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  1. #111
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by Lilia View Post
    ^^ wait was you not the blu , who know for what rdm is designed?
    The difference though, is that my idea of what a RDM is, is actually correct in that it is a back line job, instead of the RDMs which will tell you, it COULD be a frontline. I just find it funny how all these RDMS are all up in arms about the whole "WTF DoT spells are SCH ONRY!?" when we got helixes, regens, klaustra, and embrava; so pretty safe to say we got that on clutch. Yet what is even more funny is that not even SCH has that spell, BLU does. So its pretty safe to say if SCH doesn't have such a spell, good luck trying to get it on RDM.


    Quote Originally Posted by Daniel_Hatcher View Post
    Best to not acknowledge him, he does this now and again, I'll imagine when he's not getting any.
    Nah, I just find coming to RDM forums are a great laugh and usually filled with idealism and hopes that hold the job back entirely, if anything this is my cigarette after sex lol.

    Also, my posts are not "Trolling" mine state an opinion that RDMs think they know all about what the job should be because of what it was back in the day and because it USED to be called "The Jack of all Trades" which it is not referred to these days outside of the wiki's initial description. My opinion states that RDMs simply would step all over other jobs and disrupt game mechanics, just so the job could be worth a damn. And to be frank, if its going to be worth anything it can't step on others. Thats why I'm still around in the forums for not trolling ^^
    (1)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  2. #112
    Player Sunrider's Avatar
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    Jun 2012
    Location
    California
    Posts
    138
    Quote Originally Posted by Sarick View Post
    Just seems like an arcane dark magic. Not saying RDM wouldn't use it.. I'd rather have something like confuse, Dimi and ravage. Who's to say ravage couldn't have the plaque like effects as well where it randomly Dispels, causes HP damage, MP damage or TP damage.
    I'm trying to understand why you think it would be Dark magic and not Enfeebling. Is it the name?

    In that case, I don't see a reason why poisoning your opponent sounds any less sinister than inflicting disease. They both sound malicious.
    (2)

  3. #113
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    On a more serious note

    Quote Originally Posted by Sarick View Post
    RDM is a tactical mage, generalizing in the most useful method to weaken/enfeeble, inflict magic/melee damage or beneficial status effects for the team.

    I like these.

    Confusion << Love it as a replacement for paralyze III not only does it stop the enemy attacking the tank but causes it to inflict damage on itself in the process of whatever ability or spell it's using.

    Demi << If it stuck would be one of the baddest starting nukes/enfeebles in game. If I recall this when it stuck would do a straight up percentage damage to the enemy. This enfeeble alone could bring back RDM for big NM fights. Think about it. at the start of the fight being able to take off 25% of the mobs total HP with a 10 second bind would catch some attention.

    Reflect << Another good one.

    Plague << belongs to Dark Knight sorry.

    Amnesia << Who has this enfeeble It sounds like a great RDM only enfeeble.

    Death << sorry another DRK/BLM only spell.

    Faith << Not my cup of tea.

    Temper << Why is this double attack and not doubles melee damage and TP gained. Feed it TP..

    Mini << Cut's target attack and defense down , it would have to increase evasion and /or magic otherwise it'd be overpowered.

    Pain ペイン << Inflicts Blind, Silence, MP drain and Poison on the target

    Berserk バーサク Inflicts Berserk on the target, increasing their physical strength but decreases their ability to defend reducing defense.

    Ravage >> Adds a dispelling dot that constantly removes a beneficial status effect every 5-10 seconds.


    Just a few things they could add that already exist in FF in one way or another.
    Reflect is more of a monster based spell, and will probably go to BLU or Geomancer apparently since its all about stasis spells,

    Plague doesn't belong to DRK, it actually belongs to BLU, please check Lowing and Delta Thrust,

    Amnesia, pretty sure thats a mob spell, and pretty sure it would go to BLU

    Death, nope that is not a DRK spell because its already a BLU spell called Mortal Ray

    Faith, if its the whole magic boost thing, than cool, but from what people have told me what faith would be as a Regain, Haste, Regen spell, probably not going to ever happen thanks to Embrava for SCH's unless SE feels it will help balance RDM and SCH out, which to be frank, I would be pissed this not being a 2 hr, and it would need to be drastically weekend from Embrava since we SCH's have to pop a 2 hr just to use the damn thing. But Magic boost, thats cool.

    Mini sounds interesting, got no disputes with that business

    Pain..... sounds a lot like BLU's Bad Breath, oh ya thats because it pretty much is, and I doubt such a spell will actually be implemented.

    Berserk.... well thats a JA, so doubt such a spell will actually see the light of day

    Ravage LOL!!!! Ya Right! Keep dreaming! Unless thats a 2hr spell, something that unlimited will NEVER see the light of day.

    And to the above, if sneakra/invisra/deodarizra were to be in place, I seriously doubt it would go to RDM, it would go to WHM, ya know... with the whole Protectra/shellra spells natively and the whole bar spell thing. That and that one thing where WHMs are the ones that can AoE spells with out /SCH while RDM pretty much only single person casts.

    And Curse? That would be seriously doubtful unless it had a Super high miss rate like BLU's Mortal Ray, I seriously doubt they would allow you to just cast and land with ease that spell because it would literally cut down killing mobs to half the time and would be just over all over powered.

    All the rest, meh that seems fair.
    (2)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  4. #114
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Scuro View Post
    Reflect is more of a monster based spell, and will probably go to BLU or Geomancer apparently since its all about stasis spells, AND OTHER RUBBISH
    You truly enjoy talking nonsense. It has NEVER been a Monster spell, and neither is Amnesia (while we're at it, interesting detail: NM's can be mages and cast White Magic like Amnesia and Reflect it's not an Enemy special ability it's actual magic), that said it will go to Rune Fencer, you know the Magic Resistant "tank."

    Take your pro-BLU rubbish to the BLU forum. We have no interest in your nonsense here.
    (9)
    Last edited by Daniel_Hatcher; 08-04-2012 at 04:03 AM.

  5. #115
    Player Sarick's Avatar
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    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Scuro

    It's just like every other spell that was more or less Job specific going to other jobs. Why would it matter if some of those monster type spell abilities translated into new spells for RDM?

    RDM had Cure V > was later made WHM only.
    RDM Had Flash > was later removed because PLD was added.
    RDM Had Phalanx > Was given to PLD
    RDM Has Paralyze > WHM is very effective with paralyze to get ahead you need the merited tier II version.
    RDM Has Slow > WHM is just as effective at sticking a good slow as RDM, you need tier 2 to get advantage.
    RDM Has Addle WHM gets it too.
    RDM Has Blind, Yadda yadda yadda the list go's on...

    You see the pattern here. Just because blu can get it through a monster ability or spell doesn't equal it being blue specific. There are so many spells that don't identify RDM anymore. THe BLU spells identify the job by coping monster abilities. RDM can have spells that do the same thing and not encroach on blu.

    I think you should go back to the BLU forum and stop messing with the RDM forums because you're not out of the loop like RDM is when it comes to endgame VW events. People want a BLU for triggers you don't see them asking for RDM anymore because the job isn't as wanted.
    (6)
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  6. #116
    Player Quetzacoatl's Avatar
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    Mar 2011
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    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Scuro is BLU because he has BLU Balls behind dat computer screen.

    Seriously though, do not feed the idiots.
    (6)

  7. #117
    Player
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    Mar 2011
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    1,401
    Berserk.... well thats a JA, so doubt such a spell will actually see the light of day
    Before Berserk was ever an ability that enhances attack in a Final Fantasy game, it was a status ailment that made your character uncontrollable and would only autoattack; spells and abilities were restricted. If it was implemented in this game as a mob spell, it would be very similar to charm in that you can't input any commands but unlike charm, you would auto-attack the mob. Like charm, if you aren't engaged, you'll draw your weapon and engage now. So going by the animation of the spell in the .dats, I can see that it resembles an enfeebling spell, it looks detrimental not beneficial. I can see mobs putting up badass spikes then berserking your alliance, forcing you all to die to spike damage. Seems to powerful to be a player spell because if it was, it'd be like Amnesia and Silence combined lol.
    (1)

  8. #118
    Player
    Join Date
    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Ophannus View Post
    Before Berserk was ever an ability that enhances attack in a Final Fantasy game, it was a status ailment that made your character uncontrollable and would only autoattack; spells and abilities were restricted. If it was implemented in this game as a mob spell, it would be very similar to charm in that you can't input any commands but unlike charm, you would auto-attack the mob. Like charm, if you aren't engaged, you'll draw your weapon and engage now. So going by the animation of the spell in the .dats, I can see that it resembles an enfeebling spell, it looks detrimental not beneficial. I can see mobs putting up badass spikes then berserking your alliance, forcing you all to die to spike damage. Seems to powerful to be a player spell because if it was, it'd be like Amnesia and Silence combined lol.
    An easy fix to that is make it also raise the attack speed and power of whatever is effected with it. You will still stop them from using TPs & Spells but the damage from normal attacks would make it somewhat balancing. For enemies using it on players, if they are doing something cruel like you suggest, making you stronger wouldn't help you to much because not to long after, you will be dead from your own attack, which would be even faster due to the attack speed being faster.
    (0)

  9. #119
    Player Scuro's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    You truly enjoy talking nonsense. It has NEVER been a Monster spell, and neither is Amnesia (while we're at it, interesting detail: NM's can be mages and cast White Magic like Amnesia (Scuro: Name an NM that casts specifically "Amnesia" because last time I checked those were all TP moves that inflict it but yes go on) and Reflect it's not an Enemy special ability it's actual magic), that said it will go to Rune Fencer, you know the Magic Resistant "tank."

    Take your pro-BLU rubbish to the BLU forum. We have no interest in your nonsense here.
    Hmmm its almost like one way you get Monster abilities, is if its a spell.... Oh ya because that is how you get BLU magic, like Firespit (Which is why you can't get it off of just ANY Mamool, you have to get it off the Magic Mamools because only than does it work like magic) and etc. Just had some fun whipping that one back.

    Wait, you're level 6.... why am I even wasting my effort to debate with you, when you didn't even give a real argument other than stating that monsters use said abilities as magic (which is exactly how BLU gets their magic) and than just insulted me.... Ya not worth it lol.
    (1)
    Last edited by Scuro; 08-04-2012 at 04:55 PM.

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  10. #120
    Player Scuro's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by Sarick View Post
    Scuro

    It's just like every other spell that was more or less Job specific going to other jobs. Why would it matter if some of those monster type spell abilities translated into new spells for RDM?

    Scuro: Say that again to your self... really slowly, mkay now think about it how do BLU's get their spells..... No not from an NPC..... ya Monsters, so its almost like..... if a monster does something that is ONLY used by unique sets of monsters that it should belong to BLU. Its like that makes sense. Now lets see here, does a RDM get fat tp store? Nah because thats SAM and RNG.... ya kind of unique to them. Does RDM get steps and waltzes.... nope that sounds a lot like a DNC.... now do you see how the trend works? RDM's spell abilities are either limited to RDM unique things like Temper or Refresh.... Or to WHM or BLM spells NOT things that belong to mobs.


    You see the pattern here. Just because blu can get it through a monster ability or spell doesn't equal it being blue specific. There are so many spells that don't identify RDM anymore. THe BLU spells identify the job by coping monster abilities. RDM can have spells that do the same thing and not encroach on blu.

    Scuro: Thats because RDM never had spells that "Defined it" aside from Refresh because it is a class designed to use both WHM and BLM, and not to be a specialist, which is a big problem in a game that is pushing for specialist jobs and exiling vague general jobs. Also do you see how that is ignorant? "Ya just because it comes from a monster doesn't mean we can't have it!" No.... thats exactly what that means, thats our turf, and you're not welcome, now would I be willing to let go of things like disease, sure why not, but if anything its going to go to a SCH before it goes to a RDM. Yet RDM is not welcome to said spells, at all. Thats like when RDMs were trying to get DD RDM to work and wanted to integrate something that would work like steps and act as a DNC..... No.... That is not you're field, nor you're expertise. You don't' see SE giving RDM death.... Nope because its a mob spell, and because it goes to whom? BLU. Do RDMs get terror spell? Nope because it goes to BLU, do you see the general trend there, mostly all of the time if its used by a mob, just take a shot in the dark as to who it is going too.

    This is you again...

    I think you should go back to the BLU forum and stop messing with the RDM forums because you're not out of the loop like RDM is when it comes to endgame VW events. People want a BLU for triggers you don't see them asking for RDM anymore because the job isn't as wanted.

    Scuro:
    For starters I wasn't in the RDM forum, it was posted on the front page of the forums, thus my intrigue, two I'm here to help level out what is reasonable for RDM and why. So you all don't get too out of control with you're wild ideas. And if you really think because I'm not a "RDM" I shouldn't be able to speak in said forums, just give me a few days, I'll hit 99 on it and than I'll be back here and doing the same thing anyway with that justification, even though the idea of leveling such a pointless job bothers me but if its for the sake of discussion, so be it.

    Quote Originally Posted by Quetzacoatl View Post
    Scuro is BLU because he has BLU Balls behind dat computer screen.

    Seriously though, do not feed the idiots.
    Yo bro, I ain't even jelly, child (/slowclap good job bringing up irrelevant RL info into this discussion), I know how much I get and I'm fine with it haha so just keep spouting out you're trolling garbage when you call me out for being a troll, thats not hypocritical at all or anything.... Oh ya it totally is.
    (1)
    Last edited by Scuro; 08-04-2012 at 05:00 PM.

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

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