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  1. #101
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Camate View Post
    I am back from a nice Thanksgiving break where I ate way too much, and I have some goodies for you all!

    I have a couple of images of some of the new weapon skills that will be implemented. They look pretty impressive if I do say so myself Once all the testing has been finalized, we’ll be putting them onto the test server for you all to try out.

    Without further ado...

    Great Katana:
    Tachi Shoha

    Attachment 1001

    Archery:
    Apex Arrow

    Attachment 1002

    Scythe:
    Entropy

    Attachment 1003

    Dagger:
    Exenterator

    Attachment 1004

    *Please note that the English weapon skill names have not yet been finalized and are subject to change.
    Exenterator... or Exenteration? Evisceration's big brother ;D

    I hope automatons aren't left out though. One for each frame would rock ;D

    * Valoredge : Vacuum Slash
    * Harlequin/Stormwaker : Event Horizon
    * Sharpshot : Quantum Tunneler
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  2. #102
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Tbh Automaton are fine with the WSs they received a while ago. Even Magic Mortar is fine after the fix that is about to go live.
    My only concern there is with the retarded priority-by-maneuver system.
    Wish you could override that somehow through a menu option somewhere and tell him to use the max level WS no matter the maneuver
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  3. #103
    Player Treyd's Avatar
    Join Date
    Aug 2011
    Posts
    13
    Character
    Treyd
    World
    Shiva
    Main Class
    PUP Lv 95
    Quote Originally Posted by Zhronne View Post
    Tbh Automaton are fine with the WSs they received a while ago. Even Magic Mortar is fine after the fix that is about to go live.
    Are you SURE about that?... It would make my day to see an auto jump 50ft in the air to cleave some mob in two...or maybe put a couple of acrobatic flips in there... New flashy puppet animations would be awesome. I'm greedy when it comes to pup though..I won't lie.
    (0)

  4. #104
    Player Yurai's Avatar
    Join Date
    Aug 2011
    Location
    San d'Oria
    Posts
    25
    Character
    Yurai
    World
    Odin
    Main Class
    MNK Lv 99
    That is hilariously awesome how ElvaanM tosses his bow into the air in Apex Arrow. Also, so many skyrocketing Galka jumps.
    (0)
    Yurai of Odin, BlueHat Linkshell.
    Monk. White Mage. Awesome.
    Auspice and Boost-AGI are your friends. Please use them!

  5. #105
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Yurai View Post
    That is hilariously awesome how ElvaanM tosses his bow into the air in Apex Arrow. Also, so many skyrocketing Galka jumps.
    Heh.. I wonder what the H2H one will be then... Meteoric Dropkick? More galkan death-from-above!
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  6. #106
    Player Finuve's Avatar
    Join Date
    Mar 2011
    Posts
    282
    Character
    Finuve
    World
    Lakshmi
    Main Class
    DRK Lv 99
    I keep rewatching this video, and it almost seems like the races gained their own identities in the animations for once, the mithra movements seem graceful, many flips, the leg lift on the staff twirl, while the galka has simple powerful swings, evident mostly in the greatsword animation, then the elvaan animations are cocky, bow toss

    great work SE animators
    (1)

  7. #107
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Treyd View Post
    Are you SURE about that?... It would make my day to see an auto jump 50ft in the air to cleave some mob in two...or maybe put a couple of acrobatic flips in there... New flashy puppet animations would be awesome. I'm greedy when it comes to pup though..I won't lie.
    Massive fist outline appears over the shoulder of the automaton, the automaton then makes a punch motion and the fist slams into the enemy

    Or, since we're talking PUP v2.0 here, the automaton pulls out a pair of sunglasses, puts them on, and everything in front receives massive coolness damage
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  8. #108
    Player Creelo's Avatar
    Join Date
    Apr 2011
    Posts
    265
    Character
    Creelo
    World
    Sylph
    Main Class
    BRD Lv 99
    These new weaponskills look amazing!!!
    (0)

  9. #109
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Taking bets this ends up like the new pacts/bst master pets where instead of the ws showing up you just get.

    "."

    Then a week later you get a responce "oh its not working? well look into it!"
    (0)

  10. #110
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Tannlore View Post
    Staff looks awesome! Hope the dmg is better than retribution.
    I hope it is not EX, and that it actually deals high physical damage not based on your STR and attack. A mage WS you could call it, if there ever existed one.
    (0)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

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