I have a 90 Rhongo and I have no problem with it's damage. It does 1000-1500 generally on tough stuff and that's fine because DRG can do other things. DRG easily has the 2nd highest TP gain behind SAM. In VW I tend to WS almost as much as swing normally if I have a COR. I can also shed enmity which leaves me with no fear of pulling hate on those types of fights where pulling hate would be some kind of concern. A DRG WS should do less damage than a WARs just as a SAMs and DRKs should. A WAR has no other tricks up it's sleeve. It just bashes on shit and hopes it gets cures. Other DDs all have other reasons to exist. Outside of procs WAR does not. Damage dealt is only 1 part of this so called balance. This dev team says PLD can't get offensive buffs because it's survivability is so high. WAR is the opposite side of that coin. There's nothing a WAR can do to keep itself alive as opposed to every other DD job in the game. It should be #1 by a large margin when it comes to damage dealing capabilities. Maybe not as large as it was but putting it on the same level as SAM is the opposite of balance.

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