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  1. #1
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    Quote Originally Posted by Zagen View Post
    Every Endgame/HNM LS I ever was a part of missed your concept because aside from having a break of 24-72 hours those NMs were fought constantly... for years.
    Thats the flaw in the system but make no mistake theres no other reason to have such a system and it is highly suggested throughout the game by mention from npcs and so on 'rare monsters' the very name Notorious Monster and so on (lotto spawns). The problem came about when players determined spawn conditions for these and continually attempted to get them, this does not change the purpose of the system.
    (0)

  2. #2
    Player Zagen's Avatar
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    Quote Originally Posted by Natasha View Post
    Thats the flaw in the system but make no mistake theres no other reason to have such a system and it is highly suggested throughout the game by mention from npcs and so on 'rare monsters' the very name Notorious Monster and so on (lotto spawns). The problem came about when players determined spawn conditions for these and continually attempted to get them, this does not change the purpose of the system.
    This is the correct purpose.
    Quote Originally Posted by Kimble View Post
    Uh no. They werent meant to be rare, just a time sink.
    You can tell yourself its because of "lore" but that's BS excuse to legitimize the time sink factor.

    Edit:

    Quote Originally Posted by Natasha View Post
    If that was the case they'd just do what he said, make them spawn a lot and drop something you need a million of to get your item.

    If you don't think that nms were meant to be rare you must be defective or something. Sorry, but at this point you guys are just getting ridiculous proclaiming something a time sync cause it takes time -.-
    Look into the core game consents of any successful MMO even some that aren't successful and when you strip story out, rare drops from monsters that are hard to kill or spawn less often are for time sinks.
    (4)
    Last edited by Zagen; 12-06-2011 at 09:53 AM.

  3. #3
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    Quote Originally Posted by Zagen View Post
    This is the correct purpose.


    You can tell yourself its because of "lore" but that's BS excuse to legitimize the time sink factor.
    Oh ookay, then lets have a game where we do NOTHING because if we fight its just a time sync, they should just give us all the items we want. We shouldnt exp, thats a time sync. We shouldnt craft, thats a time sync.

    Man are you people stupid.
    (0)

  4. #4
    Player Kimble's Avatar
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    Quote Originally Posted by Natasha View Post
    Oh ookay, then lets have a game where we do NOTHING because if we fight its just a time sync, they should just give us all the items we want. We shouldnt exp, thats a time sync. We shouldnt craft, thats a time sync.

    Man are you people stupid.

    Here comes the name calling, lol.

    Honestly anyone that plays any MMO so accept the fact that most of the content is a time sink.
    (4)

  5. #5
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    Quote Originally Posted by Kimble View Post
    Here comes the name calling, lol.

    Honestly anyone that plays any MMO so accept the fact that most of the content is a time sink.
    actually all those things are in any game, what determines a time sync is purpose. If something is made for the purpose to stall you, then its a time sync. Legitimate concepts that take a long time are not time syncs.
    (0)

  6. #6
    Player Zagen's Avatar
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    Quote Originally Posted by Natasha View Post
    Oh ookay, then lets have a game where we do NOTHING because if we fight its just a time sync, they should just give us all the items we want. We shouldnt exp, thats a time sync. We shouldnt craft, thats a time sync.

    Man are you people stupid.
    TIME SINK Go look it up... The point of a game is to kill time, at its core are time sinks. Story, Graphics, SFX, "Fun" factor are all in a game to make the time sink sell-able to the market.
    (3)

  7. #7
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    Quote Originally Posted by Zagen View Post
    TIME SINK Go look it up... The point of a game is to kill time, at its core are time sinks. Story, Graphics, SFX, "Fun" factor are all in a game to make the time sink sell-able to the market.
    If thats the case then you should stop complaining about stuff being a time sync then.
    (0)

  8. #8
    Player Kimble's Avatar
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    Quote Originally Posted by Natasha View Post
    If thats the case then you should stop complaining about stuff being a time sync then.
    You really should learn to spell time sink correctly. We aren't syncing anything together.
    (6)

  9. #9
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    Quote Originally Posted by Kimble View Post
    You really should learn to spell time sink correctly. We aren't syncing anything together.
    Kinda busy fending off hordes of people, so I apologize if my incorrect word hurt you.
    (1)

  10. #10
    Player Atomic_Skull's Avatar
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    Bjorne
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    Quote Originally Posted by Natasha View Post
    If thats the case then you should stop complaining about stuff being a time sync then.
    What exactly do you mean by a time "sync" in relation to MMOs?
    (3)

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