They can spend time adding 2hr icons, but can't fix any of the existing ones.
They can spend time adding 2hr icons, but can't fix any of the existing ones.
Good icons, but pointless if you don't add a unique one for EVERY status effect.
When I spotted Benediction was 3rd, Soul Voice was in the middle and Wild Card was near the bottom it made me think that they were probably in order of job listings. I was going to log on so I could try and show off, but you have already beaten me to it.
Are all of the icons the same as the graphics when you use the JAs? The 3 I mentioned are obvious yes, but some of the others I never use, or never notice when I do use them. I know Hundred Fists is pink, but couldn't say for sure if it looks like the icon.
I'm really happy about this. now if only we could get a full high-res texture pack for the game, that would be DA SHIZNITZ!
I logged in this morning, checked a few JAs. I found them very similar to the icons Camate shared with us. I'm also thinking there is plans? To tweaking the PC actual spells and abilities, Is what I'm understanding from Hiromichi Tanaka post, see bold.
Can I just say, I love how they'r going to implement something, despite that PS2/360 can't handle it. It's a step in the right direction.
If possible, please do this to more things in the game ^_-
Its sometimes best to agree to disagree ^_-
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"/sigh factor" is when:
- You are asked to set your HP when you already have your HP set the place you exit. O.o?
- You need to repeat a quest a 100 times in order to cap your fame >_>
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
I agree with Raist's sentiments for the myriad of fixes FFXI needs fixed, but the icons will be a help in keeping track of things as they happen in combat.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
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