Dear Devs.
SPLIT WALTZES!
Ty.~
Waltzes I : curing waltz 1/2/3 healing waltz and divine waltz 1.
Waltzes II: Curing waltz 4/5 Divine waltz 2.
That is all.
Dear Devs.
SPLIT WALTZES!
Ty.~
Waltzes I : curing waltz 1/2/3 healing waltz and divine waltz 1.
Waltzes II: Curing waltz 4/5 Divine waltz 2.
That is all.
With whom are you playing? People stuck in 2007? I get complained at on Skype if I waltz myself because that means I dropped Saber Dance.
Currently, dancer's support ability is next to nonexistent, unless you count the ability to keep 1-2 other people alive while fighting EP enemies as legitimate "support."
Last edited by Asymptotic; 12-15-2011 at 03:46 AM.
I would say you are not that good of a Dnc then sir. if that is the best you can pull off ^_- please tell me that is against 20 some ep's. In the LS I run with I'm asked to come Dnc to tank/hold adds, help with healing, procing, and finding hints and NEVER have any one complained about the face I don't even HAVE saber dance. really if the "best" you can do is keep 2 others alive as well as your self when fighting a ep you fail rather well at Dnc. I for one am one if the *gasp* Healer and support Dnc one of the few left by the looks of things and THAT is why I'm wanted on events like VW any help they give to the walzes well be welcomed by me and the few others out there that don't play their Dnc like a gimped Thf.
Its not the fall that kills you its the sudden stop at the end that dose.
"I'm fine it was only 5 IT's that linked on me" TE farming as a Dnc is always fun
This is right for Certain.
And the Point is:
Can you keep a Party cured in a Voidwatch Zerg? No? Neither can I!
Can I keep a Voidwatch Pt Alive if they are carefully Procing and DDing? Yes.
Can a Brd do it? No?
Would it need a Whm? Yes?
Well you not Whm your a supportive class you are supposed to make the mages Job less stressful while helping the Meeles do their Job.....
If you can't do that try a DD Job.
Odin Server
lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!
Don't even get me started on Dynamis, the only reason you're there on DNC is because of the proc system. If that didn't exist, you'd take a THF, WHM, and a WAR or something like that and tear things to pieces for max efficiency. DNC would be reserved for those who want to stubbornly solo, basically. Yay for gimmicks!
So let's talk about DNC in real events: VW for example. Okay, so you say that DNC can keep a party alive while carefully procing and DD? Maybe, on something that didn't do a lot of AoE.
The point is, why would you bring a DNC to do that when you could just bring a real support job and call it a day. Can a BRD keep a voidwatch party alive? No. But you know what? 2 WHMs is generally enough to keep an entire VW alliance alive anyway, so who cares? Bring the BRD, or even a COR, because you need them for procs anyway and they'll provide a much greater assistance to the party.
If you INSIST on playing DNC, and the WHMs are perfectly fine handling the cures on their own (which they are, or else you should pretty much get better WHMs, sorry), then what's the point of "supporting" them with waltzes? So they can sit on their temp items for longer? So they can sit at above 50% MP while an Aegis or Ochain PLD takes 100 dmg every 4 seconds?
I'll tell you what the point is: there isn't. You could have spent that TP on something else, which basically boils down to Samba + Damage and debuffing with steps (The ability to find weaknesses quickly is not unique to DNC, as anyone /DNC can do the same thing, although DNC does boast significantly more survivability than most jobs on the front lines). Rudra's can deal 2.5-3.5k damage on Jeuno/Zilart T3s, and that's nothing to scoff at, really. It's better than wasting your time "helping" mages who don't need it because they have infinite MP. Inb4 "Not everyone has Rudra's." Who brings non-empyrean melee to Voidwatch? Come on now.
The biggest lack of insight in this thread however is
Gimped THF? It's pretty well-established that DNC's DD potential has overshadowed THF since 80 cap. This is why the THF forum complains so much when DNC get anything even moderately offensive.me and the few others out there that don't play their Dnc like a gimped Thf.
The point is, the thing DNC does most efficiently right now is damage. Sure, it can function as a gimped and inefficient supporter, but it's like I always say:
It's perfectly fine to play at reduced efficiency (I make this decision when I choose to go DNC to events in the first place over something more useful), but don't delude yourself into thinking that it's "ideal" just because it's "your playstyle."
Not to derail the derail, but if they do increase the cap on waltz potency to something like 50% or better it would be really nice if they added a dagger trial to something on par with the curing potency staff. Yes i know there is the phurba, but we can dual wield waltz potency daggers if something like this were available which would put us closer to the raised cap without 50 other pieces of gear at 1%-5% a pop.
And if they really wanted to make dnc's wet in the pants they could also have a waltz -timer on the same dagger.
In a merit-style party of 6 fighting VT/IT monsters without AoE TP moves, DNC can probably keep everyone alive as long as one of the buffing jobs (BRD or COR) subs WHM. There are absolutely 0 events that would inspire such a situation, though.
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