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  1. #181
    Player Mahoro's Avatar
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    Lakshmi
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    Quote Originally Posted by scaevola View Post
    No, I am not assuming the scroll isn't worth more than 20 million to the person using it. It clearly is.

    What I am assuming is that such a person is a total moron, and one of the cornerstones of economic theory (indeed, again, IMHO one of the weaknesses of classical economics) is that people are not total morons (economists use the term "rational economic actors"), because economists do not have the tools to predict what morons will do.
    This is actually fraught with subjectivity as well. The person could value the scroll more than 20M because he/she has no other goals with higher priority with that much cost or that are buyable to begin with. When there is nothing more attractive in the market for that person, he would be an irrational economic actor to hold onto the 20M in lieu of accomplishing the goal. I agree very much with your statement about "one of the weaknesses of classical economics"

    Quote Originally Posted by scaevola View Post
    Please list events where people are not reraising themselves. Oh no, I forgot to bring my reraise earring to voidwatch!
    Any event you've ever been to where people forgot to Reraise themselves, ran out of RR temps due to no procs, or died on an ill-timed AOE upon Reraising. Please list events where this never happened to you or anyone else in your group. I can ask rhetorical questions too!

    Quote Originally Posted by scaevola View Post
    Also, while I understand the idea of giving high DDs a leg up on weakness on paper, I am coming up short with any real practical application for it. Any fight where I can imagine getting one person unweakened two minutes quicker would actually matter involves Embrava, so they're screwed anyway.
    Oooh, here's a good way to get back on topic. Legion! (Shortened timer so person can get back in fray for next HNM/Embrava zerg.) I don't even have to say "inb4 Legion sucks". The thread does it for me!
    (1)

  2. #182
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    To rerail this thread, the quick fix for Legion would include:

    1. Upping the time limit to 60 mins OR giving a time extension on each monster defeated. 30 mins is clearly too short, promotes one strategy and gives very little room for non-zerg jobs.


    2. Consider changing the 3 mobs per wave to monsters spawning one right after the other. While I get the point of Legion was to be this place where you're besieged by HNMs, in practice it amounts to stalling the other two while you focus on one target. A simple spawn mechanic of one HNM at a time gives players some breathing room and helps to keep the event orderly and centered on alliance performance rather than if your stallers died holding a mob.

    3. Throw in HMPs under the point menus. Seriously, this event would become an instant success if you could simply purchase a bag of plates after 10 or so kills and it goes hand in hand with the repetitive nature of the event. In short, it'd make people want to Legion and that means less work for the devs.

    P.S - You can balance this by banning Embrava/Perfect Defense if you see fit. It'd be like trading card games where certain combinations are off-limits for the sake of the overall challenge factor.
    (9)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  3. #183
    Player scaevola's Avatar
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    Scaevola
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    Cerberus
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    Quote Originally Posted by Mahoro View Post
    This is actually fraught with subjectivity as well. The person could value the scroll more than 20M because he/she has no other goals with higher priority with that much cost or that are buyable to begin with. When there is nothing more attractive in the market for that person, he would be an irrational economic actor to hold onto the 20M in lieu of accomplishing the goal.
    In this case, he's irrational for continuing to play FFXI in the face of such radically diminished marginal utility rather than seeking out a new experience, but that's a whole different discussion.

    I agree very much with your statement about "one of the weaknesses of classical economics"
    It's still a useful weakness, if only because it allows us to identify some economic behavior as irrational and address it at the policy level, because irrational economic actors are unfortunately really easy to take advantage of (for instance, they buy scrolls of Arise for 20 million gil!) and may need society's protection.* It's not that sentimentality/irrational decisions by informed actors has never occurred to anyone, or that it never gets discussed; it's just rather hard to derive useful economic principles from a class of people so prone to suggestion, nor would I personally be interested in promoting an economic system based on taking advantage of people ill-equipped to pursue their self-interest.

    I'm happy to let you go on thinking a 95 Ukon is worth an extra 150 million gil on top of the 90 version if it means you keep buying Heavy Metal Plates out of my bazaar, though.




    *this is why everybody says libertarians are monsters and the libertarians themselves don't get why
    (0)
    Last edited by scaevola; 06-06-2012 at 12:22 AM.
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  4. #184
    Player Mahoro's Avatar
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    Or he could be irrational for holding onto the money if Arise/Meteor is an easier goal than any other goal. If he had two goals, 1) getting a Mythic and 2) getting Arise, does it not make more sense to immediately satisfy the second goal to realize its benefits and then concentrate on the first, which is a much longer-term goal? Shit's subjective.

    And I hope you are talking about the metaphorical "you", because I never said I thought the 95 Ukon was worth it from my subjective point of view. I just defended people's right to deem it worthy for themselves!

    Back on topic, Sparth, I love your suggestions, especially #s 1 and 3.
    (3)
    Last edited by Mahoro; 06-06-2012 at 06:46 AM.

  5. #185
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    Necro but I'm curious if the devs have anything to say about Legion regarding tweaks or adjustments planned for the next update.
    (3)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  6. #186
    Player wish12oz's Avatar
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    Legion would be a lot more fun if you didnt have to perfect defense 90% of the mobs in the zone in order to win.
    (2)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  7. #187
    Player Camiie's Avatar
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    Camiie
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    Fenrir
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    Quote Originally Posted by wish12oz View Post
    Legion would be a lot more fun if you didnt have to perfect defense 90% of the mobs in the zone in order to win.
    Dev Response: Well, people wanted SMN to be useful and this was the best we could do!
    (5)

  8. #188
    Player wish12oz's Avatar
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    Quote Originally Posted by Camiie View Post
    Dev Response: Well, people wanted SMN to be useful and this was the best we could do!
    I would of just quoted this and typed a "w" but then I wouldnt have 10 letters.
    (2)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  9. #189
    Player FrankReynolds's Avatar
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    Quote Originally Posted by Camiie View Post
    Dev Response: Well, people wanted SMN to be useful and this was the best we could do!
    Sad but true ; ;
    (4)

  10. #190
    Player Luvbunny's Avatar
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    This thread need more bumps, apparently the developers are bunkered in their hole again, swearing to ignore everyone's suggestion and plea. Legion is and still SUCKING badly - a total fail of a content, one that is very unpopular, same goes with all those neo - crapfest that they been shoving down our throats. They should look at how amazing abyssea reward system is - and go from there. At the very least Voidwatch is being tweaked, now we can use displacer for some of those annoying NMs. Let's face it, a lot of the times, we just want to end the fight in less than 6-8 mnts so we can check the gold box and repeat again and again. No one cares about challenge and doing each battle for 30 mnts.
    (1)

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