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  1. #521
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    Mar 2011
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    I'm not even going to describe how badly you'd have to goof up for that to be the case.
    (1)

  2. #522
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Quote Originally Posted by Mirabelle View Post
    There are no reasons to have anyone but a tank and proc'er on NM which is the argument for why DD's are always spending 90% of the time with their back turned waiting for red proc to go kill for 20 sec.

    Of course the following argument that there should only be a NIN/WAR/WHM on all NM's and everyone else is superfluous becomes apparent which means anyone without said jobs is SOL. So as a DD, either you spend 90% of your time with your back turned or you don't come as that job. This is still fundamentally an indictment of the Abyssea system for DD's (or any other non-tanking, non-healing, non-proc'ing job).



    Sure when the yellow proc is AM, and CC decides Mayhem lantern is his go to TP move.
    Yes. If you're a DD that's not NIN/MNK/WAR, you should be on a different job.

    Do I think that's ideal? No. I don't like the Abyssea job system much either. But that doesn't make it any less true. DDs shouldn't have their backs turned because you shouldn't be bringing like 6-10 people to Abyssea. If you have extra DDs that are not your tank/proc (Which should be the same person), you're wasting slots.

    Indict the system all you want. "TP spam" and "zomg everyone turn" should never happen.
    (1)

    I will have my revenge!

  3. #523
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    Mar 2011
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    960
    Why are we still talking about Abyssea again? The content is old and the game has moved away from those zones.
    (1)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  4. #524
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by Sparthos View Post
    Why are we still talking about Abyssea again? The content is old and the game has moved away from those zones.
    I don't even know, man.
    (1)

    I will have my revenge!

  5. #525
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    Quote Originally Posted by Sparthos View Post
    Why are we still talking about Abyssea again? The content is old and the game has moved away from those zones.
    Quote Originally Posted by Greatguardian View Post
    I don't even know, man.
    Because abyssea was fun content and they are moving back to old grind content such as voidwatch. This game wont have much of a future if something we players regard as good is seen by the dev team as something that should not have happened.
    (4)
    Quote Originally Posted by Frost
    Eleven Fajin boots!
    We did Voidwatch today and Eleven Fajin Boots dropped!! Yay! Thank you Square Enix Incorporated! The Three People that got them today were really happy

  6. #526
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by Xellith View Post
    Because abyssea was fun content and they are moving back to old grind content such as voidwatch.
    Voidwatch is fun. Drop system is not. Really need to differentiate between the two. Otherwise, things just get so convoluted.
    (6)

    I will have my revenge!

  7. #527
    Player Mirabelle's Avatar
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    Mar 2011
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    DeadParrotSociety
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    354
    Do I think that's ideal? No. I don't like the Abyssea job system much either. But that doesn't make it any less true. DDs shouldn't have their backs turned because you shouldn't be bringing like 6-10 people to Abyssea. If you have extra DDs that are not your tank/proc (Which should be the same person), you're wasting slots.
    This is relevant for those only interested in making the most of their time in getting gear. People play games for many reasons and an MMORPG is above all a social game. If you have 5 friends that want to do some stuff in Aby, there's no reason they shouldn't do so. If one of them doesn't have an ideal job he can still contribute. Virtually every job can proc something. A PLD can come and hit SWD, GSWD, Club and staff procs.

    We run a 6 man static empyrean group. If 4 people show up we go WAR/NIN/THF/WHM and make out fine. If all six are on, we don't tell 2 to stay home. We go WAR/NIN/THF/WHM/BLM/whatever. I've seen plenty of groups that have tag alongs that don't have the most efficient setup. Those people contribute and the group has fun. So there is no such thing as "wasted slots" if people are enjoying themselves and each other in a social game.

    Its always unfortunate that players spend so much time trying to bypass SE's time sink hurdles that they restrict jobs and make the game less fun for themselves and others. All that does is make SE create even more daunting hurdles that forces the player base to get even more pedantic about ultimate job setup and efficiency.
    (7)
    Yo Ho Yo Ho, a pirate's life for me!

  8. #528
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Can always have the guy that has less desirable jobs be the "free roamer" looking for timed key item NM's, and random NM's who people in the group might want drops from.
    (0)

    ~Party Rock Anthem~

  9. #529
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Mirabelle View Post
    We run a 6 man static empyrean group. If 4 people show up we go WAR/NIN/THF/WHM and make out fine. If all six are on, we don't tell 2 to stay home. We go WAR/NIN/THF/WHM/BLM/whatever. I've seen plenty of groups that have tag alongs that don't have the most efficient setup. Those people contribute and the group has fun. So there is no such thing as "wasted slots" if people are enjoying themselves and each other in a social game.
    This. It's the same way in my ls. Most of the people there had been playing together for years. When Abyssea came out, the leads didn't start handing out pink slips when it was discovered that the event could be effectively low manned. We went in and did our thing successfully without having the most perfect setup. For all I hear about FFXI having such a great community, the people on forums sure make friends and acquaintances sound completely expendable for the sake of efficiency.
    (10)

  10. #530
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Greatguardian View Post
    Voidwatch is fun. Drop system is not. Really need to differentiate between the two. Otherwise, things just get so convoluted.
    This.

    Two thumbs up.
    (4)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

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