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  1. #21
    Player Aana's Avatar
    Join Date
    Jun 2011
    Posts
    72
    Character
    Aanalaty
    World
    Lakshmi
    Main Class
    THF Lv 99
    The burden of proof is always a fun twist on every argument. "Prove god exists!" "No! You prove he DOESNT exist!"

    The simple thing about a game is my formula is rather simple:
    *Do players want it? Would it make them more happy playing the game? (justification)
    *How hard is it to implement on the tech side?(Feasibility)
    *Will it over/underpower or even correct an issue something? (Balance)

    "I have not actually heard any logical reason why the new jobs need to be included at this point."
    The simple fact that people WANT it is the reason. Thats enough reason for a game tweak.

    Thats the easy part. Hard part is implementation and balance.

    Usually im NOT behind frivolous 'i want' updates where its hard to prove something is actually broken (like this) because they are usually time consuming development tasks with not much real impact on the game. I feel dev time should be spent on bigger problems and little 'i want' things waste that time.

    But this has got to be the EASIEST adjustment in the history of this spaghetti coded game. Its adding a job to a dat of 5 weapons(and the 75+ upgrades of them). Thats it. Someone should be able to do this in 15 minutes. When a fix is THAT easy, why the heck not?

    So:
    Justification: Players want it.
    Feasibility: Easy as hell. Add line to dat.(seriously, this is an EASY adjustment compared to most stuff)
    Balance: As many have said (including those unsupportive of it) these weapons are hardly gamebreaking compared to the other options. So not even a problem.

    Its a gimme update. Make people happy for virtually no effort. Thats an update note waiting to happen.
    (3)

  2. #22
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,218
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Hashmalum View Post
    Ever notice how whenever this guy wants some feature or other, it's always we who have to prove to him why it shouldn't be done, but whenever we want some feature and he doesn't, suddenly we're the ones who need to prove something to him?
    Nope, "this guy" never noticed that, because that's not the case. It's always up to one side to convince the other of their point of view. I'm not asking for "proof" of anything, because there isn't any. This is all opinion.
    The simple fact that people WANT it is the reason. Thats enough reason for a game tweak.
    It's enough reason for you, but it's not enough reason for me. The reasons given (on both sides, yes I include myself) are entirely subjective, e.g. opinion. This isn't about facts, it's about opinions. My opinion is it doesn't need to be changed. Your opinion is that it does. It's up to either side to convince the other of their point of view. Since that's not happening, this is where we agree to disagree.

    In my mind, the whole reason the mythic and empyrean weapons were created was to rectify this deficiency. Since one or the other of those weapons beat most of the relics either in utility or damage, they serve that role just fine.
    (0)
    Last edited by Alhanelem; 11-02-2011 at 06:14 AM.

  3. #23
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Alhanelem View Post
    Nope, "this guy" never noticed that, because that's not the case. It's always up to one side to convince the other of their point of view. I'm not asking for "proof" of anything, because there isn't any. This is all opinion.
    It's enough reason for you, but it's not enough reason for me. The reasons given (on both sides, yes I include myself) are entirely subjective, e.g. opinion. This isn't about facts, it's about opinions. My opinion is it doesn't need to be changed. Your opinion is that it does. It's up to either side to convince the other of their point of view. Since that's not happening, this is where we agree to disagree.

    In my mind, the whole reason the mythic and empyrean weapons were created was to rectify this deficiency. Since one or the other of those weapons beat most of the relics either in utility or damage, they serve that role just fine.
    So you don't think that now SE is doing revisions to the relic weapons in preparation for 99 that it'd be a great time to correct old mistakes given the situation within the game has changed completely?
    (8)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  4. #24
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Aana View Post
    Sorry, but this is nothing but speculation unless you have secret insider information from SE.
    It's not speculation, it's a deduction based on what SE has said in the past and the previous upgrades to both weapon classes.

    SE has said that they will be adding something "extra" to the relics at 99 beyond increasing their pre existing stats.

    Relics have received a bonus to WS damage and ODD at 90 and 95.

    Empyreans have received nothing but more DMG and +stat at 90 and 95.

    Quote Originally Posted by Sparthos View Post
    So you don't think that now SE is doing revisions to the relic weapons in preparation for 99 that it'd be a great time to correct old mistakes given the situation within the game has changed completely?
    Don't you think now that SE is doing revisions to the jobs in preparation for 99 that it'd be a great time to give DNC treasure hunter given the situation within the game has changed completely?

    I mean, they gave it to RNG, why not DNC too? Lets just go ahead and make THF completely obsolete.
    (0)
    Last edited by Atomic_Skull; 11-02-2011 at 09:43 AM.

  5. #25
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,218
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sparthos View Post
    So you don't think that now SE is doing revisions to the relic weapons in preparation for 99 that it'd be a great time to correct old mistakes given the situation within the game has changed completely?
    I don't think those "revisions" (really just DMG and special effect increases) include adding jobs that couldn't use the weapon before, especially considering the trials require you to be able to wield the weapon. Speaking of which, none of the other weapon related quests in the game that I can think of allow you to be on a job that can't equip the weapon whilst completing them.

    SE has said that they will be adding something "extra" to the relics at 99 beyond increasing their pre existing stats.
    Please source this statement.
    (0)

  6. #26
    Player Nightfyre's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Nightfyre
    World
    Fenrir
    Main Class
    BLU Lv 99
    There is precedent for additions/removals of jobs from gear after the job's/gear's introduction, notably BLU's removal from the Zenith set. I also fall in the "why not?" camp here given the minimal gains on a per-job basis here and the ease with which the change could be implemented. DNC gains a little damage output, PUP and BLU gain a utility option, COR gets a better physical weapon (though they'll generate hate faster than RNG due to Quick Draw and lack of Decoy Shot), SCH gains... nothing at all at present.
    (0)

  7. #27
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,218
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    notably BLU's removal from the Zenith set
    BLU was never on this set. Plus, that would be a removal, not an addition, so it doesn't really support what you're saying.
    (0)

  8. #28
    Player Nightfyre's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Nightfyre
    World
    Fenrir
    Main Class
    BLU Lv 99
    Maybe I'm crazy, could have sworn it was at one point.
    (0)

  9. #29
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Alhanelem View Post
    I don't think those "revisions" (really just DMG and special effect increases) include adding jobs that couldn't use the weapon before, especially considering the trials require you to be able to wield the weapon. Speaking of which, none of the other weapon related quests in the game that I can think of allow you to be on a job that can't equip the weapon whilst completing them.

    Please source this statement.
    It was in one of the several huge threads on relic weapons from a few months back, one of the moderators came on and said that any additions to relics beyond just increasing their existing stats would be done at 99.

    And no, I'm not going to dig through 200+ pages looking for it.
    (0)
    Last edited by Atomic_Skull; 11-02-2011 at 09:41 AM.

  10. #30
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,218
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    And no, I'm not going to dig through 200+ pages looking for it.
    If you're too lazy to present the evidence, then you're not going to convince anyone of your point of view.
    (0)

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