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  1. #31
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Xantavia View Post
    You forgot to toss out regurgitation to help with the range issue. (unless bind doesn't work in these PvP fights. I've never done them myself)
    Bind works and regurgitation is very good.
    (0)

  2. #32
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    I'd like to see the gear swap penalty removed. I'd also like to see some worth wild reward's thrown in.

    RDM is pretty beastly against a lot of job's in pvp. I know from personal experience I can hold of 2 PLD's with a decent effort. BLU is a monster tho. If you can't keep it silence they just rip you apart.
    (0)

  3. #33
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by tyrantsyn View Post
    I'd like to see the gear swap penalty removed. I'd also like to see some worth wild reward's thrown in.

    RDM is pretty beastly against a lot of job's in pvp. I know from personal experience I can hold of 2 PLD's with a decent effort. BLU is a monster tho. If you can't keep it silence they just rip you apart.
    Those are some terrible PLD's, if they have had basic gear and were using RDM sub Breaking would be very very hard and sleeping them next to impssible. You'd be forced to rely on AoE Manifest bind and even then they could just pop fealty at the beginning and Zerg you.

    More than likley they would both just Divine Emblem Holy and bring you to about 30% hp in two seconds, then either both use Holy II or move into finish the job.

    Maybe in 2009, however turtling is not really viable with the amazing amount of base DMG on weapons today.

    A BLU rips you apart if you stand still, if you melee kite between 5-7' which is the melee range in Ballista you will be fine, or you can aspir their MP pool while keeping them CC'd. They'll be forced to CC you but silence is not the "only" way to deal with a BLU things like a Samurai with Konzen-Ittai are just as deadly, or Wild Fire COR with regain/blitzer's.



    I don't mind the gear swap penalty because if it didn't exist (aside from the blinking problem) we could rotate perfect resist setups and many jobs like DRK or SAM wouldn't have to sacrifice -DT for resistance and gain too many advantages instead of having to carefully maximize their slot choices.

    The same goes especially for jobs with high enfeebling power, they either need to choose between maximizing their accuracy or having survivability.
    (0)
    Last edited by Urteil; 01-31-2012 at 01:09 AM.

  4. #34
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by tyrantsyn View Post
    I'd like to see the gear swap penalty removed. I'd also like to see some worth wild reward's thrown in.
    That's due to blinking making people untargettable. Unless they fix blinking (which they can and should), or at least the associated target-loss (same thing), this will not be changed.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #35
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Urteil View Post
    Those are some terrible PLD's, if they have had basic gear and were using RDM sub Breaking would be very very hard and sleeping them next to impssible. You'd be forced to rely on AoE Manifest bind and even then they could just pop fealty at the beginning and Zerg you.

    More than likley they would both just Divine Emblem Holy and bring you to about 30% hp in two seconds, then either both use Holy II or move into finish the job.

    Maybe in 2009, however turtling is not really viable with the amazing amount of base DMG on weapons today.

    A BLU rips you apart if you stand still, if you melee kite between 5-7' which is the melee range in Ballista you will be fine, or you can aspir their MP pool while keeping them CC'd. They'll be forced to CC you but silence is not the "only" way to deal with a BLU things like a Samurai with Konzen-Ittai are just as deadly, or Wild Fire COR with regain/blitzer's.



    I don't mind the gear swap penalty because if it didn't exist (aside from the blinking problem) we could rotate perfect resist setups and many jobs like DRK or SAM wouldn't have to sacrifice -DT for resistance and gain too many advantages instead of having to carefully maximize their slot choices.

    The same goes especially for jobs with high enfeebling power, they either need to choose between maximizing their accuracy or having survivability.
    I was targeting the weaker of the 2 PLD with the break spell and keeping him out of the fight. When engage with the Ochain/almace PLD it was a combination of BIO III, poison II, Icespike's, silence, enspell damage, slow and what ever else I felt like throwing at him that won the day. With out some way to consistently remove all the enfeeble's and Dot's he just slowly died. I'll admit, the added pld didn't have much in the way of gear. But the Ochain/almace PLD was tip top and had just got done working my UKON/WAR.

    You know the whole thing with pvp is you can paint a million different picture with how it would go down. But the only one that count's is the one that actually happen. Those 2 couldn't figure out a way to take me out. They weren't bad PLD's, they just didn't have a way to get rid of me and my bag of trick's. The idea's you suggested could work. If I didn't debuff fealty after it went up or didn't sleep/break/silence them on the spot when I engage them.
    (0)

  6. #36
    Player Starry's Avatar
    Join Date
    Feb 2012
    Posts
    53
    Quote Originally Posted by Zarchery View Post
    What exactly is wrong with Brenner?
    No progression loot - to start.

    Oh, and it's boring, useless, and no queue system.
    (0)

  7. #37
    Player Zintonik's Avatar
    Join Date
    Dec 2011
    Posts
    4
    Character
    Zintonik
    World
    Lakshmi
    Main Class
    DNC Lv 99
    a similar thread have been created as well regarding the lack of pvp on this game http://forum.square-enix.com/ffxi/th...addressed-asap
    (0)

  8. #38
    Player Zintonik's Avatar
    Join Date
    Dec 2011
    Posts
    4
    Character
    Zintonik
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Urteil View Post
    Those are some terrible PLD's, if they have had basic gear and were using RDM sub Breaking would be very very hard and sleeping them next to impssible. You'd be forced to rely on AoE Manifest bind and even then they could just pop fealty at the beginning and Zerg you.

    More than likley they would both just Divine Emblem Holy and bring you to about 30% hp in two seconds, then either both use Holy II or move into finish the job.

    Maybe in 2009, however turtling is not really viable with the amazing amount of base DMG on weapons today.

    A BLU rips you apart if you stand still, if you melee kite between 5-7' which is the melee range in Ballista you will be fine, or you can aspir their MP pool while keeping them CC'd. They'll be forced to CC you but silence is not the "only" way to deal with a BLU things like a Samurai with Konzen-Ittai are just as deadly, or Wild Fire COR with regain/blitzer's.



    I don't mind the gear swap penalty because if it didn't exist (aside from the blinking problem) we could rotate perfect resist setups and many jobs like DRK or SAM wouldn't have to sacrifice -DT for resistance and gain too many advantages instead of having to carefully maximize their slot choices.

    The same goes especially for jobs with high enfeebling power, they either need to choose between maximizing their accuracy or having survivability.
    pld is crap vs rdm, poison2/bio3 and icepikes = byebye, pld cant also damage a rdm/gain tp with sissy sword
    (1)

  9. #39
    Player Zintonik's Avatar
    Join Date
    Dec 2011
    Posts
    4
    Character
    Zintonik
    World
    Lakshmi
    Main Class
    DNC Lv 99
    people that pvp on this game wants a duel button/option to have fun outside towns and battle freely against other players that wants to pvp/accept duel request, brenner/ballista are very outdated and poorly executed pvp systems that takes ages to set up and reserve to match someone , last month i wanted to pvp a blu but i could not do it because all ballista slots was reserved/taken, i had to wait 3 hours for the next reservation... i mean really.. not to mention that when a reservation is set up and that person doesn't show up, the reservation time still remains active for 1 hour, and you cannot enter/participate
    (0)

  10. #40
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,274
    Even a duel function would have to be restricted to certain areas- or you oculd have people trying to cause disruption by spamming duel requests in events or something.

    It's best to just keep PvP in designated events, and polish up the balance and offer some better incentives to participate. Adjust the ballista schedule so the lowest level caps are removed, and add a 75 cap, perhaps. It definitely does need to be made somehow easier to access, as well. the license needs to be removed and allow people to participate freely.

    Ballista needs to be more inviting and more open, right now it's limited to a very tight group of people, some of which can be a bit uppity at times. Nobody seems to want to just relax and have a good time.
    (1)
    Last edited by Alhanelem; 02-11-2012 at 04:58 PM.

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