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  1. #81
    Player Insaniac's Avatar
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    Mar 2011
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    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Yeah, I really don't know where all this "COR usefulness" talk is coming from. No one arguing for a different type of nerf has really said anything about COR being useless. Nerfing in this fashion throws too many other things out of balance like SAMs WS frequency vs. other 2h DDs inside VW and the desirability of COR vs. BRD outside VW. A 50 tp return cap is the obvious answer.
    (2)
    ↓ Trolling sapling ↓

  2. #82
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Greatguardian View Post
    You are mistaken. There is one regain roll.
    So what's with Companion's roll showing Regain and Regen?
    And obviously Tactician's roll.

    1 + 1 = 2 last time I checked, though it has been a while since I was at school^^
    (3)

  3. #83
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    There are many rolls which are, functionally speaking, worthless. If they wish to throw one of the best rolls onto the pile of worthless rolls, perhaps they should consider pulling one or more of the other rolls off that pile. And I'm sorry, but the PLD and WHM roll changes are fundamentally disgusting. Boosting the other rolls is a nice touch, but this doesn't change the fact that they're just a moderate increase to a buff-type that is almost never needed. To compare these changes to what a bard would be facing, it's like marches getting nerfed so they don't stack with any other form of haste and in return, pastoral, gavotte, capriccio, operetta, and round get their strengths slightly boosted; the best song gets nerfed to the point where it's useless, the worst songs are still the worst, but slightly better than they were.
    (5)

  4. #84
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Babekeke View Post
    So what's with Companion's roll showing Regain and Regen?
    And obviously Tactician's roll.

    1 + 1 = 2 last time I checked, though it has been a while since I was at school^^
    Context is important.

    Quote Originally Posted by Babekeke View Post
    If I'm not mistaken, there are 2 regain rolls? And inside VW there's a regain atma too (and 1 that offers sphere regain which affects your mates, but not you)
    No one went "HOLY CRAP! Can we use Atma of the Apocalypse in VW too?!" because it's clear from the context that you mean "atmacite" even though you used the word "atma" as an abbreviation instead. Just like how when GG said you were mistaken and there's only one regain roll, it's clear from the context he means "one regain roll which can affect a player".

    One thing I can't decypher from your context, however, is whether or not you're really trying to use Companion's Roll as an argument that corsair will still be strong after this next update.
    (5)

  5. #85
    Player Dawnn's Avatar
    Join Date
    Mar 2011
    Posts
    65
    Quote Originally Posted by Babekeke View Post
    So what's with Companion's roll showing Regain and Regen?
    And obviously Tactician's roll.

    1 + 1 = 2 last time I checked, though it has been a while since I was at school^^
    companion's roll
    pets? maybe? =p
    (1)

  6. #86
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Yinnyth View Post
    There are many rolls which are, functionally speaking, worthless. If they wish to throw one of the best rolls onto the pile of worthless rolls, perhaps they should consider pulling one or more of the other rolls off that pile. And I'm sorry, but the PLD and WHM roll changes are fundamentally disgusting. Boosting the other rolls is a nice touch, but this doesn't change the fact that they're just a moderate increase to a buff-type that is almost never needed. To compare these changes to what a bard would be facing, it's like marches getting nerfed so they don't stack with any other form of haste and in return, pastoral, gavotte, capriccio, operetta, and round get their strengths slightly boosted; the best song gets nerfed to the point where it's useless, the worst songs are still the worst, but slightly better than they were.
    I have a feeling that if we could know how useful some of the Development Bros think the new Paladin and White Mage rolls will be, certain parts our brains would catch on fire. It would just be too much of a system shock.

    At the bare minimum, it would be similar to watching the evening news alongside a schizophrenic who thinks all news anchors are speaking to him directly.
    (3)

  7. #87
    Player Seha's Avatar
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    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    Seriously, I'd rather they put a cap on savetp or nerf the atmacite instead of the roll, I'd like to still use it in Legion you know.
    (3)

  8. #88
    Player darkhorror's Avatar
    Join Date
    May 2011
    Posts
    116
    Character
    Darkone
    World
    Bahamut
    Main Class
    RNG Lv 99
    This is a terrible way to make an adjustment to save tp. If you want it so that people can't constantly WS. Just set the max tp return on WS to 50. That way save tp is useful, without having to use two things at once to make it useful.
    (2)

  9. #89
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Ophannus View Post
    5k wildfires are consistent, compared to random ass Drakesbanes which range randomly from 2-4k in abyssea and lets not even talk about DRK damage.
    Quote Originally Posted by Chriscoffey View Post
    ^^ They should try other melee before saying such nonsense.

    I think you people need to do more VW to see how able a cor is to kill/DOT things because they are very good compared to other various melee (Rex says Hi).
    You're both missing the point.

    COR is a great DD in Voidwatch. It's awesome. I parse pretty damn high on it a lot of the time.

    In Abyssea, however, it is not. No one gives a damn about per-WS damage. Seriously. It is not some sort of magic quantifier for how much damage a job is capable of doing. Summoner can do 5k BPs, does that mean it's able to keep up with WAR? Hell no.

    1) Cor's WS frequency is lower than any hasted melee DD in Abyssea.

    2) Cor's white damage is nonexistant, especially compared to DDs who are rocking RR/SS/Apoc and getting 1k crits with 15% TA.

    3) 2k Drakesbanes are low, you're using an OAT lance and probably no food if you're hitting those numbers often. And if you're using a bloody OAT lance, then there's a reason your WS is averaging lower - you WS a hell of a lot more often.

    4) For those who just can't read, I'll reiterate that Cor is awesome in Voidwatch. It is not, however, awesome in Abyssea. It is pretty damn terrible in Abyssea.

    Unrelated tangent: Companion's Roll is for pets only, holy shit.
    (10)

    I will have my revenge!

  10. #90
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by darkhorror View Post
    This is a terrible way to make an adjustment to save tp. If you want it so that people can't constantly WS. Just set the max tp return on WS to 50. That way save tp is useful, without having to use two things at once to make it useful.
    It's my opinion that the balance would be better maintained for later if max TP return and save TP both got individual caps of some sort. So a max TP return of 66.6, and a save TP cap of 40, for example. That way they could add some awesome piece of gear that has save TP+10, conserve TP+15, and store TP+20, and when combined with miser's roll you'll still get some sort of boost out of conserve TP when it kicks in.

    As a side note, I hate hard caps in general. I would much rather see a system of diminishing returns.
    (3)

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