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How many more nerfs until this becomes doable by alliances not using Perfect Defense and Embrava to stay alive?
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How many more nerfs until this becomes doable by alliances not using Perfect Defense and Embrava to stay alive?
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
When they remove Abyssea and people learn how to play the game properly? Who knows, it's just too hard for some people after 2 years of handholding.
Dark Knight ~ 90: Yes I actually use a Scythe.
I never get tired of people saying Abyssea = hand holding. Nor will I understand the anti-Abyssea crowd.
I will never understand that backwards logic, no matter how hard I try.
Abyssea does not equal hand holding. What Abyssea did was make the game fun and accessible for the majority of the players. It removed the epic time sink the game had become and enabled everyone to work in smaller groups. Smaller groups are easier to manage and people can get things done faster.
18 man alliances are cool in theory, but horrible in application. It always takes forever to get people together and then controlling 18 people is a pain like you wouldn't believe. You really have to take a militaristic approach to those sort of events in certain cases.
Quite frankly, I pay to play this game not wait for 18 people to gather, or camp out in DA waiting for Faffy/Niddhog to spawn- the list is endless and by now we've all heard it.
Most importantly, I pay to have fun.
If anything, SE should be exploring what worked with Abyssea and implementing it throughout newer content as well as older content.
Last edited by Anapingofness; 06-02-2012 at 06:27 AM.
Abyssea has absolutely zero to do with people sucking. Sucky people are going to suck, abyssea or no abyssea. It's not like once you hit level 99 and you stop EXPing, that you're unable to learn anything. Such people would be like that anyway.
"hand holding' and 'easy" aren't the same thing. Holding ones hand is an act of guidance. Abyssea isn't easy because anyone or anything is guiding you through it. Abyssea has almost no structure to it whatsoever, there is no 'hand" holding you and telling you what to do next. The difficulty level is generally pretty low, but that's not what hand holding is. hand holding is directly guiding and teaching the player and assuming they wouldn't be able to figure it out on their own. It would be the game telling you something like "Congratulations on beating <NM>. Now go here and beat this one!"We went from epic battles that required teamwork, knowledge, and a plan, to "Throw DD+WHM at it".
This isn't a bad thing. Low level gear shouldn't be valuable. The only problem is possibly higher losses while leveling up a new craft.Devalued low level gear and gil
Last edited by Alhanelem; 05-25-2012 at 06:54 AM.
First off, not picking at you two solely, but more at the whole "Abyssea was too easy" crowd.
Have you guys ever thought about not using all the things that made Abyssea too easy in your opinion? You know? No Atmas, no cruore buffs, and no keys for chests. No using fluxes. No using temp items, especially brews.
Well?
And please, let's not use the old "well it'd be silly to not use that stuff since its readily available" answer.
Legions main flaw is the drops are absolutely crap i'm in a group 18 man static we do legion but the drops are just abysmal.
All the stuff that drops in provenance should drop in legion and vice versa. SE cannot stick a bunch of rehashed nms in the horototo ruin, add a bunch of crap drops then expect everyone to do it. Not to mention the 360 k entry fee.
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