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  1. #21
    Player Detoxy's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Detoxy
    World
    Asura
    Main Class
    DNC Lv 99
    Quote Originally Posted by Alhanelem View Post
    Only because they were too lazy to rebalance those monsters for the new 2 hour, most likely.

    It could actually be a 20 minute ability on them and we just don't notice.

    Well Im Fully RIGHT. No 1 Kan 0btain nor mobs can cast Utsusemi: San. It was DELETED and is no longer anyWhere within the GAME. You can No Longer /Recast for it like you were Able TO when it St1ll 3xisted. Don't Post Insults Toward Others Unless U Know FULLY what U are talking about. (And actually, you shouldn't do it even if you do....)

    Obnoxious grammar and caps FTL...

    Oh, and that stuff listed under "really old stuff" in POL Utils doesn't count, that lists many spells that are in the game and some that aren't, but none of that data is used, even for the spells that do exist. It's just old text data (not complete data needed to make a spell or ability work) left behind when the game was released. I can assure you, that the player version of Meteor isn't going to cost 1 MP to cast like it is in that old text file.
    Nope U Failed Again u are NOT FULLY RIGHT. If Ur a good little boy u would check ur dat files. SE is still thinking about adding Utsusemi: San thats y its still in the dat files. AGAIN don't post a dumb reply unless u know what u are talking about!!!
    (0)

  2. #22
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Not to support the arguments that Utsusemi: San exists still, but:

    Quote Originally Posted by Alhanelem View Post
    You can No Longer /Recast for it like you were Able TO when it St1ll 3xisted.
    I had kinda forgot /recast existed a tiny bit so I played with it a bit. Try it, /recast "Utsusemi: San" still works (along with a few of the Ni versions of certain spells players can't get, and higher tiers of Diaga among other things). Meteor doesn't however.
    (0)

  3. #23
    Player Ciecle's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria(atm)
    Posts
    66
    Character
    Ciecle
    World
    Cerberus
    Main Class
    BLU Lv 99
    /recast gives a 'recast' for: (but not limited to)

    [Utsuemi: San]--:--
    [Banishga III]--:--
    [Banish IV]--:--
    [Tp drainkiss]--:--
    [Shakeshroom]--:--
    [Paralyga]--:--
    [Slowga]--:--
    [Hastega]--:--
    [Silencega]--:--
    [Virus]--:--
    [Tonko: San]--:--
    [Jubaku: Ni]--:--

    because these things 'are' in the dats, but not useable(and it could be possible that other things have the spell like the blu spells, there can also be many other reasons why the spells that still have /recast values set to them; one i can think of is: 'Those /recasts are just place holders for spells that may still be implemented at a later time.')

    but if you go through the '.dats' in Altana View, you'll find that not all of the spells have recasts.

    (yes i went through a ton of the '.dats' to see which ones work and what not... but i cant find a rhyme or reason as to why SE would still assign bits to keep a 'recast' value of --:-- for the spells that aren't able to be used by a player...)

    and... cerberus just FFXI-3305ed me, so i guess it's time to go to sleep. >.> lol
    (0)
    Last edited by Ciecle; 01-24-2012 at 06:01 PM.

  4. #24
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    lol Utsusemi: San....

    The only way this would work is if it caused your other two Utsusemi spells to go to cooldown. Otherwise this would be broken against anything that doesn't -ga or otherwise clear shadows.

    That or they add more abilities that just bypass shadows to begin with, at which time I say "What's the point?"
    (1)

  5. #25
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Ciecle View Post
    [Hastega]--:--
    This one actually is due to the Summoner Bloodpact I believe. Try /recast "Meteorite" and see what happens.
    (0)

  6. #26
    Player idx1's Avatar
    Join Date
    Jun 2011
    Posts
    43
    Character
    Seconds
    World
    Odin
    Main Class
    RDM Lv 96
    Back to OP I think your idea has merit.

    Though you gotta admit, if you could break/breakga like the mobs can - that's just no fair! You're playing on even terms! How dare you!

    Seriously tho, I feel like Break/breakga/stun/bind/flash etc should be able to have enhanced effects from Sabateour(sp) or Elemental/Divine seal. Enhanced effects such as, for example, a Sabateour/ES break/breakga will allow a mob to get hit more than herpaderp once before it wears, and same thing for bind.
    Divine seal flash will make it last a moderate duration (10min job ability man..) with an emnity decrease.

    Cuz..what you're talking about is similar to terror effect. Now I know break/terror don't really stick on things that matter so vs things that don't..currently BLU terror (5min timer) vs. break/bind whatever the hell + ES/sabateour (10/5min timer) you lose.

    All this balancebalancebalance.
    Break a lvl1 mob when you're 99 hit it with a club when you have no native skill and boom it wears.
    This balance you speak of has no scale.

    Remember the days when you played ff games, you'd get petrified and then you'd get hit and then your character just shattered? And you couldn't phoenix down them for that fight?
    And so then you got break, did it to the mob, and hit them back so they shattered for sweet sweet revenge?
    And then how they patched it for balance and took it out?
    owait they didn't do that last part. orite tanaka wasn't in charge there.

    They're tweaking job abilities (timers, etc) and merits.
    We can only hope that they can evolve the old abilities to fit the modern playing field.
    (1)
    Quote Originally Posted by Nightfyre View Post
    The other side of that coin is the people who think Mirage Charuqs are cool to fulltime. I'm really not sure BLUs have a higher average skill/competency level than any other job.
    His world is that small.

  7. #27
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    idx1 has a good idea. Rather than change how the spell works, adjust it to have bonus effects when used in conjunction with certain job abilities. That'd be a nice little change.
    (0)

  8. #28
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    I could live with that, tho I'd still prefer a solid fix to the spell.
    (0)

  9. #29
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by idx1 View Post
    Though you gotta admit, if you could break/breakga like the mobs can - that's just no fair! You're playing on even terms! How dare you!
    No you're not. Most situations are 2-18 players against one mob. How is that even?
    (2)

  10. #30
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,116
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    because these things 'are' in the dats, but not useable(and it could be possible that other things have the spell like the blu spells, there can also be many other reasons why the spells that still have /recast values set to them; one i can think of is: 'Those /recasts are just place holders for spells that may still be implemented at a later time.')
    After an update a few years ago, a lot of these stopped working. Did you test this recently?
    (0)

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