If you made it so we couldn't double up a single-target roll, what time is wasted? It's an instant JA, not a song that takes 8 seconds to sing. Still lots of time to deal damage.
If you made it so we couldn't double up a single-target roll, what time is wasted? It's an instant JA, not a song that takes 8 seconds to sing. Still lots of time to deal damage.
I approve of this. I like this. Make it so.
I think this should happen as there are some rolls (Ninja Roll, Gallant Roll, pet rolls) which would be of benefit to single members of the party as a whole.In regards to single target rolls, I will address this and the concept of corsair as a set.
Corsairs have the ability to support party members with their rolls similar to bards; however, while bards spend most of their time during battle supporting party members with songs, corsairs don’t spend the same amount of time on support and were made to have a surplus of time so they can attack. This is why the effect duration and recast time on rolls have been set to be longer than songs.
While it is definitely possible to look into single target effects in order to effectively use rolls, the functionality of corsair would most likely be largely changed due to the increased frequency of roll usage, so we would like to continue to look into this while carefully considering whether it is really appropriate for the corsair style that we envisioned.
Swapping the properties of Drachen and Puppet makes sense...but still won't be used.
*ignores Blitzer part*
I agree on the rest, I couldn't care less about Pianissimo. Just give us the 3rd roll you promised though.
I don't get this. It's Cure Potency "Received". Therefore its a roll to be placed on tanks not on WHM's. And again since virtually every WHM is at the Cure potency cap, this roll is useless to them unless Cure Potency caps are to be increased.Unfortunately the effect from Healer’s Roll will not enhance the potency of waltzes.
While they are similar effects, the stats are separate and this is the roll for white mages.
Some clarification is necessary since the only situation I envision for Healer's roll is when you have a RDM or BLU healer and for some reason you are PLD tank/kiting a mob. Certainly it has little value for most WHM setups.
Yo Ho Yo Ho, a pirate's life for me!
It makes sense they are separate effects, hence you have "Cure" Potency gear and "Waltz" Potency gear.
It's also useless for Rdm healers, so the only job who benefits is support healing Blu.
Well its not useless for my RDM since I don't have capped Cure Potency (32% currently). And no I'm not buying a Roundel earring for a job I rarely play.
All that aside my major question is why they'd refer to it as a WHM roll when you neither apply it to a WHM nor does any WHM need such a bonus.
Yo Ho Yo Ho, a pirate's life for me!
Although many White Mages can cap cure potency, some fall just a tiny bit short, or alternatively, giving more cure potency means that said White Mage can equip some haste gear to positively affect recast timers. Shaving a second or two off a Cure V recast without having to dump cure potency gear is amazing. Another situation you might see is one in which you have Lightsday/Weather up... equipping the twilight cape and Korin Obi means less cure potency gear in the back slot and if the White Mage wears a haste belt lower recast times that could be alleviated by wearing a bit of Blessed gear in combination.
Maybe the way it currently is going to be implemented isn't good enough, or maybe this should be implemented in a better way, but thinking creatively shows that it still provides some nice benefits to White Mages.
IMO this roll would be a lot more useful if it's cure potency+ instead of received cure potency+. If you're a tank, you get more benefit from DD roll no matter what and there are no reason to use this over DD roll. So the only use is really just holding mobs/kiting etc.
However if it's cure potency+ you can just use on the mages while the tank keep their DD roll.
I know that will bring up another problem though, that many ppl hates doing roll rotation due to losing dmg, that's against SE's vision of "buff less, DD more" for the job.
Still would rather have another semi-useful roll instead of another nearly useless one.
This is the big problem. You'd never roll this on the tank just to get a few more points of haste onto your WHM's gear set. Tanks are far more concerned with keeping hate than Cure recast. And wouldn't you just put Casters roll on your WHM if you wanted to increase Cure casting and recast? That way you can keep DD rolls on the tank.
Yo Ho Yo Ho, a pirate's life for me!
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