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  1. #1
    Player Xantavia's Avatar
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    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Snowmoofin View Post
    I barely pvp and I can tell you Saevel that is an over simplistic view of pvp so much can easily can wrong in your battle plan there, break, sleep, getting your mp aspired away, etc. also why use asuran claws, there are cheaper faster spells to do the same job like delta thrust which comes with a handy plague. BLUs are a powerful job don't get me wrong but any good pvper will know blus weakness is range, its very easy to run out of range of most of our spells or to just aspir our limited mp pool away. Even the one "broken spell" we have in pvp absolute terror is easy to just run from.

    Not only that but you neglected water bomb which is a solid silence spell that does a bit of knowledge and decent range. And you didn't mention pinecone bomb which gives you times to set up aa spell or give time to put up occultation or barrier tusk or cocoon.
    You forgot to toss out regurgitation to help with the range issue. (unless bind doesn't work in these PvP fights. I've never done them myself)
    (0)

  2. #2
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Xantavia View Post
    You forgot to toss out regurgitation to help with the range issue. (unless bind doesn't work in these PvP fights. I've never done them myself)
    Bind works and regurgitation is very good.
    (0)

  3. #3
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Did some Brenner last night with LSmates one of which went rdm. Sure while Rdm is beastly in PvP it is hardly unbeatable, especially as was mentioned previously. "Teamwork." Although I suppose it is too much of a stretch to expect people to work together in PvP when they are clamoring to do everything else in a MMO by themselves with their 3 mules. Well news flash... that sort of playstyle isn't going to help you in PvP.

    Anyways we had a blast last night. Nothing in FFXI will ever give you the rush you feel when facing another player(s). It almost feels like a different game, because your strategies, and approach are so different from the mindless zerging/procing of normal PvE. It is a fantastic way to get to know people, and really gives the game experience a new leash on life for players bored to tears with repetitive collection of magian blah blah blah.

    If you don't like PvP fine. Congratulations even. The fact is though if it was given some attention, and revamped to be more accessible with less hassle people would do it more often. W/e resources spent on it pay dividends, because it is the epitome of "reusable content" a.k.a. MMO gold.

    No matter how many times you have PvP'd when you face someone using a different strategy or job combo it is unlike previous experiences.
    (4)

    ~Party Rock Anthem~

  4. #4
    Player saevel's Avatar
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    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Zaknafein View Post
    Did some Brenner last night with LSmates one of which went rdm. Sure while Rdm is beastly in PvP it is hardly unbeatable, especially as was mentioned previously. "Teamwork." Although I suppose it is too much of a stretch to expect people to work together in PvP when they are clamoring to do everything else in a MMO by themselves with their 3 mules. Well news flash... that sort of playstyle isn't going to help you in PvP.

    Anyways we had a blast last night. Nothing in FFXI will ever give you the rush you feel when facing another player(s). It almost feels like a different game, because your strategies, and approach are so different from the mindless zerging/procing of normal PvE. It is a fantastic way to get to know people, and really gives the game experience a new leash on life for players bored to tears with repetitive collection of magian blah blah blah.

    If you don't like PvP fine. Congratulations even. The fact is though if it was given some attention, and revamped to be more accessible with less hassle people would do it more often. W/e resources spent on it pay dividends, because it is the epitome of "reusable content" a.k.a. MMO gold.

    No matter how many times you have PvP'd when you face someone using a different strategy or job combo it is unlike previous experiences.

    Let me guess .... they tried to melee.

    RDM should never melee in PvP, they should be kiting and treating other players as NM's with 1600~2000HP.

    "Teamwork" means jack squat because no matter what you do on one side, the other side can do as well. It won't be three vs one RDM, it'll be three vs one RDM + two BLU, or some other combination. What your saying is that multiple people beat a single RDM, but you completely forget that the RDM / BLU / PLD has two other players with them.

    The whole point of all this is that FFXI is balanced around PvE, players teaming up vs horribly overpowered monsters. PvP isn't going to work due to how the abilities and specializations were divided up amongst the jobs. Right now PvP seems "fun" because there is no reward. The moment they include someone on the level of a VWNM body's into the event, you'll see a flood of players. Players will quickly figure out that if they play as groups of RDM / BLU / PLD's they will win the most and therefor get the most points for their gear. Players who do not have those jobs leveled / geared will feel bad as their left out / behind and get beaten constantly.
    (1)

  5. #5
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by saevel View Post
    A whole bunch of illogical shit.
    I'm talking about a single person killing a single Red Mage.
    As in 1 vs. 1
    In case you can't understand that's a single person fighting another single person.
    If you aren't still on board, let's represent people as oranges. You'd have two oranges in your basket.
    And to get more specific, my Dark Knight vs your mythical invincible nonsense.


    You haven't transferred to get your easy 41 100 byne bills yet. Fuck it. I'll give you 61 I was going to turn them in tonight to the Goblin anyway.




    *** There's also a lot of items in this game that make very little sense. I call them Ballista items, go look at equipment like the Jurfu's cloak or Arete Del Sol, or the weird ass augments they put on Abyssea items - there's more balancing than you think.
    (4)
    Last edited by Urteil; 01-30-2012 at 02:07 AM.

  6. #6
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by saevel View Post
    Let me guess .... they tried to melee.

    RDM should never melee in PvP, they should be kiting and treating other players as NM's with 1600~2000HP.

    "Teamwork" means jack squat because no matter what you do on one side, the other side can do as well. It won't be three vs one RDM, it'll be three vs one RDM + two BLU, or some other combination. What your saying is that multiple people beat a single RDM, but you completely forget that the RDM / BLU / PLD has two other players with them.

    The whole point of all this is that FFXI is balanced around PvE, players teaming up vs horribly overpowered monsters. PvP isn't going to work due to how the abilities and specializations were divided up amongst the jobs. Right now PvP seems "fun" because there is no reward. The moment they include someone on the level of a VWNM body's into the event, you'll see a flood of players. Players will quickly figure out that if they play as groups of RDM / BLU / PLD's they will win the most and therefor get the most points for their gear. Players who do not have those jobs leveled / geared will feel bad as their left out / behind and get beaten constantly.
    A) They never once engaged. Was completely enfeeble/Dot/nuke a.k.a. your "doomsday scenario" lol. It is a lsmate who has excellent gear, and is a very accomplished player. As I said earlier she got me good a few times, however my rabbit had it's share of kills as well. As did the other participants a Blm, and a Sam.

    B) You talk in absolutes about what the "other" team will be comprised of. Is it possible that you don't even know that brenner randomizes the teams?

    C) I tried to respond to your posts logically, but I have the feeling that you are a tool like has been mentioned earlier. Bottom line is if you hate PvP so much, and it is so awful why are you even participating in this thread?
    (2)

    ~Party Rock Anthem~

  7. #7
    Player Urteil's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by saevel View Post
    Y You deliberately avoided addressing the real reason you use sleep, the stun effect. If the other player hasn't used a poison pot, that's just a bonus. You kill them with drain / aspir and DoT's over time, typically within 5 min but someone with a ton of items can last 10 min.
    The real reason you use sleep, is the STUN effect?

    You mean not to immobilize a person to spam dispel, get ahead in the aspir cycle, or buy time to recover?


    What is this, I don't even. I keep re-reading this . . . I don't know why.
    (2)

  8. #8
    Player Urteil's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    I thought Lakshmi was known for its PvP.

    It could be quite possible that Saveal Saveeal whatever, is the worst PvP'er/Player on the planet.

    I'm half expecting to hear shit like "haste takes time to proc" or "double attack gear is better than haste before haste cap" or "fSTR DON'T MEAN SHIT."


    I keep re-reading these posts trying to see if I'm misunderstanding them, then I saw the impossible folks, something I thought only existed in the fevered dreams of gnomish mad-men.

    Somebody actually wasting Saboteur on Poison. Not paralyze, silence. Poison:

    Quote Originally Posted by saevel View Post
    A Sab Poison II is 20hp/tick, followed by Bio II for 5~6 and three of the ele debuffs for 5~6 each. That much -HP/tick is going to kill even the Aegis PLD tank from earlier, the one that sat there and had a HF VS MNK beat on him for five min while disengaged.

    (7)
    Last edited by Urteil; 01-30-2012 at 12:29 AM.

  9. #9
    Player Keinn's Avatar
    Join Date
    May 2011
    Posts
    56
    Character
    Keinn
    World
    Bahamut
    Main Class
    BLU Lv 99
    I would have liked FFXI to have a PVP server option, but unfortunately, full world PVP would never happen.
    SE has based the story of the game all around everyone being the children of Altana, and how they all have to band together to face the evils and such. Having people fighting each other all over the place just doesn't match their theme.

    A dedicated Colosseum would be great, though.
    (2)

  10. #10
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Keinn View Post
    I would have liked FFXI to have a PVP server option, but unfortunately, full world PVP would never happen.
    SE has based the story of the game all around everyone being the children of Altana, and how they all have to band together to face the evils and such. Having people fighting each other all over the place just doesn't match their theme.

    A dedicated Colosseum would be great, though.

    I don't want full world PvP, a /duel when bored outside of towns or even them just increasing the EXP reward from OM's to 20,000 that also gives you some Conquest Points or Cruor would be enough.

    The ideal fix would be that every person on the winning team gets 15,000~ CP which could be used to fuel Voidwatch etc.

    Or EXP.

    Or Cruor, or the ability to pick.
    (4)

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