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  1. #211
    Player Cowardlybabooon's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Who the Frick still uses a mouse to play rpgs?

    not complaining, just commenting.
    (0)
    Last edited by Cowardlybabooon; 04-06-2012 at 04:11 AM.

  2. #212
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by RAIST View Post
    I appreciate the new eye candy and all, but with all the other stuff being asked for in the game relating to gameplay mechanics and job adjustments, etc......
    While I can't say I know for a fact how things work at SE HQ I'm pretty sure the designers are not too closely related to the people working on gameplay issues. Seeing how this is mainly a design update, I don't think they expended too many valueable resources that could have been spent elsewhere on this.

    Also, great job on the icons, they look nice.
    (3)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  3. #213
    Player Fusionx's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Fusionx
    World
    Asura
    Main Class
    DRG Lv 99
    So will the macro bar be essentially turning into a modern day MMO action bar then?

    VanaFest can't come soon enough. I'm curious to see more of these UI changes.
    Needs more info regarding VanaFest NA coverage/NA event!
    (2)

  4. #214
    Player Wolfandre's Avatar
    Join Date
    Aug 2011
    Posts
    44
    Character
    Wolfandre
    World
    Asura
    Main Class
    PUP Lv 99
    As a soloing RDM, the design boosts are a huge boon. Finally can distinguish between spells easier.

    However...might I make a small suggestion?

    Phalanx.

    While I understand it works as all defensive bonuses do, I don't think it should look like one. When I'm in the groove and soloing and being a master of self-enhancement, all of my statuses look the same! :X

    Regen, Refresh, Phalanx, Barelement, Barstatus (while they aren't all the same, they sure look similar). Even Temper and Enspells have the same icons!

    This is great news; I suppose I shouldn't have ruined it with a small suggestion, but here's to being proactive about positive UI changes!
    (3)
    Quote Originally Posted by Rearden View Post
    BOOMSTICK you roll into there yellin DODONGO DISLIEKS SMOEK

  5. #215
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Very nice. I'm all for gameplay changes too, but the UI quality is just as important to me.

    After years of matching icons for different effects, I was happy to see composure and embrava, for example, using new icons upon introduction. I second the suggestion to update the status symbols for phalanx, barelement, barstatus and temper for uniqueness as well.
    (0)

  6. #216
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Camate View Post
    Time for me to bump this thread again to bring you some more awesome news from Producer Hiromichi Tanaka.
    1) Mighty Strikes
    2) Hundred Fists
    3) Benediction
    4) Manafont
    5) Chainspell
    6) Perfect Dodge
    7)Invincible
    8) Blood Weapon
    9) ---
    10) Soul Voice
    11)

    Yah i can't guess the rest, But i know them, After a while i Figured out they were in order of Job Listing lol. I know the one near he bottom is COR's.
    (0)

  7. #217
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Camate View Post
    As was mentioned briefly in the post, one goal is to make it possible to incorporate these icons into your macro palette, so instead of writing "Benediction" out, you could just have the icon instead.
    I was hoping for a second that Benediction would have a residual effect... considering it can't even remove Doom with any more accuracy then mashing Cursna, and enemy Bard songs just seem to stay after you use the strongest form of removal possible, and a Curaga V casts nearly as fast and costs 0 MP in the right circumstances... it only seems fair.

    Well, so much for a short residual defensive effect or some other effect that Benediction might get at high levels to make up for it being weak compared to other 2hours... NMs will continue to use it to negate thirty minutes of a fight in a second while White Mages will have a 2hour Curaga 5.1 they can cast that gets more hate.

    But I guess the only way for a WHM's 2hour to be really useful is if there is a macro for it so you can press it slightly faster then macroing into a Curaga then removing a few ailments.

    -

    The new graphic improvements are very exciting, despite the icons not all being ideal for their particular 2hour ability, regardless of how useful/useless some 2hour abilities may be.
    (3)

  8. #218
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Camate View Post
    As was mentioned briefly in the post, one goal is to make it possible to incorporate these icons into your macro palette, so instead of writing "Benediction" out, you could just have the icon instead.
    WoW. Bringing you FFXI since 2012.
    (1)

  9. 04-06-2012 01:05 PM
    Reason
    oop's

  10. #219
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99

    Left to right,

    Mighty Strikes, Hundred Fists, Benediction, Manafont, Chainspell,
    Perfect Dodge, Invincible, Blood Weapon, Familiar, Soul Voice,
    Eagle shot, Meikyo Shisui, Mijin Gakure, Spirit Surge, Astral flow*,
    Azure Lore, Wild Card, Over drive*, Trance, Tabula Rasa

    aw Karbuncle, looking at that now you're right, they are in order... I came close though! Mistakes*
    (0)
    Last edited by Krashport; 04-06-2012 at 01:30 PM.

  11. #220
    Player Seiowan's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    113
    I wonder if these changes mean we'll be seeing unique icons for the individual barspells (So we can tell at a glance we have Barfira up not Barstonra or something). That's something that would benefit all players, not just PC players.
    (4)

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