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  1. #91
    Player Sp1cyryan's Avatar
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    Mar 2011
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    Quote Originally Posted by Demon6324236 View Post
    I'm not sayin by anymeans its game breaking, just something PUP doesn't have, that it would get... Trust me, I'm not against this ;>_> just making a point.
    Remember now, DNC can proc with evisceration where PUP can not with Asuran Fists. This is simply because clearly evisceration was acceptably geared towards DNC when they did not exist. Where Asuran Fists was not made beforehand for use on PUP.

    In fact the Devs were astounded when they tested DNC, BLU, COR, and SCH. They all could use a quest WS they would later make a proc in multiple events. Sadly though, when they tested Asuran Fists on PUP it simply split and atom causing a massive explosion with countless lives lost. They then realized it be impossible to ever try this again. Then along came Geomancer and Runic Fencer,,,

    Allowing 4 out of 5 jobs access to a proc is actually more game breaking than allowing them all access. BUT! We must all learn the logic of the Devs!
    (3)

  2. #92
    Player Rezeak's Avatar
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    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Okipuit View Post
    In addition to the aforementioned reason, in order to make it possible for these jobs to equip relic weapons, we would have to make changes to the current stats on relic weapons, and since this would affect other jobs as well it is not such a simple thing to do. This doesn't just pertain to only adjustments, the same can be said for if we were to add new weapons, as they would affect currently existing items.

    After a thorough discussion, we have decided to keep Relic Weapons as they are in the case new weapons are added. These new weapons will be designed around their respective jobs.
    I can understand that reason but saying relics would be overpowered when really they would be no more overpowered than they are already.

    BLU Excalibur is weaker than almace anyway and won't turn BLU into a pld replace.
    COR Annihilator would make the job stronger on phyical mobs but lack of a good bullet would keep it well behide RNG
    PUP Empyrean is stronger than the relic anyway.
    SCH on staff or club ... yea not overpowered
    DNC on Mandau would be no more overpowered than a THF w/ mandau

    As for Geo or Rnf

    That's fair enough to say that but since Emp great sword is already weaker than some VW GSD w/e.

    Honestly it's a really crappy excuse in my opinion.

    The only reason i se for not adding these weapon on jobs is this.
    Not adding jobs to relic so that everyone is on a level playing field when these jobs are/were added and since these jobs have exsisted without these weapons it would be unfair on the jobs that have built other weapons to lose there advantage or there effort made less vauble.

    But ofc w/ the above every update old gear is made obsolete i waited like 3 years to get an algol and once i did the abyssea update said /usless.
    (6)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  3. #93
    Player Dawnn's Avatar
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    Mar 2011
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    Please tell me IN SPECIFIC what stat on which weapon would be overpowered for the aforementioned jobs? Go on SE your move! This is bullshit and you know it. From what is stated on rune fencer we can pretty much already see that it won't have the attack bonuses that a warrior or dark knight have. So even IF it got ragnarok it still wouldn't parse as high. Don't even get me started on dancer and mandau, sure the attack is nice but due to the way damage is calculated for one handed weapons and considering level correction it still wont be as good as a fully geared/skilled drk or war. It really makes me wonder if they even play their own game. You don't to add new empyreans because they wont fit in the current paths? Well at this moment there is nothing else Kukulkan/Sedna is used for other than staff. Throw these 2 jobs onto that path and BAM problem solved.

    I AM full on mad.
    (4)

  4. #94
    Player Economizer's Avatar
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    Jun 2011
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    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Tamarsamar View Post
    I don't see why so many WHMs are self-entitled about Mjollnir to be threatened by the prospect of SCH ever being added to it. You utter the words "Molva Maul" and they all put fingers in their ears and start screaming "LALALALALA" at the tops of their lungs . . .
    The Molva Maul is the main reason White Mages feel so threatened, another would be Realmrazer, which is in fact better then Hexa Strike despite the nerf. Staff jobs like Scholar traditionally do their damage from magical sources. White Mages use clubs and hammers.

    The bottom line is no other job is a Club job. Paladins, who might actually make any amount of sense with one are a Sword job. Scholars, the class where we only talk about this because of a pair of what are essentially mistakes that happened in Abyssea (the only Hammer style clubs SCH even gets is the Molva Maul, and the Trainee Hammer, further adding the the mistake category), is most definitely a Staff job - their Mythic is a Staff, their Nyzul WS is a Staff WS, their Empyrean is a Staff, they can't do Magian Club trials, they don't have Mystic Boon but instead have Spirit Taker, Shattersoul combos much, much better with their nukes... the list goes on. This isn't like Regen where SCH was good at it early on and SE made a mistake and didn't give them Regen IV for whatever reason, this is something that makes absolutely no sense for Scholar. I highly doubt if the typo that is the Molva Maul never existed we'd be having this discussion, since one weapon does not a master make.

    At best, I might consider it fair for Geomancer if the job uses hammer style clubs, gets Hexa Strike, but I still wouldn't like it. White Mage got something special and unique, playing a WHM DD has a very unique feel to it, both gameplay-wise and lore wise.

    On and to play devil's advocate, I don't see why so many Scholars are so entitled about having everything White Mage has. You utter the "Cure IV is good enough for 99% of situations" and they put fingers in their ears and start screaming "CURE VI CURE VI CURE VI" at the top of their lungs.
    (3)

  5. #95
    Player Raksha's Avatar
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    Mar 2011
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    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    SE shoulda just said:

    nope.jpg
    (4)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  6. #96
    Player Tamarsamar's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by Economizer View Post
    things
    Dear White Mages:

    You're saying that you're worried that your toes might be stepped on? By a job who can't even melee as well as you? That's cute.

    Sincerely,
    Red Mages
    (5)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

  7. #97
    Player Return1's Avatar
    Join Date
    May 2011
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    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    In addition to the aforementioned reason, in order to make it possible for these jobs to equip relic weapons, we would have to make changes to the current stats on relic weapons, and since this would affect other jobs as well it is not such a simple thing to do. This doesn't just pertain to only adjustments, the same can be said for if we were to add new weapons, as they would affect currently existing items.
    This is a total crock of shit. Relics stats aren't tailored to jobs at all. They have a large chunk or ACC or ATK attached to them depending on if they are 1 or 2 handed, and either a random debuff or boost, and (for the most part) WSes with mods that suck completely and have drastically underpowered aftermaths. It must have been hard crafting WSes with such unique and powerful mods like Geirskogul and Scourge (Translation note: Try to realize this is sarcasm when you tell the brain trust). I'm sure the whole fucking game would just collapse if you gave Rune Fencer access to the best GS, if it's MND/CHR modded WS didn't go unchanged!

    I don't even care that new jobs can't use them, but the shitty excuses for why they can't are damn insulting to anyone with a modicum of intelligence.
    (7)

  8. #98
    Player Dawnn's Avatar
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    Mar 2011
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    Quote Originally Posted by Return1 View Post
    This is a total crock of shit. Relics stats aren't tailored to jobs at all. They have a large chunk or ACC or ATK attached to them depending on if they are 1 or 2 handed, and either a random debuff or boost, and (for the most part) WSes with mods that suck completely and have drastically underpowered aftermaths. It must have been hard crafting WSes with such unique and powerful mods like Geirskogul and Scourge (Translation note: Try to realize this is sarcasm when you tell the brain trust). I'm sure the whole fucking game would just collapse if you gave Rune Fencer access to the best GS, if it's MND/CHR modded WS didn't go unchanged!

    I don't even care that new jobs can't use them, but the shitty excuses for why they can't are damn insulting to anyone with a modicum of intelligence.
    so much this! SE learn from this guy here ^
    (3)

  9. #99
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Okipuit View Post
    In addition to the aforementioned reason, in order to make it possible for these jobs to equip relic weapons, we would have to make changes to the current stats on relic weapons
    But why lol?
    Would you need to change the stats on CLAUSTRUM to make it so SCH can equip it? Why? Just add a /SCH there in the list
    Why would need to change EXCALIBUR stats for for BLU?

    Altough I agree Mandau for DNC, Spharai for PUP and Annihilator for COR could indeed be a problem.
    I mean, if devs said something like:

    Spharai is a weapon meant for MNK and it would create us issues to balance the game were we to make it available for PUP, the same thing can be said for Mandau and Annihilator, so in the end we decided it would have been more fair to just leave things as they are

    Now... if they said something like THIS, maybe I would have accepted. Why don't they start saying more specific things? Giving the impression they really know the game, they play it, they know how it works, they know the details?
    They always give us these generic replies, as if they think we're all casuals who don't know shit about the game and so we need to be held by the hand because otherwise we wouldn't understand their replies at all.

    I mean, wtf? This damages both parts. It does damage to us users because we always end up being unsatisfied and frustrated.
    It damages the dev's reputation because they keep giving the impression they don't know shit about the game they develop.


    Please Camate, tell them to stop giving such generic and appearently nonsensical replies. Tell them to give us DETAILS.
    (4)
    And the autumn of life has finally come
    with the promise of winter thaw.

  10. #100
    Player Dawnn's Avatar
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    Mar 2011
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    Quote Originally Posted by Zhronne View Post
    But why lol?
    Would you need to change the stats on CLAUSTRUM to make it so SCH can equip it? Why? Just add a /SCH there in the list
    Why would need to change EXCALIBUR stats for for BLU?

    Altough I agree Mandau for DNC, Spharai for PUP and Annihilator for COR could indeed be a problem.
    I mean, if devs said something like:

    Spharai is a weapon meant for MNK and it would create us issues to balance the game were we to make it available for PUP, the same thing can be said for Mandau and Annihilator, so in the end we decided it would have been more fair to just leave things as they are

    Now... if they said something like THIS, maybe I would have accepted. Why don't they start saying more specific things? Giving the impression they really know the game, they play it, they know how it works, they know the details?
    They always give us these generic replies, as if they think we're all casuals who don't know shit about the game and so we need to be held by the hand because otherwise we wouldn't understand their replies at all.

    I mean, wtf? This damages both parts. It does damage to us users because we always end up being unsatisfied and frustrated.
    It damages the dev's reputation because they keep giving the impression they don't know shit about the game they develop.


    Please Camate, tell them to stop giving such generic and appearently nonsensical replies. Tell them to give us DETAILS.
    Like I said already, mandau wouldn't add too much more to the table that isn't already obtainable from twashtar, coruscanti, or str thokchas.

    Cor and wildfire fit together so good that an anni cor would be hard pressed to surpass it, but I'm sure some cor somewhere could do it. However cor's themselves aren't top tier DD and an addition of annihilator would be nice. The whole ranged attack system is messed up and needs heavy revamping for it to even be an issue though.

    Pup + Spharai does nothing to complement eachother like pup + kenkonken. Sure it would be a fun weapon, but it would be less than impressive when compared to verethranga even.
    (1)

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