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Thread: Race balance

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  1. #1
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by rog View Post
    What? I think you have that backwards.
    how so? max mp is worthless and in abyssea its all about how much HP you can get so you do not get oneshoted.

    STR is factored twice and about pinking race, like i knew this starting the game -.-

    I find it strange though how Japanese can talk about it for 53 pages and here its more of "i don't care"

    taru:
    str: last
    dex: tied with second last and only 3 more then elvaan
    AGI: second
    VIT: last ( tied with mithra)
    MND: last
    CHR: first ( 3 races are tied for this, then 2 under them, so basically this is meaningless)
    hp: last
    INT: first
    MP:first

    taru stats as a total is too low. too meny last and the fact INT and MP does not factor much.

    the only stat i repect is our AGI, we have too low mnd, hp, str,dex to be offset by int and mp
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #2
    Player rog's Avatar
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    Mar 2011
    Posts
    1,208
    Quote Originally Posted by Rambus View Post
    how so? max mp is worthless and in abyssea its all about how much HP you can get so you do not get oneshoted.
    Str is not counted twice. Fstr is always capped anyway, so adding more does not increase it.

    Not sure why you think max mp is worthless.
    (0)