I believe one would call it a rebuttal to an ongoing debate...clearly.
And at a time when leveling was actually difficult, people who were "main" ranger found themselves left out and had to level BLM.
Lack of a personal enmity tool/JA. People subbed /BRD and /DRK til they put an end to that, making NIN an ineffective tank, and an equally ineffective DD.
I agree, but do they plan on making other jobs better?
Then you're blind lol. Samurai is now on the same field as WAR thanks to Shoha. Once they tone down WAR, SAM is your 4k+ WS DD, except they can use it a hell of a lot more often. It's plenty relevant, and its a prime example of my entire argument that all SE is doing is toning down one job in spite of another. Nerf Shoha and you'd get me to agree that is a closer step towards balance.
Deleting your character would imply you've quit, and thus will no longer spend money--"AMIRITE?". You're HAPPY to be playing a game with developers that do not release legitimate content and put the screws to their player base?
Thanks for agreeing to my point that new content CAN help balance things, if done correctly.
I do have your attention if you're responding to my posts, professor. If you read what I said instead of trying to only supplement your own argument, you'll see I agreed that WAR was overpowered. I'll state my argument once again that a nerf to one job alone solves NOTHING. Two months when we all have Masamune SAMs you'll see what I'm, talking about.
So keep thinking that I'm crusading against a WAR nerf. If you look at my gear/jobs, I have plenty to fall back on already. What angers me is that players will jump to the next best thing, and then SE will nerf that too. This is how they operate, and I don't know how you think that's fair.
How's your Ukon coming along, Tag? Still 11/50?


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