Quote Originally Posted by Economizer View Post
I'm not really feeling the math for magic damage calculations, however looking at the formula we have you can tell that every point of Divine Magic is roughly 1% more damage. For example, if you merited out Divine Magic that would mean you'd get about 16% more damage for your Divine Emblem nuke.
While that statement is technically true, it is a bit misleading. One skill will not add 1% to their current DE nuke damage, but 1% of their normal (non-DE) nuke damage. So if you have 400 Divine Magic skill on PLD, 16 more will only increase the total damage by 4% compared to an unmerited nuke.

Each MAB, on the other hand, will add roughly add 1% of your current DE damage to your nuke (assuming a MDB neutral mob and 0 native MAB). It's a simple matter of diminishing returns, which are quite high if you consider that your base is already at 400 (PLD's Divine skill caps at 404). So the approximation of 1% damage per 4 Skill is accurate enough for these calculations, or to dumb it down further: 4 Skill = 1 MAB.