Abyssea, for me, revived FFXI.
If you flash back to April of 2009, when I effectively stopped playing, here's the status of my character.
- All missions complete.
- All merits maxed out on my job.
- All equipment, aside from relic/mythic maxed out (aside from, perhaps something like Cuchulain's or HQ VIT Earrings for Chakra).
- All HNM, aside from PW (which we killed in July 09... was the only thing I logged on for after April), and AV killed several times over.
- Crafting near maxed (98) with no desire to finish it, and an over-flooded, poor-profit economy.
- LS Events reduced to HNM Fomor that drop dick, and boring VNM fights. Events like Salvage and Einherjar had mostly run their course by this point.
So I mostly stopped logging on, except for PW attempts. Once we killed it, half of the LS just didn't come back. After killing it on July 27, 2009, I logged on once in September and once in December. There was simply nothing left to do. After December, my CC lapsed, and I didn't bother to reactivate.
Abyssea, in part with the cap increase, changed that. After years of stagnant content, minor additions and sidegrades, things finally got shaken up.
If you take away Abyssea, and replace it with Voidwatch, but still do the cap increases... I probably still come back. But I probably also get bored with grinding out the levels in GoV dungeons, and would have eventually quit months ago.
Unfortunately, the game is getting to 2009 status again, for several reasons.
- WAR and MNK nerfs should not only anger WAR and MNKs, but concern other jobs as well. By nerfing these jobs, SE is demonstrating they have more interest in weakening the stronger jobs, than strengthening the weaker jobs. We're basically back to where we are at 75... and once "balance" is found, there's reason to believe we're going to be "stuck" at that balance, and see minimal character growth in the future.
- Insane timesinks are going to alienate 99% of the players. At this point in the game's life, most of the content has been done over by everyone uncountable times. If the content is there, and worth doing, I'll stick around and do it... I'm not going to re-up my subscription for another several years so I can obtain 1000 Squeaking Apkallu Gizzards or some nonsense...
- Voidwatch, while good and challenging content, is overall lackluster. It should not be the center piece to version updates.
- After the "rush" of Abyssea, and just through natural time progression, the game's population is decreasing.
- Decreasing game population makes it harder for players to participate in large scale content. Right now, there are two people on my LS. Me and another guy. We're both leveling BST. This is the same LS that once killed PW. As recent as the beginning of December, we regularly had ~6-12 on at any given time. SWTOR coming out, recent news from the Dev. Team, etc... has just made everyone else in the LS lose interest. This stuff snowballs. If my LS completely dies out, I lose incentive to play as well. I guess I'm an example of the direction the game has taken... My server has seemingly no interest in doing Voidwatch, and my linkshell is not really interested in FFXI anymore. I'd like to do Voidwatch, but I'm basically excluded from it.
So yeah, that went off on a tangent, but Abyssea did revive this game from it's 2009 state, like it or not. Some may have quit over it, but it encouraged large groups to form (for XP), gave players equipment to "wow" over, without the difficulty turning them off of it, and just gave the game something new and fresh to do.
And that's what FFXI needs right now... something new and fresh... something big. Something that can preferably be managed with a handful of friends - because really, that's all that's left for a lot of the players. Nyzul/Salvage will be nice if they do it right. Limbus too. A new expansion would be the balls. I doubt we'll get that though.
What SE does next is pretty damn important. I've got about 3-5 other LS members who are still "active" and at least half of them are on the fence about leaving. We're getting by mostly on one insanely rich BST funding King Behemoths and Nidhoggs for the hell of it.


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