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Thread: NEO Nyzul 2.0

  1. #211
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    Quote Originally Posted by Radec View Post
    Show numbers on the lamps - sure it removes the challenge of figuring out the order, but helps you figure out how many to look for on same-time floors, and you still need to leave someone at each lamp to hit them in order. It'd still be a long floor, compared to family, single monster, code lamp, etc - but it's not a run-ender.
    This. Lamp floors are the most stressful since they're a guaranteed time waster (aside from Code), which are can't afford at all in Nyzul2.0. Every other type of floor takes at most 1-2 minutes depending on your setup, your kill speed, and hopefully isn't one of those giant empty floors where you spend a minute alone searching for that one final monster to clear the objective.

    Would be more fun to search out a numbered order than to have people sit still for 3-4 minutes figuring out the order and waiting on the long cooldown between tries.
    (5)

  2. #212
    Player Behemothx's Avatar
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    Mar 2011
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    Leviathan
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    Get rid of lamp lighting order altogether, I don't think anyone will miss them.
    (14)
    Behemothx - Leviathan
    WAR - DNC - BLM - SMN - THF - WHM - SCH - BLU - RDM - BRD - BST - COR

  3. #213
    Player saevel's Avatar
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    Quote Originally Posted by Ophannus View Post
    Meh I did Nyzul the other day with MNK MNK WAR WAR SCH SCH, didn't win but got to floor 90-98ish three times(but we were slow on lamp floors) probably could have gotten to 100 if we invested in sprinter drinksx2 and powder boots.
    You wouldn't of had time to kill the boss and lot / pass the gear.

    This is an ever where seconds count and why the random BS that can happen on floors screws you.
    (7)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #214
    Player Insaniac's Avatar
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    Mar 2011
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    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Remove lamp order floors or label the lamps 1 through 5. Order floors destroy any chance a group has of getting 100 unless they guess right on the 1st or 2nd try and the chance of that on a 5 lamp floor is extremely low and it seems like the chance of hitting order floors is pretty high.

    P.S. I made a list of pretty universally supported ideas for NI2 HERE that never got any comrep attention.
    (8)
    ↓ Trolling sapling ↓

  5. #215
    Player saevel's Avatar
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    Quote Originally Posted by Kaisha View Post
    This. Lamp floors are the most stressful since they're a guaranteed time waster (aside from Code), which are can't afford at all in Nyzul2.0. Every other type of floor takes at most 1-2 minutes depending on your setup, your kill speed, and hopefully isn't one of those giant empty floors where you spend a minute alone searching for that one final monster to clear the objective.

    Would be more fun to search out a numbered order than to have people sit still for 3-4 minutes figuring out the order and waiting on the long cooldown between tries.
    2min is too long for any floor. Assuming 5 min total for final boss / lot / pass and lobby entry, that leaves you 25m to do the actual run. For needing 17 floors you need to clear each one is 88s or less.

    The two biggest time wasters are lamps and kill all. Floors tend to have NMs on them, and kill all means you gotta deal with this NMs, some of them have extremely annoying abilities or take long times to kill (Flan / Quirin). That is time that you've effectively flushed down the toilet. Its all the running around that wastes time.
    (3)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  6. #216
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    Jul 2011
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    I said at most. You aren't guaranteed to always have 1min floors, but you're still allowed to have a couple 2min here and there in the offchance you get a good floor jump, or you just get a floor that's time consuming, like a kill-all on a maze floor, or a family floor with Soulflayers.
    (0)

  7. #217
    Player Chamaan's Avatar
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    Mar 2011
    Posts
    83
    Character
    Chamaan
    World
    Valefor
    Main Class
    PUP Lv 99
    Make all the neo lamp floors register or remove them, like people are saying. Also might I suggest letting the mission leader (guy who issues order to begin mission at start) select via a popup prompt to move up floors? It's a waste of time and resources to either leave someone at a lamp or have them leave the battle early to hoof it back to the runic lamp just to make the party jump floors.
    (4)

  8. #218
    Player Renromix's Avatar
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    Mar 2011
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    44
    Character
    Lenrei
    World
    Valefor
    Main Class
    WHM Lv 99
    some floors are really huge
    (1)

  9. #219
    Player saevel's Avatar
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    Apr 2011
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    Quote Originally Posted by Kaisha View Post
    I said at most. You aren't guaranteed to always have 1min floors, but you're still allowed to have a couple 2min here and there in the offchance you get a good floor jump, or you just get a floor that's time consuming, like a kill-all on a maze floor, or a family floor with Soulflayers.
    Every 2min floor is a 30s floor you need to have. The odds are in favor of longer floors not shorter. There are too many ways the RNG can screw you over. Kill all on a floor full of flans and puddings, guaranteed game finisher.
    (3)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  10. #220
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Camate View Post
    I’d like to put the two different Nyzul challenges into perspective a bit.

    The original Nyzul was a lot easier to clear, but the drop rates were not very high. On top of the drop rate, you would only get one piece of equipment as well, which could possibly be something different than what you were after.

    The new Nyzul might be a bit more difficult to reach floor 100, but if you are able to successfully get there and defeat the boss, each party member has a 100% guaranteed item, and what’s even better is that you can select the item of your choice.

    Based on the above, though it might be more challenging to reach the higher floors, when you get there you will definitely be rewarded.

    On a separate note, it seems like some players are finding the lamp floors to be the most troublesome. I would be happy to submit any suggestions you have for improving this aspect of Nyzul, so please list them out and I will talk to the development team about them.
    So basically: "the old event was easy enough, but the gear / drops sucked. So we decided that this time around, the event part would suck, but the drops / gear would be good. We can't ever make an event that is just all around good because we don't want to raise the bar. There has to be some "suck" in there someplace. Enjoy!"

    As far as lamps go... these would be great in an event that wasn't timed. Best recommendation I can come up with is to either remove them, or limit it to 1 instance of lamps per run.
    (15)

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