
Originally Posted by
Arcon
Why are you here? What constructive thoughts did you have to add, except for the OP which was redundant? Do you think you own the thread because you posted the OP?
Think your Code of conduct is acting up again. ^^

Originally Posted by
Arcon
Unless they add some version of the previously mentioned /equipset command, or some form of conditional gear engine like SpellCast, I say more. 12 is an arbitrary number you chose, which leaves no room for ammo changes (which you should swap too, as it will not wipe your TP)
Ranger & Corsair.
Range Attack Set.
/equip "Ammo" <Rusty Bolt> Just don't forget to keep those quivers open!
/range <t>
Ranger & Corsair.
Haste set and or Weapon skill Set.
/equip "Head" (1)
/equip "Body" (2)
/equip "Hands" (3)
/equip "Legs" (4)
/equip "Feet" (5)
/equip "Ring1" (6)
/equip "Ring2" (7)
/equip "Ear1" (8)
/equip "Ear2" (9)
/equip "Back" (10)
/equip "Waist" (11)
/equip "Neck" (12)

Originally Posted by
Arcon
and staves/instruments for mages and bards. Not to mention lack of a macro line for the actual comment, which you'd have to waste an entire macro for just to activate it, which you could otherwise place on one line. Also it would prevent putting other commands on there, like switching back to another macro set/book.
Black Mage & and any other Mage Job.
Nuke/Curing Set.
/equip "Main" <Staff>
/equip "Sub" <Grip>
/equip "Ammo" <???>
/equip "Ranged" <???>
/Spell "cure/Fire" <st>
Black Mage & and any other Mage Job. Refresh set and or Curing/Nuking Set.
/equip "Head" (1)
/equip "Body" (2)
/equip "Hands" (3)
/equip "Legs" (4)
/equip "Feet" (5)
/equip "Ring1" (6)
/equip "Ring2" (7)
/equip "Ear1" (8)
/equip "Ear2" (9)
/equip "Back" (10)
/equip "Waist" (11)
/equip "Neck" (12)

Originally Posted by
Arcon
However, if neither of those things apply, why limit it to 12? Why not do 20? That should be enough for all gear changes and some miscellaneous stuff (like activating the spell/ability itself and changing back to another set). Why not 32? Do you think someone will abuse it to shout in 32 lines? And hell, even if someone would, there's ways to prevent that, for example just allow only x shout-lines out of the 32. Why do you feel 12 is appropriate? Why are you so scared of an upper limit? It almost reminds me of SE's own paranoia, which I also never figured out.
Why would you need that many lines please tell us, how would you work 20-32 lines of usage!!? The only Idea I could fathom is that you want one macro to do it all. Haste gear>Weapon gear>Weapon skill>repeat "go afk".

Originally Posted by
Arcon
12 simply doesn't feel logical to me. The 6 we have now are arbitrary. 12 is 2x arbitrary, picked by you because that's what you deemed necessary for efficient gearswapping. However, that's only the case for you and how you play. Others have their macros laid out differently and wanna swap more gear. Some wanna combine macros into one, with a wait command. There's plenty of reasons why 12 would be bad as well. It would only suck half as much as 6, but it would still suck.
Code of conduct. ^^