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Thread: Walk of Echoes

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  1. #1
    Player Disifer's Avatar
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    Mar 2011
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    Character
    Disifer
    World
    Ragnarok
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    BST Lv 99

    Walk of Echoes

    I don't see how spending 50-70 hours if I am even lucky to get the coins I actually need while I can solo the Empyreal Weapon items and those mobs guarantee the drop, even if it's one. Technically it's quicker. Is there any way the Dev's can toss a npc in zone for an exchange rate of 3:1? I know I've tossed 30 Coin of Ruin so far while I have less than 10 of the coins I would actually use.

    I understand why the 1 day game limit is there although frustrating. Maybe different kupofried medallions for each set of flux's. Maybe Silver Kupofried's Medallion for flux 1-7, Mythril for 8-11, and Gold for 12-15? There has to be a better way than the current system now.

    Eliminating the limit on each "flux area's" would prevent people from spamming each flux for the big money items while still giving players an opportunity to rotate flux's for coins.
    (3)

  2. #2
    Player Rezeak's Avatar
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    Rezeak
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    Ragnarok
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    DRK Lv 99
    I agree with you so much on this.

    I have a million issues w/ WoE

    When there were place boxs all you had to do was play PLD to get them and it was a dumb unbalanced system but if you had certain areas to your self w/ 6-10 pple it WAS GOOD CONTENT( well decent considering you could complete a weapon in a DAY (now it takes weeks)

    SE messed that up massivly with there improvments

    Ok having a single box each stop leecher but really the drop rates are dumb it really feels like the devs are saying "Ok you complained so now well divide the drop rate by 18-36 and give everyone a box"

    My reply to that is well no in WoE you could do it w/ 6-10 pple on the good floors that is so infact you almost reduced the drop rate by 50-75% on the rare items (and i don't care if ya feel it's the same cause it isn't the fact the items so rarly on the AH now is proof)

    Honestly a shared loot w/ mobs also droping item WORKS (forget the place system) i know people will leech but if you work as a team 7 lots will usally beat a leeches lot.

    As for WoE weapons look they should be the EASY version of the emperyans a way that anyone could just make there job decent w/ needing to make months of time for it but the real fact is for most players it's HARDER to make a WoE weapon than it is an emperyan so yea thats dumb.

    not to mention the way coins were designed so that if ya needed them you would lot them mean people could work together to make weapons faster is now worse since you get 1 chance an hour to get a coin/s and then of that chance you may get the right one .

    either way i know SE prolly been told this a million times but if commuity rep wants to pass on one small suggestion.

    Make it so either we can select which coin we get....

    Either by when you get it from the box you get a coin and u select advancment or decay or w/e
    or by being able to trade 2:1 (should be 1:1)
    or removing the ex tag from coins so you can buy them.

    honestly it's not hard to make WoE good the fights are interesting but doing interesting crap for a log or mythril ore or your 100th WoE staff item is not what WoE should be about.
    (1)
    Last edited by Rezeak; 02-11-2012 at 07:37 PM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  3. #3
    Player Eri's Avatar
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    Erila
    World
    Odin
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    DNC Lv 99
    Quote Originally Posted by Rezeak View Post
    As for WoE weapons look they should be the EASY version of the emperyans a way that anyone could just make there job decent w/ needing to make months of time for it but the real fact is for most players it's HARDER to make a WoE weapon than it is an emperyan so yea thats dumb.
    Like everyone and their mom can have an Empyrean 85. WoE 90 are Fairly easy to make.

    But anyone that PUTS THE WORK into that should be able to do it and no be limited by the Timezone they play in.
    I'm ok i play Japanese times.....

    After 90 WoE gets hard but .... what really takes the cake here are the weapons themselfes.

    Cause 99 WoE Weapons don't compare to Empy 85.

    Not asking to adjust the trails. Im asking to make the weapons more appealing.

    Add a WoE Aftermath that is weaker then the actual Empy one.

    Add WoE Afterglow.


    Oh and no to exchanges that idea is horrible more even more because timelimit on Medalion is going to be removed. You can spamm #7 with 6 Smn. Getting 6-10 Coins an Hour.
    (2)
    Last edited by Eri; 02-11-2012 at 08:29 PM.
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  4. #4
    Player Rezeak's Avatar
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    Rezeak
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    DRK Lv 99
    That's why i said most players

    Regaurdless i made WoE and emperyans and i'd rather duo an emperyan than touch WoE

    As for getting 6-10 coins an hour your either lucky or exaggerating pouchs give about that and there not even 50% drops

    Either when ya get a coin or coins it's a 1 in 6 chance you get the right one so say you get 5 coins an hour

    30 /(5 * 1/6) = 36 hours

    I pretty certain i can make my 85 emperyan in that time w/ help ofc infact in 36 hour my ls could prolly make 3-4 85 emperyans

    the only benefit to WoE weapon making is that you can make more than 1 weapon at once.

    Not to mention when the old system was in use i made like 2 WoE weapons in like 5 or 6 runs cause we lowmaned fluxs when no leechs were about.

    and since SE said they made the drops equal i'm just saying there clearly not equal now
    (1)
    Last edited by Rezeak; 02-11-2012 at 08:59 PM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  5. #5
    Player Eri's Avatar
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    Erila
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    Odin
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    DNC Lv 99
    Well about makeing it equal... im getting a lot less Ruin coins now.

    but yes if your only doing that 1 Weapon then that takes more time compared to full Empy ( If you have the people ).

    However You do need a certain amount of players to win WoE. Given the amount of players and the Open access System. A coin exchange would be horrible at the moment since #7 drops 1-2 Coins or even pouches to every Player every run. Exchanges are a shortlived solution.

    And someone that wants the WoE Weapons doesn't have the Ppl or hates Abys.... I do^^;

    But. Now as in the recent WoE announced changes... you will have to test it first. Im actually pretty excited about them... it could bring back the fun to WoE... If i get a Weapon in the end so be it! But i like the Event itself. If it gets more shoutfriendly now... and doable with a bit less players im happy.

    Not to many Players are even intrested in the Weapons since Empy are so easy to 85 and are still better than WoE 99.

    I really think SE would be better of makeing the Weapons worth the time needed to make them.
    And by that i say that a 99 WoE Weapon has to barely outdo a Lvl 90 Empy.
    That would encourage Players to actually get a WoE to 99.
    (0)
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  6. #6
    Player Concerned4FFxi's Avatar
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    May 2011
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    borg
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    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    I proposed in a seperate post that either the conflux that exits to Xarcarbard (S) be clicked on to provide the following three options instead of returning to Xarcabard (S), or Kupofried himself be an NPC in the WOE zone that provides the first two options I will list:

    1. Exchange coins at 3:1 rate like the beastman seals, etc.
    2. Provide a list of all confluxs with there current activity rate %, same as when you click on the fluxs individually but this is for all of them so you dont have to run all over WOE just to find a flux that has people in it.
    3. Return to Xarcabard (S)

    In addition to these, I would have Kupofried provide a update in the WOE zone everytime people start a flux battle, similiar to campaign battle annoucements, but only in WOE. Example, and keep in mind this would be an announcemnt like the campaign battle announcements: "This is King Kupofried, calling all able adventures, the fate of Vanadiel is in your hands once again, a battle is currently taking place in conflux 7, 45 minutes remaining." This would be used once people start a flux battle and again for the same flux when it's time remaining is 60%, not if there's nobody in the flux but only once the first person enters the battlefield and again at 6)% time remaining. This way players can either check the conflux to Xarcabard for a list of current fights active, or hear the announcent and rush to that flux. As it stands now, you have to click on every flux to find someone fighting to join, or catch them standing outside the flux before they go in if your solo or in a small group that can't do the fights alone.
    (0)
    Last edited by Concerned4FFxi; 02-12-2012 at 08:24 AM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  7. #7
    Player svengalis's Avatar
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    Gudda
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    Phoenix
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    NIN Lv 99
    double post.
    (0)
    Last edited by svengalis; 02-12-2012 at 01:41 PM.

  8. #8
    Player svengalis's Avatar
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    Gudda
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    Phoenix
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    Quote Originally Posted by svengalis View Post
    The onlyonly
    The only woe weapon I could see myself doing is the one for ninja. SE really needs to make them better.
    (1)

  9. #9
    Player Gingerhurricane's Avatar
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    Character
    Gingerhurricane
    World
    Ragnarok
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    BST Lv 99
    I'll do the trials and get weapons for jobs i don't play often or if at all, that way if i ever decide to play that job, i have WoE weapon and if I wanna improve that job, i'll then get the empyreal weapon but still have the WS until I get it. so many 85 emp's, I can farm dynamis for about 4-5 weeks and buy all the items i need for an 85 off a merc LS without doing an ounce of work. Its quite backwards to be honest. Maybe 99 WoE occ att twice aftermath or something not powerful at all.

    And i saw the one day a limit was removed from test server but remember reading that they will not be doing that for normal servers. Can you confirm they are indeed removing the limit.

    And how do you get 6-7 coins off #7. No coins drop off mobs, only chest, and i'll be lucky to get 1-2 coins per run with the current method. It really is worse off than it was before. I never did WoE before but if i knew it was gonna suck this much, i would have.
    (0)

  10. #10
    Player Dew's Avatar
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    Mar 2011
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    Character
    Dew
    World
    Bismarck
    Main Class
    RDM Lv 99
    Woe weapons don't need any kind of aftermath or afterglow. They are fake weapons you make to get access to the ws. You want Aftermath or afterglow make the real thing.
    (0)

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