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  1. #71
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    68
    to the OP.

    TO be able to have a powerful weapon, you must work for it, the NM's are all relatively easy. Time is a good healer, time is power, time is everything. Without time, you cannot focus your energy.

    To be able to say YES! i completed this weapon over a long time, working hard, it feels great to have it now!

    This is what achievements are, this is how people become proud of possessions. If everything was a 5min re-pop, where is the challenge? Where is the pride and honor?

    Welcome to Final Fantasy 11, work hard, or die trying.

    and 8hours... it used to be a lot worse, try 21-24 hours for a NM or even up to 72 hours for a CHANCE pop...
    (5)

  2. #72
    Player Varlan's Avatar
    Join Date
    Sep 2011
    Posts
    12
    Character
    Xorn
    World
    Leviathan
    Main Class
    RDM Lv 70
    Quote Originally Posted by Yokoh View Post
    to the OP.

    TO be able to have a powerful weapon, you must work for it, the NM's are all relatively easy. Time is a good healer, time is power, time is everything. Without time, you cannot focus your energy.

    To be able to say YES! i completed this weapon over a long time, working hard, it feels great to have it now!

    This is what achievements are, this is how people become proud of possessions. If everything was a 5min re-pop, where is the challenge? Where is the pride and honor?

    Welcome to Final Fantasy 11, work hard, or die trying.

    and 8hours... it used to be a lot worse, try 21-24 hours for a NM or even up to 72 hours for a CHANCE pop...
    In my opinion, this is crazy talk. Just because it's better than it was, doesn't make it better. The whole system is against the players and drags things out longer than it has to. This whole business about sitting around in the game in one spot for hours just isn't cool. Again, that's my opinion.
    (7)

  3. #73
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Yokoh View Post
    to the OP.

    TO be able to have a powerful weapon, you must work for it, the NM's are all relatively easy. Time is a good healer, time is power, time is everything. Without time, you cannot focus your energy.

    To be able to say YES! i completed this weapon over a long time, working hard, it feels great to have it now!

    This is what achievements are, this is how people become proud of possessions. If everything was a 5min re-pop, where is the challenge? Where is the pride and honor?

    Where is the challenge? Good question. There is none in this part of the magian process. It doesn't start to become even remotely challenging until you reach the VNM stage. At least some of those have a chance to kill us. No, the NM camping stage is pure tedium.

    Tedium is not challenge. Tedium doesn't test anything except how long you have to play or how long your connection can keep you online while you afk and leech the NM kill.

    Where is the pride and honor you ask? I'm proud of my WS based and elemental magian weapons. I'm proud of my +1 and +2 AF3. I'm honored that people have helped me with much of this. I'm proud I was able to solo some of them. None of these were all that hard, but pride and honor? Yep, they're still there.

    Now I'll ask you the most important question of all when it comes to gaming. Where is the fun? To me, there's no fun in camping these otherwise worthless NMs. That's the problem. I'm playing a game, but this part isn't fun. It also isn't challenging. Not fun.. not challenging...just tedious... What is a game supposed to be again?

    I really don't get why people defend these types of systems within FFXI. To each their own, I suppose, but I surely don't understand it. I've seen people defend the old style 21-24 hour HNM systems by saying that they can go watch TV, play other games, or do web chat between windows. Am I the only one who sees something inherently wrong with that? Why are you paying SE $12.95 a month to watch TV and play other games? I don't want to stand around and wait. I want to play the game. If I wanted to do those things I'd log off and do them. Luckily they changed the HNM system even if it was after it was already obsolete. It's time to look at these NMs as well. They more than likely won't of course, but they need to.


    SE, in the future, when you design content your first priority should be FUN. Right now your focus is solely delaying people's progress to keep them playing longer. I realize that's important to your business, and I do understand that. Making things fun, where people want to do them whether there's something to be gained or not, is an excellent way to keep people playing. I'm not saying there's no fun in FFXI, but it certainly seems to be an afterthought especially where high-end or endgame content is concerned.
    (7)

  4. #74
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    If it's not fun, and this is a game (as opposed to your job or other responsibility) why are you doing it?
    (2)

  5. #75
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zarchery View Post
    If it's not fun, and this is a game (as opposed to your job or other responsibility) why are you doing it?
    You should read to the end of a post:

    Quote Originally Posted by Camiie View Post
    I'm not saying there's no fun in FFXI, but it certainly seems to be an afterthought especially where high-end or endgame content is concerned.

    There are aspects of the game I enjoy. This is not one of them. Now, I know what you'll say, "If you don't want to do it then don't!" Ah, but at some point if you want to improve your character, you have little choice. And to me that's what the RPG in MMORPG is all about; improving your character. My point is, why can't we improve our characters, even to the highest of the high end AND have fun doing it? Why can't it be both? In fact it SHOULD be both. If it's not, it's missing the point entirely.

    Should it be a progressively challenging process? Sure! Should it be tedious? Only if you're really bad at it.
    (4)

  6. #76
    Player
    Join Date
    Mar 2011
    Posts
    57
    Quote Originally Posted by Arcon View Post
    And Noble Mold and Almighty Apkallu.
    I thought Mighty Apkallu IS included in a trial?
    (0)

  7. #77
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Kimikryo View Post
    I thought Mighty Apkallu IS included in a trial?
    If you mean Almighty Apkallu, that would surprise me. Which one?
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  8. #78
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    I'm all for a challenge, I don't even mind the time. It's not playing though. If there was something I could do in game during the 8 hours, that would be different, but since I'm sitting in a level 20 zone, and i'm on a level 95 job, and the spawn window is like 5 minutes, I literally have to just sit there doing nothing.

    I mean, I would craft or something, But I have no room for items. >.<

    No challenge. Nothing to take pride in. Just boring. They should have just made this part like : Kill 100 of these stupid low level normal mobs instead. That way you could at least stomp something weak instead of just waiting around.
    (4)

  9. #79
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    Waiting hours on end for a NM to pop isn't a challenge, it's just comes down to luck of the draw... spawn... whatever.

    It's not fun, but it doesn't make anything any particularly harder. But you say nothing to take pride in, I giggle because it's post like these that make me feel good about sticking it through instead of going in a raging fit because an MMO, a game, tested my patience. You know, back when I was younger, games did that, so I'm cool with it.
    (1)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  10. #80
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Soranika View Post
    Waiting hours on end for a NM to pop isn't a challenge, it's just comes down to luck of the draw... spawn... whatever.

    It's not fun, but it doesn't make anything any particularly harder. But you say nothing to take pride in, I giggle because it's post like these that make me feel good about sticking it through instead of going in a raging fit because an MMO, a game, tested my patience. You know, back when I was younger, games did that, so I'm cool with it.

    Which games back when you were younger tested your patience by having your character stand around for hours on end waiting? I've been around gaming since the Atari 2600 and while I admit there are many games I never played, I don't recall games like this. Are you talking about Everquest? I'd love to know what games these were so I can avoid them if I ever get in the mood to play old games I never tried.

    See the problem isn't that our patience is being tested... it's HOW. Test my patience with a lengthy dungeon full of interesting things to fight. Test my patience by having me kill level relevant things and earn points toward a goal. Test my patience with interesting quest and mission lines where I travel the world.

    Don't test my patience by having me wait around for 2 hours for an NM that takes 2 seconds to kill.
    (6)
    Last edited by Camiie; 11-30-2011 at 10:41 AM.

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