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  1. #1
    Player Kimble's Avatar
    Join Date
    Mar 2011
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    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    How come XIII and XIII-2 sales aren't used to fund XIV? Or hell, the money they make off of the other FF on PSN? Or any other SE title?

    The point is, its all one company. Its to be expected that your money is going to go to many different games, not just the one you are playing.

    It has nothing to do with "your XI money going to fund XIV" and more with, XI is fucking 10 years old.
    (4)

  2. #2
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Kimble View Post
    How come XIII and XIII-2 sales aren't used to fund XIV? Or hell, the money they make off of the other FF on PSN? Or any other SE title?

    The point is, its all one company. Its to be expected that your money is going to go to many different games, not just the one you are playing.

    It has nothing to do with "your XI money going to fund XIV" and more with, XI is fucking 10 years old.
    But that 10 year old game is one of only a few in the franchise still bringing in a steady stream of revenue. As a franchise, the FF series broke 100 Million units sold back in the Summer. Not many of the units sold in the last couple of years were for releases pre FFXI--they were mostly FFXI and forward. Thus, it is still a relevent release in the series.

    Also, this game brings in a steady stream of revenue AFTER the initial sale. All they can get off of FF13/13-2 is sideline purchases like game guides and other merchandise tied to those games. Once a consumer buys up what they want/need to play those games, that's it unless they later buy a soundtrack, poster, etc. FFXI easily generates well above $10k USD per server per month for each person actively playing the game (and even those that have gone idle but not cancelled their sub)--whether SE does anything to support those players or not.

    Just now, I checked and we have 1424 users online. That could range anywhere from about $9k at 50% being an initial sub to over $18k if it was 100% initial subs--for just one month on just one server. Add in the additional revenue for players not online at this time, mule accounts, any DLC sales, sideline revenues that might get generated in various merchandise as well. This game is still financially relevant to the company, and deserves more attention than it is currently getting.
    (2)
    Last edited by RAIST; 03-26-2012 at 08:04 AM.
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