
Originally Posted by
saevel
It wasn't MP issues, get off the MP train. WHM's were used if they were available but the demand was on RDM's for the simple reason that a RDM could do everything a WHM could do and then some. The fact that the RDM had to bust their a$$ and about fry their brain's wasn't even an afterthought to the party and LS leaders. Give a WHM, RDM and SCH infinite MP and Cure V and the RDM or SCH will be chosen every time for the simple reason that they are more versatile. White Mage can heal and only heal, they heal the best, they head the hardest, they heal the fastest, but in the end they only heal. If a RDM, SCH, or hell even SMN can heal, not the best, not the hardest, not the fastest, but if it's *enough* for a victory, then they'll be chosen over a WHM. Players do this for the same reason they did BLM/BRD in abyssea. A BRD can proc a bard's song weakness better then any BLM, yet you didn't see abyssea farming groups looking for BRDs. Instead they said "well, a BLM/BRD can do it well enough that we don't need the BRD, more loot for us". SCH's are now going apesh!t that SE is giving helix's to /SCH. Their not complaining about other jobs actually using them, their complaining because they might lose their position in /shout Voidwatch groups to BLM/SCH's.
That is how FFXI works in reality. Players will try to get by with the absolute least support possible for any event, they will seek the fastest method to achieve more loot, they do not care what jobs are good / not good at, only what they can be made to do. ToAU RDM wasn't about RDM being a "better" healer, it was about RDM being able to do enough healing to win while contributing more (haste / refresh cycles).