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  1. #1
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,096
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Camate View Post
    Hello.

    Thanks for all the feedback on this topic.

    Sorry it took a bit to give you this information, but as I am sure you all read, we were out for the holidays.

    There have been some comments asking for other weapon skills to be adjusted so that they are stronger. We actually looked into this, but due to the very large differences in values we determined it would be difficult because of the way it would tie into the balance of power between jobs. (In the case that things stayed the way they are, the chances that future abilities and equipment would have lower stats or simply not be possible to add would become increasingly high.)

    The principle behind the current weapon skill adjustment follows the same principles for the aims of why warrior has been adjusted (Restraint, etc.):

    1. Prevent becoming overpowered
    2. Establish balance between warrior and other jobs (make it easier to balance)

     
    The below adjustments have been set up on the test server.
    This is the chance of critical hit for TP100%/200%/300% respectively.

    • Ukko’s Fury
      Before adjustment: 30%/50%/80%
       ↓
      Test server version: 15%/25%/40%
    • Victory Smite
      Before adjustment: 15%/30%/60%
       ↓
      Test server version: 10%/20%/35%

    Since there are other abilities and equipment to take into account, although I cannot affirm anything just yet, we would like to see if we can perhaps raise the critical hit rate a bit after looking at your feedback and development/QA testing.

    We will be putting the re-adjusted data onto the test server during the first update of the New Year and would like to continue to test this.
    I can understand the reasoning behind the changes, and to an extent I agree with the Ukko's change, but I don't really think that Victory Smite is in the same boat (I suppose that's why it wasn't reduced as heavily); I also don't feel that an ability that provides a strong buff that can only be active 10% of the time at best really needs to be nerfed either.

    I do hope that it is shown that these nerfs are a bit on the heavy-handed side.

    Oh no! So instead of doing 6k Ukko's Fury to Qilin they'll do 3k! Which is still 1k higher than NIN DRK DRG THF DNC RNG PUP COR MNK. WARs are lucky thats all the nerf they're getting
    VIctory Smite is nowhere near the kind of broken power that Ukko's is, and I don't understand why it's being nerfed at all. I use it on PUP all the time (I can't speak for other people, but for me, it's outperforming Pummel, at least in Abyssea, and it skillchains better), so this can adfersely effect PUPs (not very much, but it certainly doesn't help them at all).

    I agree that Ukko's needs a tone down, I don't agree that Victory Smite does also.
    (2)
    Last edited by Alhanelem; 01-04-2012 at 08:44 AM.

  2. #2
    Player Feliciaa's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Feliciaa
    World
    Phoenix
    Main Class
    RNG Lv 90
    Quote Originally Posted by Alhanelem View Post
    I can understand the reasoning behind the changes, and to an extent I agree with the Ukko's change, but I don't really think that Victory Smite is in the same boat (I suppose that's why it wasn't reduced as heavily); I also don't feel that an ability that provides a strong buff that can only be active 10% of the time at best really needs to be nerfed either.

    I do hope that it is shown that these nerfs are a bit on the heavy-handed side.

    VIctory Smite is nowhere near the kind of broken power that Ukko's is, and I don't understand why it's being nerfed at all. I use it on PUP all the time (I can't speak for other people, but for me, it's outperforming Pummel, at least in Abyssea, and it skillchains better), so this can adfersely effect PUPs (not very much, but it certainly doesn't help them at all).

    I agree that Ukko's needs a tone down, I don't agree that Victory Smite does also.
    Most likely the Victory Smite nerf had the MNK JA Impetus in mind, rather then nerfing Impetus which would hurt even non-emp holds. I do agree that it sucks that PUP was caught up in the cross fire on this. (Wonder if SE will ever make mythic weapons not take 6+ months so stuff like this does not happen to other jobs).
    (2)