    But yeah, it's a huge pain altough I guess bringing them to 99 is easier than bringing empys to 99, but lv85 version is another story.
    (3)
    And the autumn of life has finally come
    with the promise of winter thaw.

  2. #12
    Player
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    Mar 2011
    Posts
    960
    Quote Originally Posted by Plasticleg View Post
    I always took WoE weapons as a dumb-check...just like Aggressive Aim.
    Because there wasn't a time when WoE weapons were easier to obtain than Empyreans and we all knew that Heroes of Abyssea was going to morph the game into chain brews, timed pop NM KIs in boxes and chain reraises or that SE was going to screw up WOE and make the 95/99 trials a huge gilsink rather than continue with the pattern of easy trials in exchange for a vanilla weapon with the WS attached.

    Hindsight is 20/20 bro.
    (15)
    Last edited by Sparthos; 08-10-2012 at 02:55 AM.

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  3. #13
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Zhronne View Post
    I mean, let's look at it from an even more general point of view that can be shared through different MMOs as well.
    When a developer makes something "too powerful" or unfair, or too easy or something like that, it creates a big source of unbalancement within the game.
    Eventually, according to the importance of the feature, that might bring ruin and make all the game crumble and make players, ultimately, very disappointed and leave the game.
    When this happens it's a mistake on their side, and they have to fix it when they're still in time.

    To do so, they have to make very unwelcome choices that will piss the players and will send them on an outrage but, in the end, it will be for the good of all players in the long run, included those who will (rightfully) go mad about it.

    We players are not very good in being objective. When our class receives a buff we're always happy, even when it's unneded or exagerated (and makes players of other classes unhappy).
    When we receive a nerf, it's of course always a big drama because we never like it, even if it was "necessary".
    Sometimes we want too many things too soon, without realizing that if they did that, we would enjoy the game for a couple of days and... then get bored and leave the game.

    It's hard to find the right balance between these aspects, but I'm sure we're all aware that we're not the most reliable source in that.
    Like I said in another thread, Developers should listen to us, check our feedback and take it into serious consideration, but it should be THEM who drive the bus and decide which direction it's going, ultimately, basing their choices ALSO on our feedback, but not just on that.
    Sometimes they just have to make very tough choices that cannot be avoided, nobody of us will like them but, in the end, it will be for the good of all of us.


    This is generally speaking of course, not talking in particular about Empy weapons, altough this might apply to them as well.
    What I can honestly say I can still blame SE for is to have acted so LATE.
    A good example? Ukko's Fury and Victory Smite nerf. This is a not particularly important example (it wasn't such a huge nerf in the end), but it represents very well what I want to say.
    Ukko's and Vsmite, especially the first, were clearly broken and we've all been knowing that even if we seldom admitted it.
    SE should have fixed that YEARS AGO, max a few months after the release of those WS. Fixing it more than an year after their release is plain retarded, they could have gone another way.

    Yet they have this tendency to react too late and too slowly to very important issues in the game, and when they do that it's pretty clear that the reactions from the player base will only be worse, even if the choices they are making are rightful and necessary.
    I would agree with you but SE doesnt do that.

    They just love to buff SAM and leave everythign besides. Hey its their lovechild can you say anythign else!
    (0)

  4. #14
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Quote Originally Posted by Sparthos View Post
    Because there wasn't a time when WoE weapons were easier to obtain than Empyreans and we all knew that Heroes of Abyssea was going to morph the game into chain brews, timed pop NM KIs in boxes and chain reraises or that SE was going to screw up WOE and make the 95/99 trials a huge gilsink rather than continue with the pattern of easy trials in exchange for a vanilla weapon with the WS attached.

    Hindsight is 20/20 bro.
    Don't forget pre-Abyssite of discernment. Empy's were a pain in the ass back when you had everyone beating on it and trying different WS's, sometimes mobs didn't last long enough to test them all.
    (5)

  5. #15
    Player Leggomyeggo's Avatar
    Join Date
    Jul 2012
    Location
    United States
    Posts
    9
    Character
    Leggomyeggo
    World
    Carbuncle
    Main Class
    BLM Lv 39
    I see you're point but i was involved in MANY MANY similar complaints issued to Sony about things like this in EverQuest yeaaaars ago. The end result? Dumbed down easily accessible content for EVERYONE! No longer does it require much effort to obtain almost anything in 90% of new MMO's! What does this mean you might ask? Well everyone standing around with ALL the SAME gear and no feelings of accomplishment or uniqueness. If they do change this, They will go the extreme and dumb everything down. So many hardcore MMO fans whine "Why are mmo's so easy now?"

    The fact for me at least is, i like it that way....i dont know why,it drives me NUTS! i curse at my monitor daily! But when all is said and done,the time invested makes the reward all the sweeter! I only recently got into this game,many have asked me why this and not something new with more life? I can only answer what i just told you. That and these small communities of older more mature gamers are AMAZING!

    The guilds on games like WoW..... no...just no! Besides i got my start on EQOA for ps2 and after a 9 year run 03-12 the game shut down leaving me with very little options. I needed a game that challenged me the same way, consequently it ended up being a game from the same exact era.

    Ya i get it...people want to be able to do stuff for a couple hours and actually feel like they accomplished something. FINE. But i would ask they seek out other games like WoW because IMO we need more hardcore games not less.

    FIN. lol
    (3)
    "blue sky to forever, green grass blows in the wind dancing"

  6. #16
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    1500 heavy metal isn't enough, it's too low
    (2)

  7. #17
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Yarly View Post
    1500 heavy metal isn't enough, it's too low
    Yeah too many people getting those. They should take one year minimum, four years average. Make it 10,000 plates.

    Sh1tz too easy bro...
    (4)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  8. #18
    Player Mirabelle's Avatar
    Join Date
    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    Quote Originally Posted by Yarly View Post
    1500 heavy metal isn't enough, it's too low
    Yes its always best to dishearten a good percentage of your player base. Or at least force them to do mindless gil making tasks over and over again to get something in this game. Shows lots of creativity and imagination.

    As a casual player averaging 20h a week tops on this game, it will take years to achieve one empy 99 even if I do nothing else but spam dynamis and buy HMP. Where is the fun in that? I like doing different tasks. A bit of dynamis, a bit of abyssea, a bit of VW, some levelling new jobs, some limbus. If I do that it would take decades to get to 1500 HMP.

    You can say that people are getting it done, but the only people I see completing these weapons are the 24/7 folks that just do dynamis/VW spam around the clock. Or they are part of ADL/NNI merc groups with tons of gil. The regular folks aren't getting this done at a great rate.
    (4)
    Yo Ho Yo Ho, a pirate's life for me!

  9. #19
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Emps were too easy to begin with, now they add something that requires time to upgrade it people complain....

    SE I think you'res too lenient, should up it to at least 5000.
    (0)

  10. #20
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Daniel_Hatcher View Post
    Emps were too easy to begin with, now they add something that requires time to upgrade it people complain....

    SE I think you'res too lenient, should up it to at least 5000.

    I don't think you guys understand the basis behind why some people complain about the 1500 plate trial. For instance, If I complained that Chloris was too difficult relative to other Empy NMs I'd be rightfully told to shut up, suck it up and do the work because so long as you gather up the 4 KIs you can pop Chloris and get its drops.

    Note, all you have to do is follow a path and you're guaranteed to finish the trial so long as you continue to put in work farming the items. With HMPs? No such thing. The plates are extremely rare, you cannot farm them in any realistic way, Zilart T3 are the only NMs that drop pouches (why?) and you cannot login and say "well im gonna work on getting 10 plates today" because the droprates are so low and random amidst the other shit you can obtain.

    Hell, you can farm currency for a relic, farm alexandrite for a mythic but you're forced to farm pure gil for HMPs? It's silly.
    (15)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

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