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  1. #41
    Player Missdivine's Avatar
    Join Date
    Feb 2012
    Posts
    6
    Character
    Summerskye
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    Even a duel function would have to be restricted to certain areas- or you oculd have people trying to cause disruption by spamming duel requests in events or something.

    It's best to just keep PvP in designated events, and polish up the balance and offer some better incentives to participate. Adjust the ballista schedule so the lowest level caps are removed, and add a 75 cap, perhaps. It definitely does need to be made somehow easier to access, as well. the license needs to be removed and allow people to participate freely.

    Ballista needs to be more inviting and more open, right now it's limited to a very tight group of people, some of which can be a bit uppity at times. Nobody seems to want to just relax and have a good time.
    sure... because SE won't even come with the idea of giving you the option of blocking someone that is spamming you duel requests right? please...


    the game just need open pvp/ pvp arenas like they will do on ff14 on patch 2.0
    (1)

  2. #42
    Player
    Join Date
    Jul 2011
    Posts
    597
    I'd be all for a simple duel-request system a la WoW's setup.

    Would make it easier to better test the effects of some abilities and spells also.
    (0)

  3. #43
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,274
    Quote Originally Posted by Missdivine View Post
    sure... because SE won't even come with the idea of giving you the option of blocking someone that is spamming you duel requests right? please...


    the game just need open pvp/ pvp arenas like they will do on ff14 on patch 2.0
    Open PvP just will not work for this game. There's no basis for it. If the three nations were at war with each other and there was some logical reason for such PvP to exist, then it would make sense. as it is, any PvP that isn't painted as a recreational event / battle exercise doesn't make sense in FFXI"s world. There are no opposing factions for players to take sides on.

    Realistically, the best thing they can do is to adjust and polish what they already have, make it feel more rewarding, and make it more accessible. Any totally new PvP system would require too much work on the devs part when there are a lot of other things to do.
    (0)

  4. #44
    Player Natenn's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    just need to bring back the old HNM pop once a day or week, all the pvp we need.
    (3)

  5. #45
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,274
    I see what you did there.


    Buuuut, no thanks.
    (1)

  6. #46
    Player Draylo's Avatar
    Join Date
    Mar 2011
    Posts
    778
    More like bot vs bot
    (2)

  7. #47
    Player Meiisein's Avatar
    Join Date
    Feb 2012
    Posts
    6
    Character
    Meiisein
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    I'm of the opinion that unless the game was designed for PvP first it'll never be balanced. After all PvP player mechanics will work perfectly fine in PvE if the game content is tuned to it. The reverse is rarely true though. Take WoW as an example. 1v1 and even 2v2 will never be balanced simply due to raid mechanics not being designed for the low numbers of small scale PvP.

    That said I'm not opposed to adding more PvP options to FFXI as long as it doesn't come at a cost to the games future PvE path. I don't see that happening though. FFXI is very much operating on limited resources. Taking the time to add this feature will almost certainly come at the cost of something else.
    (0)

  8. #48
    Player Evviva's Avatar
    Join Date
    Aug 2011
    Posts
    117
    Character
    Evviva
    World
    Quetzalcoatl
    Main Class
    RDM Lv 99
    If you want uncap official matches: Fenrir
    If you want 60 cap official matches: Carbuncle(jp time only) and Lakshmi

    Ballista in it's current state is absolutely perfect.
    Although, uncap needs a damage adjustment -again-

    I've taken it upon myself to promote ballista on Undine - but unfortunately, there doesn't seem to be enough incentive for people to participate.
    (6)

  9. #49
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,274
    If you want uncap official matches: Fenrir
    If you want 60 cap official matches: Carbuncle(jp time only) and Lakshmi

    Ballista in it's current state is absolutely perfect.
    Ballista is not perfect, and the fact that you can't simply do it whenever you want and regardless of your server should be a good indicator of that. I love Ballista, but it has barriers to entry that SE needs to resolve before any rank-and-file player will take any interest in it.
    (1)

  10. #50
    Player Evviva's Avatar
    Join Date
    Aug 2011
    Posts
    117
    Character
    Evviva
    World
    Quetzalcoatl
    Main Class
    RDM Lv 99
    Ballista is not perfect, and the fact that you can't simply do it whenever you want and regardless of your server should be a good indicator of that. I love Ballista, but it has barriers to entry that SE needs to resolve before any rank-and-file player will take any interest in it.
    If there was a lineup of players waiting to get into the diorama, I could see your point.
    (7)

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