This. No reason for things to aggro that you can smash to a pulp in seconds with your bare fists as a naked BRD99. Honestly though, my opinion on this also changed a little from "against" to "indifferent", because I did come across several situations where this was actually useful, namely trials. I exploited their unexplicably aggressive attitude to round up huge numbers to AoE nuke them, which helped a lot with finishing the trials faster.
Despite that, I still consider it a weakness in the system that I'm exploiting rather than a "feature". It should still be adjusted imo, but I don't care much if they don't. It's not even as annoying as it used to be, because I rarely even bother to fight them but instead run just through as if nothing happened, most of the time they deaggro on their own after a bit, so it's hardly a bother.
The weakness system I don't get along with at all, I think they should never bother with it again. They used it to force job inclusion, which is not only a bad thing, but it didn't even work in two out of the three cases and made everything a lot worse (Dynamis and Abyssea).


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