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  1. #1
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99

    6 hit Cala vs 7 Hit Cala.

    6 hit Cala vs 7 hit Cala

    Mathy part.
    To loss in tp gain on 6 Cala is around

    15 accish so it's a 7.5%-8% loss in tp speed where acc matters.

    Therefore for
    6 hit || 5 X 430 / (0.9-0.08) = 2621 delay (on avg per WS)
    7 Hit || 6 X 430 / 0.9 = 2866 delay

    2866/2621 = 1.09

    Meaning 6 hit Cala when acc matter
    WSes 9% faster
    20% when acc doesn't matter

    Loss in DMG from inferiour WS build

    We'll consider feet waist neck Ring X 2 and ammo

    Feet 5 STR 5 VIT
    Waist 5 STR 5 VIT
    Rings x 2 12 VIT and 4 STR
    Neck 9 VIT
    Ammo 4 VIT

    Total loss = 35 VIT and 14 STR = 35*0.6 + 14*0.25 = +24.5 Base DMG in WS


    The base for 6 hit is around 127 VIT in gear + stats
    (i'll ignore fstr here since it's the same on both and mob vary so much it's not worth considering for this comparison)

    127*0.6 = 76 Base DMG

    120 + 76 = 196 Base DMG for 6 hit
    196 + 25 = 221 Base DMG for 7 hit

    221/196 = +12% Torclever DMG for 7 hit.

    Therefore

    If acc is a issue 7 hit > 6 hit by 3-6% DMG ((1/1.09)*1.12 = 1.03)
    If acc isn't an issue 6 hit > 7 hit by 7-10% DMG ((1.20*(1/1.12 = 1.10)

    Either way alot of this is rough (but easily accurate enough to prove this) and i gave +3% to 7 hit cause of Da and things which i didn't fully account for but to the point.

    In cases outside VW and Abyssea 6 hit is the way to go unless you have acc issues.

    Inside VW Save tp atma makes only 1 hit build suitible (5 Hit) for cala
    Inside Abyssea it's not worth thinking about too much since theres more to consider b/cause of atmas and varied sititations.

    Small edit :
    w/ capped magic haste i can use Adaman body (3 Stp ) which allow me to use remove another 15 store tp for WS (inc body)

    w/ Amada 5 Stp you could remove 29 store tp meaning almost no loss in WS DMG

    Which also means in capped haste situation 6 Hit > 7 hit (if ya have adaman/Amada body)
    (0)
    Last edited by Rezeak; 10-26-2011 at 04:13 AM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  2. #2
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rezeak View Post
    6 hit Cala vs 7 hit Cala

    Mathy part.
    To loss in tp gain on 6 Cala is around

    15 accish so it's a 7.5%-8% loss in tp speed where acc matters.

    Therefore for
    6 hit || 5 X 430 / (0.9-0.08) = 2621 delay (on avg per WS)
    7 Hit || 6 X 430 / 0.9 = 2866 delay

    2866/2621 = 1.09

    Meaning 6 hit Cala when acc matter
    WSes 9% faster
    20% when acc doesn't matter

    Loss in DMG from inferiour WS build

    We'll consider feet waist neck Ring X 2 and ammo

    Feet 5 STR 5 VIT
    Waist 5 STR 5 VIT
    Rings x 2 12 VIT and 4 STR
    Neck 9 VIT
    Ammo 4 VIT

    Total loss = 35 VIT and 14 STR = 35*0.6 + 14*0.25 = +24.5 Base DMG in WS


    The base for 6 hit is around 127 VIT in gear + stats
    (i'll ignore fstr here since it's the same on both and mob vary so much it's not worth considering for this comparison)

    127*0.6 = 76 Base DMG

    120 + 76 = 196 Base DMG for 6 hit
    196 + 25 = 221 Base DMG for 7 hit

    221/196 = +12% Torclever DMG for 7 hit.

    Therefore

    If acc is a issue 7 hit > 6 hit by 3-6% DMG ((1/1.09)*1.12 = 1.03)
    If acc isn't an issue 6 hit > 7 hit by 7-10% DMG ((1.20*(1/1.12 = 1.10)

    Either way alot of this is rough (but easily accurate enough to prove this) and i gave +3% to 7 hit cause of Da and things which i didn't fully account for but to the point.

    In cases outside VW and Abyssea 6 hit is the way to go unless you have acc issues.

    Inside VW Save tp atma makes only 1 hit build suitible (5 Hit) for cala
    Inside Abyssea it's not worth thinking about too much since theres more to consider b/cause of atmas and varied sititations.

    Small edit :
    w/ capped magic haste i can use Adaman body (3 Stp ) which allow me to use remove another 15 store tp for WS (inc body)

    w/ Amada 5 Stp you could remove 29 store tp meaning almost no loss in WS DMG

    Which also means in capped haste situation 6 Hit > 7 hit (if ya have adaman/Amada body)

    if you really want an answer for this kind of Question here ill show you where to ask... http://www.bluegartr.com/index.php
    (0)

  3. #3
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    WS delay also favors the 7hit, esp at capped haste.
    (0)

  4. #4
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    What are the 2 gear sets you are comparing?
    (0)

  5. #5
    Player Nightfyre's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Nightfyre
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by Taint2 View Post
    What are the 2 gear sets you are comparing?
    Also interested in the answer to this question.
    (1)

  6. #6
    Player TybudX's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Elementa
    World
    Fenrir
    Main Class
    WAR Lv 1
    Obviously he's only wearing Caladbolg if it takes 43 seconds to get TP.
    (0)
    Quote Originally Posted by Alhanelem View Post
    False on both counts. I don't always disagree, nor do I think I'm always right.

  7. #7
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    http://www.ffxiah.com/item-sets/235603

    is the tp set which gives +52 Store tp w/food

    For the + VIT/STR difference i just worked out the best WS gear for the store tp slots
    (if ya want me to put out an entire WS set i will when i get time )
    To work out roughly what the difference in DMG is.

    Either way the conculsion i found is ;
    When accuracy is an issue it's prolly close enough not to care if ya have a 6/7 hit w/ varibles like WS delay, meditate and Absorb-tp ect ect ) but by no means 6 hit is behide like some would try to point out unless i missed something.

    When accuracy isn't a issue 6 hit pretty much wins (unless i missed something pretty big)

    When haste is capped and you have Adaman body 6 hit always wins.

    Anyway i have 6 and a 7 hit so either way i'm ready until i get a apoc lol.
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  8. #8
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Rezeak View Post
    http://www.ffxiah.com/item-sets/235603

    is the tp set which gives +52 Store tp w/food

    For the + VIT/STR difference i just worked out the best WS gear for the store tp slots
    (if ya want me to put out an entire WS set i will when i get time )
    To work out roughly what the difference in DMG is.

    Either way the conculsion i found is ;
    When accuracy is an issue it's prolly close enough not to care if ya have a 6/7 hit w/ varibles like WS delay, meditate and Absorb-tp ect ect ) but by no means 6 hit is behide like some would try to point out unless i missed something.

    When accuracy isn't a issue 6 hit pretty much wins (unless i missed something pretty big)

    When haste is capped and you have Adaman body 6 hit always wins.

    Anyway i have 6 and a 7 hit so either way i'm ready until i get a apoc lol.


    Thats a 7hit.... 11x1.46= 16.06x5 = 80 so unless you are WSing in 81stp its a 7hit.

    edit: thats with carbonara which is a big damage loss over RCB, it also requires you WS in 52stp which again wouldn't make sense.

    I don't think you'll find a 6hit that makes sense for Cala and even when you get to capped haste WS delay,multihit rounds and human error will strongly favor a 7hit.
    (2)
    Last edited by Taint2; 11-01-2011 at 11:01 PM.
    Masamune
    Arma up next!

  9. #9
    Player Nightfyre's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Nightfyre
    World
    Fenrir
    Main Class
    BLU Lv 99
    Probably forgot that FFXIAH adds 20 STP for Rose Strap.

    The strongest 6hit I found outside full buffs + LR up was:

    Caladbolg/Rose/---/Hagneia
    Zelus/Houyi's/Bale/Brutal
    Armada/Bale +2/Tyrant's/Rajas
    Tactical/Goading/Calmecac/Ace's

    and WSing in Rajas, Brutal, and Hagneia Stone. Those without a 6 STP Armadaberk will have to give up a little more; Aurum, 5 STP Adaberk + Attila's, or Askar Korazin + Attila's are basically your only gear options. I've yet to find a situation in which this beats an equally strong 7-hit. Food is an option but will not completely close the gap, especially if cRatio is not capped fulltime.
    (2)

  10. #10
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Nightfyre View Post
    Probably forgot that FFXIAH adds 20 STP for Rose Strap.

    The strongest 6hit I found outside full buffs + LR up was:

    Caladbolg/Rose/---/Hagneia
    Zelus/Houyi's/Bale/Brutal
    Armada/Bale +2/Tyrant's/Rajas
    Tactical/Goading/Calmecac/Ace's

    and WSing in Rajas, Brutal, and Hagneia Stone. Those without a 6 STP Armadaberk will have to give up a little more; Aurum, 5 STP Adaberk + Attila's, or Askar Korazin + Attila's are basically your only gear options. I've yet to find a situation in which this beats an equally strong 7-hit. Food is an option but will not completely close the gap, especially if cRatio is not capped fulltime.
    Yeah a 7hit + swordstrap should completely own that set and allow flexibility where ever you need it.
    (1)
    Masamune
    Arma up next!

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