Just did a couple runs with a trio (BLU, PUP, PUP) and well theres not much to report on which has changed.
You select a seperate mission from the old nyzul, and you always start from floor 1. You can still select the same temp items for tokens as you could in old Nyzul as well.
We came across the following objectives
- Kill all (avoid gears)
- Kill the leader (Qirin named "Head 18", probably a place holder name, would drop bombs then run away)
- Kill family of impossible to gauge mobs (Had Flayers / Flans / Imps)
- Activate the lights (Specific order, entered with 3 people, had 4 lights to put into order anyway)
So we didnt see any new objectives so far. Once you've completed a floor you can advance by 1 or by ??? floors, we picked ??? every time and it moved us upwards only anywhere between 2-8~ floors from our experience.
We landed on floor 5 / 10 with nothing special on them. And the highest we got in any run before timing out was floor 11.
On one floor we killed Duke Deacon, who dropped a ??? Shield, which appraised to a maghony shield (hot lewt!)
So the only real change we can see is that the mobs are sporting more HP and hit you harder.


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