I've done sufficient testing myself on game mechanics. I just wanted to see where you were pulling your numbers from, which is out of your rear, lol.Like I said, I don't use 3rd party software to log my results, and I'm not one to write thesis on game math, so taking any time to write down 1000's of hits, not for me, but you may if you like.
yes, it's been tested quite extensively, lol.but nobody knows where the math on fSTR came from, nobody has tested it extensively, and there is no possible way that the limitations can be correct if I lose any DMG dealt on a mob 20 levels lower than me, and with only losing 5 STR.
You're not losing damage, you're eye balling. You admit yourself you didn't even bother to write anything down. You're not a human calculator. You're looking at a few high damage hits and a few low dmg hits and making assumptions based on that.
Knowing your stats and the enemy's stats, you can math out your damage. You can math out the highest damage hit possible and the lowest damage hit possible, as well as your average. The difference between your lower bound and your higher bound will be quite a large difference. Leaving that 5 str on, you can still hit those low numbers that you were supposedly seeing w/o the 5 str.
Again though, you can gear how you want, I frankly don't care how you gear, but when you're here on a forum telling other people who may take you seriously when you say that str is better than DA, yea, I'll come out and correct you, because you're flat out wrong.


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