Quote Originally Posted by Soranika View Post
If it's "shitty" game design, why stick around to begin with? I'm up for changes, but like I said before, the day the game no longer give me that sense of accomplishment and achievement, I'm bouncing. I'm sure everyone else will just like to pay to have their things handed to them, I didn't join or continue to play FFXI for that.

Waiting 15 minutes is hard. No, I'm sorry, it's "time consuming and boring"~ Give me a break.

How does the 15 minute timer add to your sense of accomplishment and achievement? Your sea event takes longer sure, but that could have been accomplished by giving the mobs more HP and higher defense and damage resistances.

How is that 15 minute timer keeping people from being handed things (which is a flawed premise to begin with)? Does standing around waiting for a ??? really change something from "faceroll" to "hardcore?" Of course it doesn't. The fight is the same. Waiting is just waiting. It serves no purpose, especially in content that grows increasingly less relevant as time goes on. Especially where the repop timer is longer than the fight itself. It doesn't even take 15 minutes to kill Absolute Virtue now. Heck, it doesn't even take 2.

What's funny is, as mentioned, sky has the lowered repop timers and its gear and abjurations have recently become more relevant with the new augments available. Sea gear hasn't changed at all, but it's still being treated as though it's top of the line endgame content. A lot of it is still very useful, of course, but not to the extent it once was. It should at least be treated as sky gear is now.