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Thread: Race balance

  1. #31
    Player Cream_Soda's Avatar
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    Tigerwoods
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    Sylph
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    MNK Lv 99
    dex: tied with second last and only 3 more then elvaan
    You could say tied for second first as well.
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  2. #32
    Player rog's Avatar
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    Quote Originally Posted by Rambus View Post
    Yeah I can see it being a soloing issue as mage, but thats about it, if you factor out convert (since race difference is a lot smaller with convert macros and taru may not actally have the best hp/mp convert macro)

    (I am saying as general, I am having trobble mathing that to answer that, you have to factor recasts and such or if you can sleep and rest between blizzard III since you can get 1 tic of rest with only depending on that spell)
    If you have to rest, then you're going to take longer.

    Any time you use all of your mp is a short period of time, max mp matters.
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  3. #33
    Player Rambus's Avatar
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    Rambus
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    Bismarck
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    BRD Lv 99
    Quote Originally Posted by Komori View Post
    To be honest, the japanese version of this thread probably went further because it was probably talking about the benefits of being the different races rather than.
    "I think Tarus need to be buff, nuff said".
    I was trying to use that as an example to get something going -.-. I never had a reason to analyze other races and know what it is like.

    Dex is, according to ffxi wiki (be nice to log on game to know stat though ><)

    Thief dexterity score with no sub @75:
    Mithra 70, Galka 63, Hume 63, Tarutaru 63, Elvaan 60

    *I guess Cream_Soda has a point*

    but stuff like that I can also say it needs to be more unique, like pad taru DEX a bit since they minc a somewhat high AGI. Be less then mithra of couse but at lest be more then galka, wth they are huge -.-

    Quote Originally Posted by rog View Post
    If you have to rest, then you're going to take longer.

    Any time you use all of your mp is a short period of time, max mp matters.
    you said BIII only so i think you can /heal a tic for recasts, I was just using your exmaple in saying I do not know how to math it, that was only one reason though.

    Like i sad before I think we need to agree to disagree on this, I only agree max MP matters in soloing without convert
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    Last edited by Rambus; 03-19-2011 at 12:12 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #34
    Player Komori's Avatar
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    Komori
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    Bismarck
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    WHM Lv 99
    Lol, as a 90 DNC I have like 96/98 base DEX and AGI.

    But isn't that why they gave multiple pieces of gear for jobs? It's suppose to be somewhat to make up for what your race lacks, not just what a particular job needs. Like extra DEX and AGI on a mithra is great; but not *needed*.
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  5. #35
    Player Jamesruglia's Avatar
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    Jamesruglia
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    Sylph
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    Actually, I always thought the racial differences should be bigger if anything. At about Lv75, racial stat difference extremes range between 7-14 points. From a real life perspective, if you took an average person, a person who doesn't perform physical activity, and a Galka-like workhorse, they'd have a comparative difference of at least, without exaggurating, ten times that. A Lv30 tarutaru monk is still a tarutaru compared to, say, a Lv5 Galkan thief.

    Then again, I always took this a step further and thought it'd be nice to take individual variation into account as well; a hume red mage who also practices Warrior arts a lot should have higher physical stats and lower magical stats than a hume red mage who spends their free time calling avatars out of their eternal slumber and slinging them back repeatedly outside Jeuno.
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    Sylph/Melmond

  6. #36
    Player Rambus's Avatar
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    Rambus
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    Bismarck
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    Quote Originally Posted by Jamesruglia View Post
    Actually, I always thought the racial differences should be bigger if anything. At about Lv75, racial stat difference extremes range between 7-14 points. From a real life perspective, if you took an average person, a person who doesn't perform physical activity, and a Galka-like workhorse, they'd have a comparative difference of at least, without exaggurating, ten times that. A Lv30 tarutaru monk is still a tarutaru compared to, say, a Lv5 Galkan thief.

    Then again, I always took this a step further and thought it'd be nice to take individual variation into account as well; a hume red mage who also practices Warrior arts a lot should have higher physical stats and lower magical stats than a hume red mage who spends their free time calling avatars out of their eternal slumber and slinging them back repeatedly outside Jeuno.
    I agreee but i want more dex then a galka!

    This is where I was trying to go, Why should 3 races be tied in a stat? if there was greater differences there could be more unique grades.

    about the stat changing thing thats dependet what you do, it would be nice but I do not see how SE will carry that out. I guess that is why they made merits to stats but its not enough anymore.

    we could increase caps for stat merits too.
    (0)
    Last edited by Rambus; 03-19-2011 at 01:37 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

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