When this happens walk away from the maw/npc quite far ( like 4x casting range) and come back, it will be there. This happens to me on coffers too sometimes in abyssea, it's annoying.
When this happens walk away from the maw/npc quite far ( like 4x casting range) and come back, it will be there. This happens to me on coffers too sometimes in abyssea, it's annoying.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
more or less limitations of the graphics engine. It feeds all the /Mobs/PC's/NPC's in the area. Sometimes there's too many to draw and it starts clipping them. Have to back off so they are out of draw distance then come back in.
Part of this is due to too many people clustered at the maws and such, or (in the case of chests in abyssea) too many chests popping at once.
Until they are able to to a rework the game to be more DirectX compliant, probly won't see a fix for it anytime soon (probly won't happen as long as the PS2 is still supported).
Raist
When you say graphics engine are you refering to the limitations from the game or on one's own graphics card? I use a Nvidia GTX 460 currently and run into this problem all the time in Abyssea - Tahrongi. Conflux 1 likes to disappear often when I'm camping VNMs. What sucks too is that I can run all the way to conflux 7 and then run back and it still won't reappear. There are usually 0 people around too. I've called a GM in game and I get the usual BS response that we all get from our useless GMs. They tell you to zone and refer to that old help desk from playonline.com before there were these forums.
Its sometimes best to agree to disagree ^_-
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"/sigh factor" is when:
- You are asked to set your HP when you already have your HP set the place you exit. O.o?
- You need to repeat a quest a 100 times in order to cap your fame >_>
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