Ancient beastcoins are worthless enough as it is (2~5k each on my server), so if they do make them easier to get then I'd hope that they'll also add some new uses for them.
Ancient beastcoins are worthless enough as it is (2~5k each on my server), so if they do make them easier to get then I'd hope that they'll also add some new uses for them.
I'd like to see +2 added for AF armor armor. Also some way to enhance Nashira / Homam, maybe via +1 / +2 upgrades that bring them to lv 90+.
Please don't screw limbus up, was an amazing event. Combined "dungeon crawling" with "mega boss fight" where you got loot from the dungeon and from the end boss. I'd like to see additional copies of the zones added so that multiple groups can do a single area. I didn't like "procs" but I absolutely do not want a low man group doing limbus. Limbus zones are locked when you go in, so a three or four man group can hold everyone else up while they slowly farm for an hour or so.
Limbus was pretty much designed for lowmanning. It rewards a group of 18 for having the ability to make 3-4 groups of 4-6 members and farm multiple zones so you can pop the boss every other run instead of once every two weeks of farming. Instead of bitching about smart/good people being smart/good, you should complain about them not making multiple copies of reservable areas. Forcing people to drag along dead weight and thus earn less per head just because you hate low man groups is stupid.
Don't fuck up new Limbus like new nyzul. Luck has no place in a well designed event, and neither do procs for that matter.
I think it's fine to have proc systems for some battle types. It adds another element to the game other than ZERG ZERG ZERG KILL KILL KILL.
It would be great to see proc's which actually required skill, party coordination, but also allowed for greater job flexibility. Examples: getting a level 3 skillchain, landing 2 magic bursts in a row, stunning a specific TP move, multiple players stacking abilities for a combo attack, etc.
Yeah. I know it'll never happen.
"Low Man" groups of 3~4 are really just two people dual boxing WHM / BRD / BLM mules. Limbus is a locked zone, the moment you enter you can stay for over an hour while everyone else must wait outside. SE either needs to make multiple instances / zones, or ensure two people farming with their mules, or a soloist MNK with his WHM mule don't lock out the rest of the server's population for hours on end.
Limbus is basically beatable by 6 people.
It might be just me, but people's $12.95 deserve better when it comes to top endgame content. I think everyone will be dissapointed when served yet another recolored area and copypasted armor. If the company can't afford to hire a graphic artist for new content, how about making a contest for new graphics or something like that? It would be more useful than all the screenshot/mooglelaw events bundled together.
Oh, and make it glow, please.![]()
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