The forum has a search function.
If you can't find the evidence, than as far as I'm concerned, it doesn't exist.
You can't just say stuff then not back up your claims when someone puts you on the spot.
What does putting DNC on Mandau have to do with THF? Most theoretical Mandau DNC would also be THF so you're just bitching to bitch?
The goal of spreading all classes across relics is to make the weapons more attractive to individuals in an age of easily acquired 95s. The barriers that barred the TOAU classes have fallen years ago and it makes perfect sense to add the new classes to old weapons.
Why should someone who took the time to grind an Annihilator be denied using the weapon on COR? There is no practical reason in '11 endgame.
SE has revamped everything else, I see no reason the new jobs can't finally be put on even footing with the old jobs with regards to relic.I don't think those "revisions" (really just DMG and special effect increases) include adding jobs that couldn't use the weapon before, especially considering the trials require you to be able to wield the weapon. Speaking of which, none of the other weapon related quests in the game that I can think of allow you to be on a job that can't equip the weapon whilst completing them.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
The question I have is why we feel the need to make these weapons "more attractive" to anyone. Not that adding/removing jobs from them makes them more attractive if the weapon isn't also the best for those jobs.The goal of spreading all classes across relics is to make the weapons more attractive to individuals in an age of easily acquired 95s.
As mentioned above, its in the 'why not' category. This isnt about convincing you or anyone that its a life or death situation that demands immediate code red attention! It doesnt. But it wont hurt anyone (no balance issues) and will make some people (maybe not you) happy and largely leave everyone else uninterested either way.
When a change is THIS easy and makes a few people happy and everyone else doesnt really care, its free brownie points.
The 'justication' is quite literally that some people want it, no one really HATES the idea, and its stupidly easy to implement. If you can make 5% of the playerbase SUPER happy, 10% moderately happy and 85% neutral for a couple min of dev time, DO IT.
Quite frankly, this isnt about changing everyones opinion to say "OMG WE HAVE TO DO THIS NAO". It is basically:
CampA: I want X. It wont hurt anyone and make me happy.
CampB: I dont see any reason we SHOULD.
CampA: Well Me and a few people want X. Its laughably easy to do, and you cant think of a reason we cant, so lets do it.
As i mentioned before, with a change THIS easy, the simple fact that people want it combined with no one can really provide a reason NOT to do it is really enough.
"I wanna wear a blue shirt today!"
"I cant think of any reason why you SHOULD wear blue."
"Well i wanna so im going to"
Thats about how complex this issue is unless anyone can explain why wearing blue today would be bad.
I'm in the "Why so?" category.
Indirectly, it does slightly hurt others if you factor in limited development time avialablility. Nothing takes "only 5 minutes" with SE.
It may also hurt other things. there ARE possibilities of balance issues with adding different weapons to different jobs. Not every weapon is equally useful to every job.
It's not that this would be a terrible change, but "why not?" is not a good reason. It's not something that really NEEDS to be changed, but some people paint it like it's something that's necessary or vital (or at least, that's the impression I get from some posts).
There are reasons why they do everything. If they make these changes, then I want them to add all the new jobs to the kraken club. It had every job before, it should have every job now! But it doesn't, because SE made a specific and concious decision not to add new jobs to it. I think the same thing is taking place with the relic weapons.
Last edited by Alhanelem; 11-02-2011 at 11:13 AM.
You do realize you just defended the change to allow use of CP for OP teleports right? And your defense was that you have a bunch of CP and you are too lazy trade CP for VW stuff and sell it on the AH. So if your laziness is justification for the time spent on that change why isn't me being too lazy to make a Twashtar for my DNC not a good enough reason to take 15 minutes to add it to my Mandau? You are arguing just to argue. That's pretty much all you ever do.
↓ Trolling sapling ↓
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Yes, and I see no problem with this. It's my opinion on this one topic, and you gave my opinion on one other topic. These do not conflict. If I don't like the idea of something, I'm going to say so. If I do like the idea of something I'm going to say so.You do realize you just defended the change to allow use of CP for OP teleports right?
I do not argue just to argue. I simply see no reason for this. It doesn't benefit me, and I don't see how it benefits anyone else, either. I guess the real reason is people support this is they have relic weapons already and don't want to get an empyrean. Why do we have to change all the old stuff when new stuff comes out?
Should I really support something I don't agree with just because various other people support it? That doesn't make sense.
Why don't you ask yourself the same question? Do you think anyone in particular cares what you say any more than I, or anyone else on tihs forum? Why do you stick your head into threads where already no one would care what you say?
Also, I don't know where you're getting this funny idea that I hold myself as some kind of god whom you all must obey. I have not "spoken, thread locked." My opinion is mine, your opinion is yours, there's nothing more to it than hat.
Contrary to popular belief, I do not enjoy arguing. I get sucked into them easily by others and have a hard time backing out, but that doesn't mean I enjoy it.
Last edited by Alhanelem; 11-02-2011 at 11:59 AM.
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