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  1. #1
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by Hiromichi_Tanaka View Post
    We have a few more things to add regarding gamepad controls for the new UI for the PC version.

    The concept for this new UI is to improve mouse and keyboard controls, since currently the game is much easier to control with a gamepad.

    Integral aspects of the new UI, such as multi-windows, continual macro display and drag-&-drop are all UI features that require a pointing devise such as a mouse. These features are very difficult to control using direction keys and analog sticks on gamepads. As such, using the multi-window interface with a gamepad will actually be more difficult to maneuver than the current interface, which goes against our objective of improving usability.

    For the above reasons, we would suggest that gamepad users continue to use the current UI, and mouse and keyboard users use the new UI. Players will be able to freely choose whichever UI that suits them better. However, there are some other adjustments in the new UI, such as multi-logs and recast displays, which will only be available on the new UI due to the required memory size and system specs.

    We understand that gamepad users would also like to utilize these new UI features, so we will do our best to make the new UI as maneuverable as possible for gamepad users.

    As it is very difficult to have it both ways with this UI, the recommended operating environment for the new UI will be mouse and keyboard.

    Also, the features included in the new UI require more memory than the current UI, so as stated earlier, the new UI is impossible to implement on platforms with fixed memory, such as PS2 and Xbox360.
    who says we want to drag&drop the UI features with the gamepad? I don't recall anyone saying that, I'll just use my mouse for that, I should still be able to retain most of if not all of the functionality with a gamepad on the new UI, if not that is just a cop out, I know for a fact it can be done
    (4)
    Try to have fun or it isn't worth playing

  2. #2
    Player Finuve's Avatar
    Join Date
    Mar 2011
    Posts
    282
    Character
    Finuve
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by wildsprite View Post
    who says we want to drag&drop the UI features with the gamepad? I don't recall anyone saying that, I'll just use my mouse for that, I should still be able to retain most of if not all of the functionality with a gamepad on the new UI, if not that is just a cop out, I know for a fact it can be done
    this

    please answer my other question, will we have control through scripting of handling game pad inputs, because this alone will allow us to fix ourselves any issues that crop up with gamepad control, and this would at least allow a fix for issues that the dev team doesnt find important enough (for some unknown reason)
    (1)

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