Page 12 of 22 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 218
  1. #111
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    1) You say some of those Visions NMs shouldn't be listed, but don't assert you could duo all of them as WHM + tank @ 80. For the reasons I cited as well as the others Sparthosx and Luvbunny subsequently cited, I'm calling shenanigans and I'm done addressing the issue so I guess we'll have to agree to disagree. Even if true, any individual anecdotes of a WHM + tank spending hours whittling those mobs down does nothing to serve your larger argument.

    2) Organizing PUGs sucks up no less time idling in PJ. That is in fact what I meant by idling, /shouting endlessly or waiting endlessly for people to gather. I do it myself for certain mobs I do outside of events. Pressing /yell for the thirtieth time in order to get that event mobilized is neither glamorous, efficient, or a justification for not doing things with a more permanent large group.

    3) Never said one monster is the justification for EGLS. I made an exhaustive list of events and benefits about two pages ago. Not all of them are the exclusive province of EGLS's, nor did I ever claim they were.

    4) VW doesn't "kill" EGLS's when it comes to fights like upper-tier NM's and Prov Watcher inasmuch as PUG success rate can be spotty for mobs like Kalasu/Morta/Bismarck/Ig-Alima/Fjalar/Ildebrann/Aello (the latter two before cap raise obviously); you can gift/govern in PW instead of having people fight over freelot drops; and people in EGLS are getting point benefits attending mobs they don't necessarily need anything from that they turn around and spend on stuff they do need (e.g., Umbral Marrow).

    5) Re: WoE: Nobody lost a drop from leeches entering and lotting on gear, as the shell would just cast lots until they outlotted any leechers. Gift/govern was covered already. Your statement about most of the rewards being "dogshit" does nothing to advance the argument since I freely admitted that only 20% of the drops were useful. I freely admit only 20% of the drops in Voidwatch and Legion are useful too. What's the difference? In any event, we didn't live in WoE. People capped their shit and we moved on, relegating it to a more occasional thing. Not everything could be bought on the AH to the extent it is today, and the zone lay dead more often than not during NA primetime. If you want an example, for almost eight months people on Lakshmi didn't touch the Turtle flux and its drops went unsold on the AH. Your mileage may, of course, vary.

    6) Re: VW: Don't need capped lights for some of the more common drops. Yes, capped out people on non-ra/ex VW drops first month since by your own admission most were shit anyway and the demand was easily met. The event didn't do far worse than harm for a LS once everyone was able to pop and farm T4 cities, so I'm not sure where you are going with that. If you want to talk about more harm, I could raise the fact that most people in PUGs couldn't be arsed with getting their temp item KIs in the beginning. Your statement about 1 stone per day being the driving reason why PUGs didn't adopt the event early is misleading at best, and inaccurate at worst, for the reasons Luvbunny stated. Moreover, before 2012 when people started capping their Voidwatch gear needs, there remained no compelling reason to /toss a linkpearl when LS runs supplemented PUG runs for those rarest of rare drops.

    7) My "whole argument" is a response to your argument, nothing more. YOU are the one trying to argue from past circumstantial evidence that for the last 2-3 years EGLS weren't needed. I already provided my affirmative argument a couple pages ago for what EGLS's do in 2012. Now you have me arguing for their benefit in 2010-2011, which is wasting both our time and subjecting the people in this thread to armchair recollection. I don't like repeating myself nor answering to strawman points. In the end, some people have different playstyles and don't feel the need to "lowman all teh thingz" or spend hours standing around on ceremony. Some people like to log on during a preset time, run with the same group of people, accomplish shit, and then log off.

    Anything else or shall we get back to the topic of this thread?
    (2)
    Last edited by Mahoro; 05-30-2012 at 01:51 PM.

  2. #112
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    I think your listed methods are slow, stupid, and sloppy. I can't take someone that lists Ildebrann as hard at any cap serious. We will agree to disagree.


    This thread could have ended on topic a while ago by just saying make Legion a 2 hour time limit event.
    (1)

  3. #113
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Not hard for us, hard for PUGs (which can be slow, stupid and sloppy eh? I listed one method btw). Note I commented on spotty success rate of PUGs. Agreed on time limit. Carry on.
    (2)
    Last edited by Mahoro; 05-30-2012 at 10:06 PM.

  4. #114
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    holy derailments batman!
    (3)

  5. #115
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    They definitely should do it like dynamis, 60 minutes limit with 5 time extensions up to 120 mnts when you killed certain mob or NMs. And they need to lower the difficulty by a great deal. We know that the drop rates is going to be crappy and the points are going to be dismal, which makes this another hamster grind wheel of death that will quickly be forgotten, they should at least try to adjust and revamp it. The developers so far show very minimal efforts on Legion and Neo Nyzul. Please work harder and show some love the way you did on Walk of Echoes and Voidwatch.
    (3)

  6. #116
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by Return1 View Post
    No MMO will make it far if there isn't pride in getting uberleet awesome gear that acts as elevated status. It's one of the major drawing points to MMOs. The trials and tribulations, the stories, the drama, and the legends are what make an MMO good, once you take that away, you've got a dying game. MMOs are mainly interactive soap operas. Once you take the drama out, it's just a lame waste of time.
    pretty sure wow was doing just fine until last year when they started making the game hard
    (2)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  7. #117
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Sad thing is, the developer will not do anything to Legion or Neo Nyzul or all the new upcoming contents (neo limbus, neo einhenjar....). Their respond to Neo Nyzul kind of proved this. They will not budge or change or do anything or listen to player feedback. We are at the wrong forum of the wrong game. Just pray that Yoshi get to helm both game and reboot FFXI with the same great vision and attitude that he has and disband this current team on FFXI.... Living in total void and echo chamber is what this current team does, they don't care about no one but themselves. We are nothing but cows that are milked for our monthly subscriptions.
    (1)

  8. #118
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Hey everyone,

    Looking at the current situation in-game for Legion we understand that it is difficult to gather participants and the content itself is quite challenging.

    Regarding the rewards, we feel it is a bit early to judge whether they are sufficient or not for this content. As progress is made in Legion more and more equipment will be accessible for exchange through Legion points and there are also a wide variety of special new weapons that are only obtainable within Legion. Not to mention that the drop rates for Arise and Meteor are higher than the Provenance Watcher battle.

    We will continue to monitor the situation, but we would ultimately like to see players progress through this content a bit by forming good strategies before we do anything with the reward system.
    (4)

    Okipuit - Community Team

  9. #119
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Embrava + Perfect Defense + Zerg with a sprinkling of Chainspell stun is not a strategy and that's the only thing that anyone has found that works. You can't have any other viable strats when you need to kill something with instant KO AoEs and 100k hp in less than 3 minutes.
    (19)
    ↓ Trolling sapling ↓

  10. #120
    Player Fusionx's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Fusionx
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by Okipuit View Post
    Looking at the current situation in-game for Legion we understand that it is difficult to gather participants
    Said this as soon as Legion was announced. The days of having content with a large number of people is over. It was foolish to make anything new that relies on large numbers.
    (13)

Page 12 of 22 FirstFirst ... 2 10 11 12 13 14 ... LastLast