
Originally Posted by
Alhanelem
If you make them long not including duration buffs, then with the duraiton buffs, the durations will be ridiculous.
Most buff durations are designed such that there is a certain cost of maintianing them. The act of applying them is tedious, but it's SUPPOSED to be a drain on your resources. You have to choose between having the buffs and spending the time and MP on them, or not. It's part of the game balance.
Generally, no matter how much you ask, you won't get an increase in duration without a reduction in potency. Each buff is designed to provide a certain amount of benefit. If you have them double the duration, they'll cut the potency in half or nearly in half so it provides the same amount of total benefit over its duration. Now this isn't to say that certain specific buffs really shouldn't be extended (because they don't last long enough to be really useful in the first place) but it shouldn't be, nor will they actually do, a universal duration increase.
SE has commented on a few threads in the past saying that they would have to trade off potency to increase the duration of an effect.
(Disclaimer: I'm not really against this, but I understand that the mechanic was balanced a certain way, so I wouldn't hold your breath about them changing it much.)