How can they do this in the name of balance when it makes cor a lot less useful? Dumb nerf
How can they do this in the name of balance when it makes cor a lot less useful? Dumb nerf
/sigh
Needing to explain basic DD builds.
Typically a DD needs 100 TP to get a Ws off, most build their gear sets around this number. By reducing this number you enable them to WS more, and by reducing it further through atmacite it allows them to never stop WSing.
I can understand that newer players might not remember this, but there once was a job / build setup that could do exactly what your doing now. It involved polearm and a SAM, DRG or WAR. Back then we got full TP return on every hit with a WS, thus Penta could return 50 or more TP. It was the best setup you could get, only eclipsed by a MNK with the base relic knuckles, but only barely. SE swung their nerf hammer and changed it to the TP system we have now. Anyone who didn't see this coming was either blinding themselves, or is to new to remember the original TP nerf.
As for those events. LMAO. Every last one of those is a joke and you all know it. Your blustering to try to create a false sense of support for your position. You used misers for voidwatch pure and simple. Everything else is just BS.
So because you talk about TP in a completely backwards manner, I'm stupid? Yeah, ok...lol. I understand you're trying to be the cool kid and all but you have no Idea what I do in game for events. Fact is I go cor to Einherjar every week. I go cor to Abyssea every week. I should not have to explain why these events are still valid and I think even if I did you're too thick to grasp the concept.
Simple fact is SE is making this roll useless outside of Voidwatch. If you have a valid point to make instead of moronic insults I would love to hear it.
Vivik- Asura
Do you know who you really are? Are you sure it’s really you?
It seems originally we were in agreement about SE going about "fixing" save TP the wrong way by completely nerfing it down instead of putting a cap on it (which is the important issue), but now you're just being an arrogant, condescending twatbag. So...
Again, just because you don't do any of those events doesn't mean other people don't. That might be too difficult a concept for you to understand; if so, I do apologize.
Now if you'll excuse me, I have to go and tell my friends and linkshell mates that we have to stop doing any and all events besides Voidwatch, as it is the only true relevant content in the game and anything else is a meaningless joke.
Yay, using pentaspam as justification for nerfs! It's only been 8 years since said nerf happened.
Since you're obviously a hardcore super vet, you should know that weaponskill frequency has been the way to beat most baddies. For the first time since release a job could compete with bard to maximize weaponskill frequency. That's obviously not allowed, so corsairs are getting beaten with the nerf stick. This is SE saying marchx2 onry.
Because if there's one job that is just oodles of fun to play, it's bard.
COR: "But I have my 2 standard melee rolls macro'd! Now I have to choose a different one from the other 8 DD-based rolls!"
Sometimes asking people to think outside the box is just too much.
This is ridiculous... I'm a samurai and I don't want to be babied like this!
I WANT TO SHINE FROM MY PLAY STYLE AND GEAR
There is no glory whatsoever in nerfing EVERY other job until its near useless.
Thank you SE for spoon-feeding us but I think its time you let us sams learn to walk on our own damn feet
More like that's the only two rolls they bothered to buy on their COR after abyssea burning it to 99. They might of got evokers just cause.
COR still has plenty of offensive buffs, their just pissed the broken one is being nerfed. And while it's a rather heavy handed nerf, it's not unexpected seeing as they've done this exact same nerf in the past.
And the absolutely hilarious part is, this won't change VWNM much except for those who purposely built for it. Instead of getting 50+ TP after a WS they'll now get 35~40 TP after a WS, adds a full attack round to their WS time, but not much else. "Outside of abysea" doing ... farming or whatever, they'll still have QD / SS / WF / combined with all the other rolls. Saying COR is "useless" is a perfect example of Hyperbole. Want to see a "useless" job, go look at RDM, BST, PUP or SMN (other then PD zerg). Even the mighty PLD is nearly useless with it's sole ability being that it can hold a crazy offensive NM while an alliance recovers from a near wipe.
But no, the job that can not only buff others, but smash a mobs face in, is somehow "useless" without a single buff. You'd think they were nerfing WF and QD with how people are reacting.
I don't think people are even reacting that badly so I don't know where you are getting that from.. Most people are just asking for it to be nerfed differently so that you don't need an atmacite for it to actually do something of note. And maybe I skimmed over it but when did anyone say COR would be useless?
Last edited by Insaniac; 02-05-2012 at 09:51 PM.
↓ Trolling sapling ↓
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Generally, it was best to switch the second slot between Chaos Roll and Tactician's Roll already, depending on the time people could spend engaged and the amount of Haste present.
The death of Miser's Roll outside of Voidwatch isn't being lamented because it was the standard roll. It's being lamenting because Miser's roll was the only roll that was vaguely in the same neighborhood as the Marches a Bard could offer.
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