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  1. #71
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Alhanelem View Post
    news for you: They're already working on 20 new abilities, all of them 2-hours.
    I know, and I'm quite displeased.

    Quote Originally Posted by Alhanelem View Post
    The thing with BW is if you're using a 2H weapon, you attack too slow to get much out of it. The duration is just too short. Just changing the duration would already make it significantly better.
    Here's a tidbit:
    513 delay (Apoc) minimum time per attack round: 1.71 seconds
    Monk95 delay (vere) minimum time per attack round (Not 100 fists, true delay reduction cap): 1.77 seconds

    Just thought you should know

    Also, 100 fists sucks. That's actually something over 2s? per attack round

    So I guess you guys are right, if you're only taking it in context of solo. But then in that case WAR's 2hour sucks, WHM's 2hour sucks, RNG's 2hour sucks (well it sucks in parties too) NIN's 2hour sucks, BRD's 2hour sucks, etc.
    (2)
    Last edited by Leonlionheart; 11-07-2011 at 08:10 PM.

  2. #72
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Quote Originally Posted by Arcon View Post
    "On topic" doesn't mean it's good or productive. Attacking an author's credibility actually does serve a purpose, namely pointing out the lack of their objective judgment, which is applicable every time an issue is one of opinion, instead one of logic, which is the case here. There are no dislike buttons, and it's pointless arguing against an opinion, so the best thing to do if you disagree is to actually point out the bias of the author, so that the people reading it don't get mislead by their propaganda (especially SE). So in that case, yes, what Nynja said is on topic.
    The bias, the bias of what...this is a drk 2hr thread, if you dont like what the topic is about then leave...we wont miss you, whenever it is logic or opinion (either one deosnt matter) drk 2hr is still sorely lacking in performance...hopefully camate can shed a little light on what think developers are thinking about this issue
    (1)

  3. #73
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    I guess this is what SE is doing, but they and we need to ask ourselves "What is a 2-hour ability supposed to be?" Since it's under such a lengthy recast timer shouldn't it be a "broken" ability that has a very good chance of turning a fight around? Not God Mode like a brew, but something that in almost all situations would be very advantageous to yourself and/or your party? The cost being the 2-hour wait to use it again. That's what I expect a 2-hour to be. I'm not sure what the rest of you think. I'd like to hear your thoughts.
    (1)

  4. #74
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Cljader1 View Post
    The bias, the bias of what...this is a drk 2hr thread, if you dont like what the topic is about then leave...
    That's not how the world works. Why should we leave? If someone was painting poo-graffiti on your house, you wouldn't just "go away" and let them do their thing. You would speak up and possibly punch them. Punching, sadly, doesn't work over the internet, so we have to do the next best thing, which is outing you as the biased and ignorant posters you are. SE listening to you would make them waste time on your non-existant problems instead of using it on something that's important to the vast majority. This is our issue as much as it is yours, in fact, you made it ours. Stop telling us to go away, we have a right to be here and protest ideas that will upset us just as much as you have a right to post stupid ideas.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #75
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by Cljader1 View Post
    You offer nothing to the thread please talk about the topic of this thread or just leave...I'm not interested in your derails
    I don't see it so much as a derail as he's got a point. :|

    P.S. I'm actually in 100% agreement with Alhanelem on this.

    Hell hath doth frozen over.
    (3)

  6. #76
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    11-05-2011 01:22 PM=>
    Quote Originally Posted by Urteil View Post
    If Scholar can solo Shinryuu on the Test server without a brew.

    And besides that extreme example we have:

    Chainspell
    Hundredfists
    Meiko-Kill-Everything


    How can the dev's even consider Blood Weapon a two hour, and are there any chances to at the very least, extend the duration?

    Or something? Damage multiplier. I mean at its best its a 10 minute ability.

    Tabula Rasa lasts three minutes now, and I certainly can't go solo him with Blood Weapon.


    I suppose the good news is that we can only go up from here because of how absolutley terrible it is.


    *Oh and make perfect dodge, dodge ranged attacks, that's stupid.
    11-04-2011 08:35 PM
    Quote Originally Posted by Camate View Post
    Hello.

    Previously, we stated that we are developing something to the effect of “merit point category 3,” and we have an update to share with you all. (As stated in the previous post, this is in an early stage of development)

    “Merit Point Category 3” is intended to strengthen two-hour abilities and we are also working toward adding new two-hour abilities (*)

    *What are new two-hour abilities?
    • We are planning to implement them to the test server in March 2012.
    Please look here for a more detailed implementation schedule.
    • The new two-hour abilities are scheduled to have completely different effects, rather than enhanced current two-hour ability effects.
    • The new two-hour abilities will share the same recast timer with current two-hour abilities and we want players to choose them based on the situation.
    Here is a revised order of test server implementation:
    1. Raise the level cap to 99
    2. Raise the maximum limit for merit points
    3. Adjust merit points groups 1 and 2
    4. Add new two-hour abilities
    5. Add merit points group 3

    We will let you know once we finalize all of the details.

    2hr update was anounced before your post, you just ask them to fix something they already said they plan to fix

    +before including some 2hr as overkilling ones, learn how they work(HF slower a full buffed mnk)
    (0)

  7. #77
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Cljader1 View Post
    With all the 2-hour abilities among the jobs, drk has a pretty bad one, a 2hr is surpose to save your ass and bloodweapon is not enough...
    No. We the players might treat 2 hour abilities as "save our ass" JAs but they're really not. They're 2 hour job abilities. Nothing more or less. And I'll say it again: BW is meant to be used in conjunction with Souleater to do severe damage. It is one of the very best 2 hour JA in the game. It's just not very useful in the hands of the average Joe who chooses not to pick up multi hit weapons for their DRK. Maybe that is enough to say the 2 hr sucks, but I'm a THF and NIN at heart above all else. I don't want to hear it when my 2 hour JAs have been "useless" for 10 years.
    (3)


    Regular "John" Doe
    - Not on the Community Team

  8. #78
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Darkwizardzin View Post
    Urteil has every right to post what he feels about the job he loves to play... just like you have every right to say that it's your opinion that Urteil should level another job instead of whining about the one he always plays.

    The reason Urteil posts this so much is because he feels that if he speaks out loud enough SE might listen. That being said... why do you feel the need to post your opinion about this? (I'm not trolling I'm really asking this question) because I don't see the point (Urteil isn't going to change because of it).
    Then SE will give another Scarlet Delerium, and he can whine and bitch some more...just like the RDM's got Temper.

    Quote Originally Posted by Cljader1 View Post
    Another thing Blood Weapon is 100% useless against undead mobs, thats ridiculous! On a whole super family of mobs drk cannot use its 2hr or system of drain spells and dreadspikes, I'm just amazed at the limitations placed on drk overall.
    Because drain stuff never works on undead...its not a cockblocking limitation. Most 2hr's have their own fk you:
    Manafont/Chainspell are useless if you're Muted/Silenced without echo drops
    Perfect Dodge isnt so perfect to rangers (in fact its basically invincible without the enmity boost, but you can still get shield skillups)
    Meiyko Shisui offers nothing if your TP gets wiped after you use it
    EES is EES
    100 fists can actually get you killed just as fast if the mob you're fighting counters
    Spirit Surge isnt so hot since most melee will cap their haste out and the def down on Jump doesnt stack with angon
    Wild Card is "plz let me get my 2hr back"
    Mijin is just a "dont want to wait 5 min to unweak"

    So please...please....

    Quote Originally Posted by Cljader1 View Post
    whenever it is logic or opinion (either one deosnt matter) drk 2hr is still sorely lacking in performance...hopefully camate can shed a little light on what think developers are thinking about this issue
    See my quote above...
    (0)

  9. #79
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Quote Originally Posted by Urteil View Post
    If Scholar can solo Shinryuu on the Test server without a brew.

    And besides that extreme example we have:

    Chainspell
    Hundredfists
    Meiko-Kill-Everything
    Stopped reading right there, as I knew there wasn't going to be an intelligent post. You realize, that monk with 2x march (maybe even just 1x march with the new mini 2 hr ability) + haste spell has perma 2 hour right? So by definition it is more useless then your DRk 2hr as it literally does nothing from level 75+ while you at least have a gimp effect?
    (0)

  10. #80
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Oh, we're actually responding to Urteil's DRK ramblings now?

    Lol.

    Making a thread complaining about a universally crappy set of job abilities that the Devs have already acknowledged were shit and announced that they will be augmenting/fixing/replacing.

    Then asserting that Dark Knight is the only job with a shitty 2hr.

    The grass is always greener, broski.
    (3)

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