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  1. #101
    Player Unleashhell's Avatar
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    Quote Originally Posted by Crysten View Post
    You forget about the thousands of people still playing this game and expecting somewhat better service for the money than we're getting currently, so no, I don't think you understand how business works. XI is currently long-tailing and SE should be doing their damnedest to keep us interested and continuing to support the game financially.

    So what's the best way of doing that? Wasting already scarce resources to design trials and objectives that they only indend to see a minute fraction of the playerbase achieve instead of actually developing worthwhile, fresh new content (...wait, what?).

    None of the content currently planned for us is fresh in the slightest. All we have coming is simply either cut and paste work (Legion), or "new" versions of stuff we already did until we were blue in the face 3 years ago (Nyzul, Limbus, possible Salvage revamps).

    What would you rather see? Afterglow trials or potential new missions, storylines or unique endgame events? The Dev team apparently wants to see (a very small percentage of) people doing the former, which boggles the bloody mind.
    Funny how nobody complained when abyssea came out about rehashing old zones and just adding new monsters. All everyone cared about was the gear you got from it. Now that everyone has all the gear they want and weapons that do massive damage all of a sudden they are bored.

    SE gave us a timeline for what they say is "content". Abyssea was part of that "content" yet everyone seems to forget about that now that they have everything from Abyssea. You seem to misunderstand that fact that SE is moving on. They are creating newer and better things. Not sure why people on here don't see that. There WILL be a day the servers shut down for this game. There WILL be a day that SE says we will not be supporting FF11 anymore.

    Now do I want to see that happen? Of course not. Putting 8+ years into this game this is almost like a second job for me. Granted what I say sounds negative, but its reality.

    Lets do a quick google search and see what we come up with.

    Lets look at this...

    http://www.pcworld.com/article/24346...in_a_year.html

    Read this article and you tell me how you take it. Then read all the comments at the bottom. WoW still has years to catch up to the length of time FFXI has been out. By that time their subscription numbers will continue to tank. Even the comments at the bottom say they need to revamp the game.

    Lets look at this...

    http://www.bit-tech.net/news/gaming/...-of-warcraft/1

    Funny how you guys say its bad business to release another MMO to compete with your own products. Then turn around and say this is why Blizzard has done things right. Meanwhile they have a new MMO coming out in 2012 (AND IT LOOKS LIKE WoW) go figure....
    (1)

  2. #102
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    What MMO has pulled off a failed launch of XIVs magnitude and re-released to praise and success?
    Most recently, all points bulletin, which was shut down less than 90 days after launching (this was very close to when FFXIV launched). The original developers were mostly unprepared for the kind of attention an MMO needs to survive after launching and it resulted in a lot of problems being ignored and the developers running out of money and folding. Another company later picked it up because they felt the game had potential, and it recently re-launched and seems to be doing fine.

    Diablo III and GW II
    I don't know what GW II is, but Diablo III isn't even in the same genre. It's not an MMO, it's a co-op Roguelike game. It's not a persistent world and you only play with a few people in created games at a time.

    Even the comments at the bottom say they need to revamp the game.
    And WoW is actually doing that. They started with the world itself, which underwent some major changes in Cataclysm, and apparently the Talent system which has been a part of the game since its inception is being completely remade into something new. Blizzard isn't afraid to totally redo something if necessary, and neither is the FFXIV team. It's just FFXI's team that seems to be stuck in the mud, as it were.
    (3)
    Last edited by Alhanelem; 01-17-2012 at 06:46 AM.

  3. #103
    Player Ravenmore's Avatar
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    Mar 2011
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    Ravenns
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    Phoenix
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    BLU Lv 99
    What to say hes not making a HUGE salary some where. You know MMOs are a hobby everyone has a hobby. I hate that kind of small minded thinking that you can't be into video games unless you have a low paying mind numbing job.
    (1)

  4. #104
    Player Unleashhell's Avatar
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    Quote Originally Posted by Ravenmore View Post
    What to say hes not making a HUGE salary some where. You know MMOs are a hobby everyone has a hobby. I hate that kind of small minded thinking that you can't be into video games unless you have a low paying mind numbing job.
    That is true. I will agree that it is possible, but its an extremely rare case. He just likes to make his point and ignore any other debate cause he always thinks he is right about everything.
    (0)

  5. #105
    Player Ravenmore's Avatar
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    Mar 2011
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    Ravenns
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    Phoenix
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    BLU Lv 99
    Quote Originally Posted by Alhanelem View Post
    Most recently, all points bulletin, which was shut down less than 90 days after launching (this was very close to when FFXIV launched). The original developers were mostly unprepared for the kind of attention an MMO needs to survive after launching and it resulted in a lot of problems being ignored and the developers running out of money and folding. Another company later picked it up because they felt the game had potential, and it recently re-launched and seems to be doing fine.

    I don't know what GW II is, but Diablo III isn't even in the same genre. It's not an MMO, it's a co-op Roguelike game. It's not a persistent world and you only play with a few people in created games at a time.

    And WoW is actually doing that. They started with the world itself, which underwent some major changes in Cataclysm, and apparently the Talent system which has been a part of the game since its inception is being completely remade into something new. Blizzard isn't afraid to totally redo something if necessary, and neither is the FFXIV team. It's just FFXI's team that seems to be stuck in the mud, as it were.
    Had to look up APB lol. It looks interesting and a rough lunch to get back 150k for the open beta is something to respect but that far from a smashing success. Then there is the fact it was sold that might draw people back to it like a restaurant
    putting a sign up saying under new management/ownership. You can kinda say that with FF14 but the fact that the old team didn't leave the comapny and they were not the main problem to start with just a sysmtom. It took them to long to admit there was a problem and to long to really do something about the core problems.

    Then all the damage that the current FF11 team is doing to the brand name and in 5 years they might start making another game drawing resources away from it like they did with FF11. I admit its not outside the realm but its got more agaisnt it then APB has.
    (1)

  6. #106
    Player Unleashhell's Avatar
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    SE rushed FF14 out too fast. Maybe to compete with WoW? I forgot the exact years they came out. They put alot of emphasis on how it looks (which is does look good) and not enough into game mechanics. Maybe if it was actually put out a couple years later it wouldn't have failed as bad. There would have been completed quests and actual mob placement that made sense. It is going to be a long hard road for SE to recover in the MMO market after what happened to FF14. If they do make another MMO in the future with as much publicity as 11 and 14 I'm sure they wont have the big rush of people going out to buy it right away. Its a shame being that I love the FF series as a whole.
    (0)

  7. #107
    Player Ravenmore's Avatar
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    Mar 2011
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    Ravenns
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    Phoenix
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    BLU Lv 99
    Don't think it was really to compete with WoW more to deal with presure from within to get the game out the door. It was being worked on for 5 years and most of that was on the graphic engine and it showed. Had they just bit the bullet and lience one and spent the 5 years they had on content, story lines, zones they might not be in this spot. Not to mention FF14 player have all this that the topic is about to look forward to as well.
    (1)

  8. #108
    Player saevel's Avatar
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    Apr 2011
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    Quote Originally Posted by Sparthos View Post
    F2P MMOs, the bane of our era. Can't wait till they hit you with a surcharge for logging in during high server volume periods.

    If FFXIV goes F2P that'd be a huge slap to the faces of fans and would probably make things worse than they are at the moment. What's worse is that Wada has considered this in the past.

    WTH is your issue with F2P MMO's? They wouldn't be making money unless there was a demand for them, which means customers. Or are you wanting to turn the MMO industry into a authoritarian dictatorship where only Sparthos approved MMO's are allowed to be published.

    There is nothing wrong with F2P, it's a different revenue model with P2P and if implemented horribly will result in your MMO shutting down and going out of business. If implemented properly then you'll turn a profit. See Turbine.
    (1)

  9. #109
    Player Tanakisnumberone's Avatar
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    Jan 2012
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    Character
    Ulga
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    Leviathan
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    WHM Lv 50
    hello, i wish to address ur issue OP. tanaka-san has created a vision in which our FFXI players can have weapons that r very rare. this creates a sense of accomplishment and makes players feel unique. plz understand his vision and u will b brought to a good feelings on this matter.
    (0)

  10. #110
    Player Crysten's Avatar
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    Mar 2011
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    Windurst
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    Character
    Crystenne
    World
    Fenrir
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    SAM Lv 99
    Quote Originally Posted by Unleashhell View Post
    Funny how nobody complained when abyssea came out about rehashing old zones and just adding new monsters. All everyone cared about was the gear you got from it. Now that everyone has all the gear they want and weapons that do massive damage all of a sudden they are bored.

    SE gave us a timeline for what they say is "content". Abyssea was part of that "content" yet everyone seems to forget about that now that they have everything from Abyssea. You seem to misunderstand that fact that SE is moving on. They are creating newer and better things. Not sure why people on here don't see that. There WILL be a day the servers shut down for this game. There WILL be a day that SE says we will not be supporting FF11 anymore.

    Now do I want to see that happen? Of course not. Putting 8+ years into this game this is almost like a second job for me. Granted what I say sounds negative, but its reality.
    I bolded the main part here, but if you've been paying attention for the past year, but FFXIV was originally supposed to be the "bigger and better thing." We all know how that turned out, and it's potentially going to take them two tries and going vastly overbudget to get it right. Any right-minded company would have pulled the plug and had the original dev team fired, but this is Final Fantasy. The brand is far too important and SE have gone all in to make sure that succeeds.

    Abyssea was a cut and paste job in terms of zones, I concede that, but you also had completely fresh elements not ever seen before - the stagger system, cruor buffs and Atma being the main part and the sudden U-turn from grind-filled level 75 content being the other. Arguments for/against Abyssea aside, Abyssea had an intriguing battle system and then they went and abused the idea into the ground by extending it into the other endgame at the time; Dynamis, WoE and Voidwatch.

    Quote Originally Posted by Unleashhell View Post
    Lets do a quick google search and see what we come up with.

    Lets look at this...

    http://www.pcworld.com/article/24346...in_a_year.html

    Read this article and you tell me how you take it. Then read all the comments at the bottom. WoW still has years to catch up to the length of time FFXI has been out. By that time their subscription numbers will continue to tank. Even the comments at the bottom say they need to revamp the game.

    Lets look at this...

    http://www.bit-tech.net/news/gaming/...-of-warcraft/1

    Funny how you guys say its bad business to release another MMO to compete with your own products. Then turn around and say this is why Blizzard has done things right. Meanwhile they have a new MMO coming out in 2012 (AND IT LOOKS LIKE WoW) go figure....
    I'm not saying XI should be around forever. I'm saying, in the current climate (XIV currently in limbo and the XI community generally weary and constantly in awe of how stupid the dev team is), SE cannot afford to be cutting corners and pulling things like this out of their ass.

    If there is sufficient demand for a product (much like people asking for new content/UI overhauls) then a company should be capitalizing on that demand should it be high enough. Instead we have a skeleton development team pretty much insistant on covering their ears and implementing what they "think" we like, rather than listening to players and enticing people to continue playing and subscribing until the next big thing.

    SE currently have two stagnating MMOs and it's in their best interest to not try screwing up the one with the esablished playerbase right now, else there won't be anyone supporting either when FFXIV 2.0 rolls around. If people think XI is crap, and XIV 2.0 is 9 months away, they're not going to be waiting around paying for a game they don't like. They'll be going directly to the competition.
    (6)
    Last edited by Crysten; 01-17-2012 at 09:12 AM.
    Crystenne ~ Fenrir Server
    PLD, SAM, BLU, DRG, MNK, RDM 95
    Aegis - O Masamune - O Almace - O

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