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Thread: Walk of Echoes

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  1. #1
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kristal View Post
    Conflux #7 is shimmering. (Noone entered, and free to enter.)
    Conflux #7 has started to pulse. (People entered, but did not initiate combat. Can enter.)
    Conflux #7 is pulsating at an increased pace. (People are fighting enemies, <50% completion. Can enter.)
    Conflux #7 is pulsating erratically. (People are fighting enemies, >50% completion. Cannot enter.)
    Conflux #7 is lying dormant. (Time-out occured or boss was defeated. Cannot enter until walk is reset.)

    Can't the proposed messages just be straightforward and tell us what's actually going on? They already don't tell us what mob levels actually are, anything about food effects, or the real reason we can't enter the battlefield/MMM. Let's not encourage more pointlessly secretive nonsense.
    (2)

  2. #2
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Camiie View Post
    Can't the proposed messages just be straightforward and tell us what's actually going on? They already don't tell us what mob levels actually are, anything about food effects, or the real reason we can't enter the battlefield/MMM. Let's not encourage more pointlessly secretive nonsense.
    If you want, you can add actual % like they do now. But if you want a short concise status update of all fluxes, it cannot be 5 lines for every single flux... and the example I gave is pretty intuitive. Better then those blasted abyssite /heal messages...
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
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