Aside from this being Eagle Eye Shot (read: useless), my next gripe with this ability is - there is a high chance it will be usable only in party. What about when you are solo? What about when you duo something hard with a mage? Transferring enmity it's all good, unless there is no one to transfer it to, or unless the person with hate planted on them gets murdered in 5 seconds.
Was it really that hard to think up an ability that for 3 minutes makes all triple attacks do triple damage, gives 5TP TP regain, boosts your Dual Wield rating (like changing our delay reduction from -25% to -50%) AND on top of that causes all Trick Attacks to transfer full enmity?

Or, something I proposed in the other thread, for 60 seconds make all hits become Sneak Attack/Trick Attack, where positional conditions are met, or when Bully was used AND allow Trick Attack to transfer full enmity.

Or an ability that gives target a 60-second Amnesia. Etc, etc...

If the Development Team couldn't come up with anything better than a Trick Attack for new Thief ability, they could have asked those playing the job passionately for some ideas.

Why other jobs have things like Mighty Strikes, Hundred Fists, Embrava. Meikyo Shisui, new SMN ability, new RNG ability, new DRK ability, etc.and Thief gets renamed Trick Attack...?