You have a learning disorder don't you? It's ok I'm not judging, just means I gotta go over this slowly.
You have three parties, two are dedicated to your melee DD damage, mostly 2H's. The third party is dedicated to BLMs and other "proc" jobs that are not getting super buffed. BLU's go into this third party, along with NIN's, THF's, SMN's and possibly RNG's. You have six slots in this party, two of which will be filled by BLMs. None of these spots will be filled by a DD as they'll just end up getting killed and contribute pitiful damage without those double BRD + COR buffs.
BLM
BLM
NIN
spot
spot
spot
That leaves three empty slots, one of which is traditionally a BLU.
BLM
BLM
NIN
BLU
spot
spot
The last two are usually filled with THF / RNG / SMN or whatever else you can pickup from /sh's. You can also put in a third BLM or a RDM / SCH for faster magic procs. This reasoning works for BLU's, put in another BLU and you get faster magic procs, neither BLU is expected to deal anywhere near the damage of the DD's (though they should still be trying to contribute something).
This gets you
BLM
BLM
NIN
BLU
BLU
spot
That last spot is for a RNG (if their not in the DD party) SCH or whatever else you can find for it.
I hope this illustrates how a BLU, will never be competing with "2H DD" for melee spots. Bringing 2 BLU's does not reduce your damage in the slightest, unless possibly on Rex / Bismark where you need lots of magic damage and thus a third BLM / SCH or additional WF COR.
Total alliance makeup looks something like.
WHM
BRD
COR
DRK
WAR
SAM
WHM
BRD
COR
DRK
MNK
DRG
BLM
BLM
BLU
BLU
NIN
RNG (or anything else)


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