
Originally Posted by
Benihana
Sweety, that is delusional thinking. Take my word for it, a lot of people quit because of it. So many quitting because of it doesn't mean anything good for the game.
I can link you to a thread on bg asking people why they quit etc. It's quite interesting.
You can't just throw a game that has spent the past 8-9 years applying a specific play-by-play formula, a 180 and expect it to have great results.
Was abyssea a great addition to xi? In some ways, but you have to ask yourself, why some people play xi as opposed to other mmos. Especially long time players. For me, the grind of endgame made the game seem bigger or more fun. I like time sinks that require thought or focus. I like steady progress on my gear equips.
When abyssea came, I just didn't enjoy the simplicity of it in the long run. Like hnm and kings, at first it's amazing. Old endgame kept you motivated if you were determined for whatever reason, but those grinds got boring too. With abyssea, it was a breathe of fresh air, but many people just breezed through it and it felt empty.
One is the complete opposite of the other, but which is better? The content you finish quickly or the one that takes a long time? I was one for the longer goals. Kept the game interesting and fun, especially when I had to farm or go hunting.
Abyssea grind was much easier and more fun, but I think in final fantasy xi, after 8-9 years of the old way, it just hurts the formula.
I mean, why not play wow or rift? Honestly, they are much more fun for if you're into abyssea xi in the long run. I liked xi's for their grinds. W.o it, the game is just a more boring version of wow honestly..
is 500 pws the type of grind im talking about? no.. but i LOVED ZNM before it became gimp and i loved salvage.